Reviews from

in the past


So for a long time I kind of refused to play the GB games because, I'm gonna be so real, the idea of a platforming game on a GameBoy sounded miserable to me. I mean, the GB is already on par with the NES, and I only like one platforming game on NES, Super Mario Bros. 3. Note how that means I don't like Super Mario Bros. or Super Mario Bros. 2.

That being said, recently I decided, why not? I'll try it out a bit. I didn't expect to finish the game, much less actually enjoy it. My preconceived notions were wrong. Don't get me wrong, I still wouldn't prefer to play this game, especially not in 2024 where I can not only play Super Mario Bros. 3 in three different forms on multiple handhelds, but I can play Super Mario Bros. Wonder on the go. But for what this game is, its fun. The controls are surprisingly good, the gamefeel is even more surprisingly good. This honestly feels better to me than the first two Super Mario Bros. games on the NES. Really, there's nothing to fault it that isn't just a symptom of it being a GameBoy game.

To be clear, it isn't joining the ranks of Super Mario Bros. 3 and Super Mario Bros. Wonder as "the 2D Mario games I actually like", but I did not have a bad time playing it.

What an odd playing experience coming back to this after so many years ago putting numerous hours into the game as a child.

The music instantly took me back and I remembered some of the weirder looking enemies. I don’t remember it being as short as it is however.

The difficulty spikes were intense; playing games nowadays with so many checkpoints and saves - I sort of take them for granted.


Una entrega menor pero que pese a eso logra ser bastante sólido en lo que se propone, al menos en su diseño de nivel, variedad de temáticas y banda sonora. Su mayor pega sería su pobre presentación, su extraño control no muy bueno de maniobrar a la hora de hacer saltos (especialmente por lo rápido que cae mario), y que la hitbox de los enemigos y bloques es muy inconsistente, pero en general es una entrega decente de mario para la gameboy.

Shitty physics,boring levels,some of the easiest bosses created and it still has some banger songs to offer not gonna lie,it's a solid 6/10 for me

Super Mario Land is an offbeat entry in the Mario series, offering a quirky, miniaturized take on platforming adventure. It introduces new settings like ancient Egypt and unique power-ups like the Superball. While its short length and some technical limitations due to the Game Boy hardware hold it back, Super Mario Land is a charming and surprisingly challenging portable experience with fun twists on the familiar Mario formula.


It's a good first Gameboy Mario game. The physics are weird, especially the running and it's very very short, but also a fun time! The music is incredible though, every tune is an insane bop.

Yall this game whooped my ass I was genuinely so surprised when I couldn't move backwards once the screen had scrolled and there were a few things about the collision (specifically around corners of platforms) that really threw me off and I definitely did NOT beat this game I didn't even reach the second boss despite playing for almost an hour. But...! I had fun and that's what matters. I just don't have the time to really learn this game right now especially when I have to restart from the beginning every time I die

it's not great, but for being Nintendo's first attempt to bring an NES quality game to the Game Boy it works well enough and has some quality ideas

Why was Can-Can the star power up sound lmao

This is one of my first games, basically a bite-sized Mario with a few extra tricks and variations thrown in. I think this is the only Mario where there are multiple side-scrolling shooter segments in a Submarine and in an Airplane. I love it nonetheless, for a launch Game Boy game this rocks. If I were to rank all Mario games, sadly it's probably at the bottom.

There are better 2D Marios out there, but this game serves its purpose well. It’s great to have a Mario game on the go & SML delivers a concise, fairly entertaining bitesize adventure for players to experience while out & about with their Game Boys. The controls aren’t 100% there & one could argue it’s a little too short, but honestly, it’s largely inoffensive, and especially back in the day, having portable Mario was worth the compromises.

Very short and honestly quite difficult due to the finicky controls, but it's classic Mario and it's still fun, and the enemy design plus the interesting ship levels made it more fun

This is one of those games that reminds me just how amazingly far gaming has evolved from it's primitive beginnings.

Moreso than Tetris, this was my go-to Game Boy game. A svelte, tight experience that (if played again-and-again to master it's jumps) could be completed in a breezy half hour.

I still like the catchy tunes, the bare-bones graphics and the responsive controls. It doesn't look like much by today's standards but it's incredibly fun.

Short,simple,fun. It's over before you know it.

Esse jogo é uma completa loucura do início ao fim, o Mario vai ao egito, ele vai até o oceano andar de submarino, ele também vai a ilha da páscoa e luta com as estátuas de lá, luta contra karatecas, pra no fim, ele lutar contra uma nave alienígena e fugir com a Daisy, SIM, A DAISY.

Eu não sei bem dizer o quão essa loucura do jogo me agrada, eu gosto de ver o Mario em diversas ocasiões diferentes mas não sei se no estilo que o jogo colocou, me agradou, é dificil tirar conclusões sobre esse jogo também, afinal ele dura só 1 horinha no máximo, ele é super rápido, principalmente se você pegar o "caminho alternativo" que tem em todo final de fase, o que é outra coisa que eu achei muito estranho.

Vale ressaltar que o jogo não tem nenhum sistema de navegação de mundos, por mais simples que fosse, e olha que ele saiu depois de super mario bros 3 que já tinha um sistema desse.

Dificil recomendar esse jogo, tendo tanta coisa infinitamente melhor hoje em dia, se você é fã da franquia, jogue para dar umas risadas, vendo o Mario sair de um OVNI.

For the first handheld mario game, I honestly enjoyed my time with it. It has a unique charm that makes it stands out from most other 2D mario games and the music is pretty neat. Controls take a while to get used to but overall a soild package if you have an hour to spare.

This is like a shittier Super Mario Bros.

An excellent Mario game that plays like an alternate reality of the first Super Mario Bros. Much is carried over, but the subtle differences are noticeable and can impact gameplay. For example, fireballs are replaced with bouncy balls that fly off into the air instead of hugging the ground, allowing you to attack flying enemies in a different way. These little changes result in an experience that feels fresh, while still being grounded in the Mario universe.

This game does not hold up well today, but it is a Game Boy game, so I suppose it is excusable.


Mein meistgespielter Mario Titel, da der Gameboy die zugänglichste Plattform für mich war. Für mich ist das hier der Ursprung von Mario noch mehr als Super Mario Bros 1.