Reviews from

in the past


*Played as part of the Master Chief Collection

Holy shit, this game is just fucking awesome. From the word go it's a non-stop thrill ride that takes everything from the original and enhances it.
There are actual, movie-level cutscenes that explain a lot of the lore and world-building that was missing from the first entry. You can dual-wield small arms to feel like an absolute badass, and the arsenal of weapons you get to use has just been expanded in general as well. The vehicles control much better and are more fun to utilize (except for the slow-ass tank, but that kinda makes up for it by just obliterating every single obstacle in your path with little to no effort). There are two protagonists even, as we get to see things from the Covenant's perspective as well. The map design is also better and eliminates all the tedious back-tracking that padded out the first game, and the enemy variety has also been increased, each with their own tactics and nuances.
This is one of those perfect sequels I was talking about when I played Ragnarok, and the only thing holding it back from a perfect score is the abrupt, cliffhanger ending.

Another positive side-effect this game had on me was sending me down the Halo Wiki rabbit hole, where I spent a few hours pouring over lore articles and learning about things I probably shouldn't know at this point in time. As someone who once thought of Halo as just another dudebro shooter and scoffed at the thought of buying a console for one franchise while I gobbled my fill of PS3 exclusives greedily, I must apologize to my Xbox homies as the lore is actually pretty sweet. Kind of makes me wish Gears of War had a similar collection on PC so I could go through that franchise as well to see what all the fuss was about.

A big step up from CE in terms of gameplay itself. The Anniversary graphics also look very good. The dialogue is pretty cheesy and that's a bit of a turn off for me personally, but if you can look past that, this is probably a perfect FPS campaign.

if it wasnt for the cliff hanger on the end it would be perfect, I only wish it had a sequel

best story in all shooter history

Halo 2 delivers an electrifying narrative that keeps you on the edge of your seat with its unexpected twists and turns, all of which hit the mark flawlessly. Playing the campaign in co-op mode proved to be a wise choice, as it provided both thrilling action and moments of frustration, even on normal difficulty. However, the tight gameplay mechanics ensure an immersive experience throughout. With an ending that leaves you pumped and eager for more, Halo 2 sets the stage perfectly for the next installment in the series.


Aunque sea el peor Halo para mí, sigue siendo infinitamente mejor que muchos juegos. Lo de las armas duales nunca me gustó. Lo de los Jackal francotiradores es un tema

unnecessary. the re-recorded music is filled with obtruding elements which were not present in the original perfected recordings from it's holy inception in the year of our lord 2004.

Before I started playing Halo 2, I decided to look up its development history, and I found out some pretty interesting stuff.
The folks over at Bungie wanted to not just improve on what had been established with the 1st game, but also to bring in a lot of new ideas and concepts to the table. To triple everything!
But the devs bit off more than they could chew, and the game went through a bunch of changes during its dev time, with a lack of focus during most of it. The game suffered many delays as a result.

With all of that being said, it's a fucking miracle Halo 2 turned out as great as it did!
Now, it's not free from issues, but I had a lot of fun with this title, and it improves on everything that Halo 1 offered!

The plot tackles many more themes than last time, ranging from politics to religion. We see more of the Covenant alien species this time around, and hear them interact with each other.
And this also adds to the fact that there's a 2nd playable character who's from the Covenant, the Arbiter!

And that leads me into the gameplay. You'll alternate between Master Chief and the Arbiter throughout the game, especially when you pass the first third of the game. They don't play much differently from each other, except Master Chieft has a flashlight, and the Arbiter has a temporary camoflauge system.

The biggest new addition to the game, however, is that you can now dual-wield weapons! Of course, if you wanna use a grenade, you will have to put down your left weapon to throw it, but you can easily pick it back up afterwards. Not all weapons can be dual-wield, but many of them do.
It's crazy how such a simple addition can make a game more fun!

There are also some new weapons like the Spartan Sword, which are really fun to use! And the vehicles are also back, and they control better too! The Warthog didn't feel as slippery as before, and the new vehicles are just fun to use... except the tank, that one was a bit too slow for my liking.
At least you only use it in one level.

The overall level design has also seen a significant boost! I criticized Halo 1 for having a lot of empty space, and Halo 2 fixes that by being very no non-sense.
Sometimes you do have to stop for some enemies to appear, and at the beginning of the game, it was a bit annoying. But as you go through the game, you find less and less of those situations, which I appreciate.
The variety of environments, too, is also a big step up from last time! There's a lot to see and to explore, and there were some part where I found the game to be gorgeous!
And this is from 2004!

On the topic of presentation, this game also very much improves on that. Human character models are way more detailed and expressive, and don't feel as dated as last time. I will say that the Alien character models weren't super great, but I do appreciate some of the detail on their models.
The voice acting is also stellar, with the Arbiter being voiced by Keith David, who does an excellent job!

I do think that the game's lighting system is not the best. Like, most places that have light in them are just fine, but when it's dark, it's really dark. The few times that I did get lost, it was because I couldn't see shit. The Arbiter not having a flashlight made it worse.

Although since I was playing Halo 2: Anniversary, I could temporarily go to the modern graphics, and see that the lighting was better. Then I would switch back to the old graphics, once I found my way, so that the game would run smoother on my PC.

All in all, while Halo 2 is not perfect, it was a really fun first-person shooter, that I'm glad I got to play!

Not sure if I'll be able to play Halo 3, but I want to, one day, finish the fight!

I understand now why y'all won't shut up about this one

Halo 2 is like, the perfect game honestly. Shoutouts dual wielding, the Arbiter sections, the great vehicle sections, the kino writing, etc
The Anniversary update here is much better than CE's - while I'll always prefer the original Xbox version the new prerendered cutscenes are a delight

A strong follow up to CE. Better gunplay, dual wielding whichever guns you want, better story, better layouts, it's all here. I didn't grow up with Halo, so reminder that I'll never have the nostalgia goggles for it that some do, but I even I can recognize that this is a great game, even if I have some gripes with certain missions and certain boss fights.
The anniversary edition especially looks amazing with incredible cutscenes and sound design, and remastered music that sounds amazing.

Incredibly faithful remaster of the original Halo 2 campaign which continues to look gorgeous even compared to modern games.

Esto si es un juegazo, calidad en FPS incluso para mi. Es todo lo que es el Halo 1 pero mejor tanto en gameplay como en historia. Las armas, los niveles, incluso las formas de jugar. La parte del inquisidor, el nivel en que te subes a una nave y tienes como que esquivar y pelear con otras naves. Es un juegazo increible

Sinematiklere güzel el atmışlar onun hariç çok kaliteli bir remastered değil.