Reviews from

in the past


Really fun rougelike, with a fairly engaging story

Had a blast playing through this with my partner but think I would have enjoyed less solo. The pixel art is great and the characters are super endearing,. Combat is mostly good with a few minor nitpicks, but it misses the fun randomisation aspect that really makes me want to come back to these games again. I often didnt feel a significant difference between runs that would have kept me more engaged (although the reward of some lore or a cutscene is nice, and i'm not usually one for that)

This is a great rogue-lite that doesn't overstay its welcome.

Honestly, there's stuff here that I like more than Hades, but there are also a few issues. While the main story narration is fantastic, the in game text for the family lore and documents is pretty lackluster. As someone who likes to read those kinds of things in games, that was disappointing.

I also think the final boss encounter could have used a little more oomf. Give me two or even three phases! So much of the game is about building up to this final encounter, but the impact just isn't quite there.

But look, these are minor grievances overall. I think this is an awesome game that deserves more attention.

I enjoyed it up until the ending of the story, which made me go wtf a little if I'm honest. But the gameplay was great, and it was fun to play co-op or solo

A really well written roguelike game. The gameplay may not be the best but it sure is fun to play with a friend.

recomendable como primer rogue-lite, no es dificil, facil de enteder y la historia de la familia es genial
recomiendo probar(los rogue-lite-like - metroidvania no son para todo el mundo).

This feels like the type of game you would find in a wooden chest buried under a hollowed out oak tree in the middle of a deep forest and I cant give it any higher compliment.

I should love this game, but it is decidedly middling in every aspect. The pixel art is well-done, but there is random stuttering and awkward transitions throughout. The skill trees include compelling inter-character buffs, but overall progress is very slow and most of the unlockable skills are boring percentage-point increases. Combat ranges from awkward to downright frustrating, and deaths often felt unavoidable. Three of the first four unlockable characters are cumbersome to control, and the one ranged character requires a pretty boring kiting playstyle. The writing is atrocious, and as a result the voice acting feels stilted. There's a little bit of excitement to be had in each of these areas, but overall it was a chore to play.