the game is SO goddamn fun, like the combat is just INSANELY addicting, time manip powers where i can throw a hellish amount of knives and 50 million dollars worth of cutlery? count me in. my only problem is that like, i'm just not a fan of the level design that much, i think everything else inbetween bossfights just is painfully average. but the rest, however the rest, is just SO GODDAMN sick.
Touhou Luna Nights is an incredibly fun game. Despite not having played a Touhou game before, this game is fun to jump into and play. Optimally stopping time and dodging attacks is fun to learn, and the more you play, the more you learn. The bosses are definitely the highlight of the game, as they are where your skills are tested the most. The game certainly knows this because there is a boss rush mode where you can truly put your skills to the test. The one problem I have with the game is that it's very linear, which isn't necessarily a bad thing, but a game like this would greatly benefit from a much less linear map and progression.
A fantastic Metroidvania that's worth a shot even if you're not a Touhou fan. Beautiful spritework and fantastic level design all working itself well into the whole gimmick of pausing and slowing down time. Also a fantastic soundtrack too, but that's a given considering it's all remixes of Touhou tracks and a great roster of bosses. Backtracking can get annoying at times.