Summerhouse is not really a game but an interactive toy. With no progression, no objectives or anything else besides just plopping down objects into whatever map you choose.
It's really enjoyable if you are into that type of thing as there is enough variety to build multiple types of houses or small neighborhoods even with the limited toolset (there is no option to scale, rotate or recolor anything).
It's really enjoyable if you are into that type of thing as there is enough variety to build multiple types of houses or small neighborhoods even with the limited toolset (there is no option to scale, rotate or recolor anything).
Un sandbox muy majo en el que solo tienes que construir casitas a tu gusto. No tiene objetivos, ni ninguna dificultad ni complejidad, pero es relajante y es muy fácil hacer cosas muy bonitas y vistosas sin mucho esfuerzo.
La interfaz es un poco incómoda a ratos, eso sí. Quizá eso podría pulirse un poquito mejor.
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A very nice sandbox in which you just build houses however you like. It has no goals, no difficulty or complexity, but it's relaxing and it lets you make really pretty and colorful things without much effort.
The interface is a bit clunky sometimes, though. Perhaps that could be a bit more polished.
La interfaz es un poco incómoda a ratos, eso sí. Quizá eso podría pulirse un poquito mejor.
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A very nice sandbox in which you just build houses however you like. It has no goals, no difficulty or complexity, but it's relaxing and it lets you make really pretty and colorful things without much effort.
The interface is a bit clunky sometimes, though. Perhaps that could be a bit more polished.
Chill and cozy sandbox builder with minimal progression and a charming pixelated lo-fi aesthetic. I'm not really the target audience for games like these where you're supposed to make stuff for the joy of making stuff, but I've found it to be a nice little timewaster between all the crunching I've been doing for finals.
It does have some annoying UX issues (e.g. not being able to move placed blocks, the active block category defaulting to random after selecting a block from the gallery), but they're still rolling out updates based on player feedback. Might be worth waiting to see how things fare in a few patches' time.
It does have some annoying UX issues (e.g. not being able to move placed blocks, the active block category defaulting to random after selecting a block from the gallery), but they're still rolling out updates based on player feedback. Might be worth waiting to see how things fare in a few patches' time.