Reviews from

in the past


Vraiment sympa, le mario bross des jeux DK, diversité dans les niveaux et mécaniques, vraiment pas mal

Put this on the Switch Nintendo, you guys are fools to only have one DK Returns on Switch

Maybe it's just me but it controls bad.

they popped off with this game extremely hard.. pretty much every level has such an incredible rhythm and feels so well made, and it was the perfect degree of difficulty for a dkc in the modern era.. really great!!


There may be some slight bias present here, as this was the first DKC game I played as a kid (and also one of my childhood favorites.) It was incredibly difficult, and can still be at times, especially in that one world thats nothing but minecarts (WHO DID THIS?)
definitely a worthy successor to rare's offerings.

One of the best memories I have with this game was playing it with my (at the time) 8 years old cousin, as he called Donkey Kong "GRAMPA" because to him he looked like our grandfather..... I dunno where he saw the similarities but I love that memory.

Country Returns is great: it's a awesome revival of the series after DK went in sort weird places throught his "bongos-junglebeat-kingofswing" phase. It takes the magical atmosphere of previous renditions of DK Island and adds a new twist to hit, creating incredibly memorable environments for a 2D platformers (especially the sunset levels: those are gorgeous).

As a game it's way tougher compared to your other platformers on the Wii, but it never feels unfair: it's a great balance between challenges that makes for really enduring and fun to revisit levels.

The secrets are as great as the ones from the first games, and the flow goes own for almost all of the worlds. Some specific levels I absolutely love have to do with swarms of spiders constantly chasing you into an endless tunnel, canyons full of unhinged fossils, and everything that has to do with Rambi, cause Rambi is the GOAT

The bosses are also really neat. They are nothing extremely memorable, but they are mostly fun in terms of designs and gimmicks.

My only gripe with this game is... the overall lack of older DK characters: Diddy and Cranky are back, but for the rest of the memorable cast, apparently Retro Studio didn't want to "steal" Rare's ideas so they came out with new villains and settings.

WHich is kinda fair, but also the results are not endearing: the Tikis are not really a memorable part of this game, especially compared to the Kremlins, and the rest of the allies are either completely absent or turned into item shops (Like Country returns did Squawks dirty, I loved that guy in DKC2)

Overall a great platformer, and the perfect title to make a lot of people return or jump into the franchise.. I just feel like it misses a lot of the charm and overall creativity of previous titles. Still a great time.

(BT TIki Tong's plan SUCKS: dude literally sacrificed all of his allies to create a pair of hands that breaks in 2 hits: dude is an idiot why is he allowed in the Nintendo theme park?

For whatever reason this game scared the living shit out of me as a kid.

Hardest game when I was young. So glad it was still hard 13 years later

World 7 (Factory) is unironically GOATED.

PEAK. nothing much else to say.

Played this on and off since 2022 (though technically 2011 also). Never beat it back then and kinda just left this one rotting due to events in my life overpowering any urge to play it. As my life returns to somewhat normalcy I'm happy to at least finally have beat it. Stellar level and visual design

Pretty good overall. The platforming is decently challenging and there are a few unlockable levels for extra content which is sweet. I wish there were more animal friends like in the original Snes games though, this one only has the rhino.

I played the 3DS version

It's been years since i last played this, so i went through it again to see how it holds up. Yeah, it holds up pretty well. Level design is pretty tight, although not as good as Tropical Freeze (understandable). Music's good and the difficulty is just about right, though it admittedly can be cheesed with items at times.

The main problem with this game is that it's not Tropical Freeze. So it's not really a problem but much like how Galaxy 2 takes everything that made Galaxy 1 amazing and improves it tenfold, Tropical Freeze does the same. Returns is the Galaxy 1 to Tropical Freeze's Galaxy 2.

....ok i do have an actual problem though: the puzzle pieces. They're not hard to find but it often involves you stopping in your tracks to pound a flower or blow a dandelion. For a 2D platforming game with decent schmoovemnt, this feels contradictory. I don't remember if Tropical Freeze was like this too (probably) but then again, i don't care for the Puzzle Pieces that much. You can get to 100% without getting all of them.

This game is very heartwarming and fun, I have a lot of nostalgia for it!

still a damn fantastic game even after all these years! the levels and worlds feel so vibrant and alive, there's so many little details in the environments and enemies and it's clear how much care went into everything. the difficulty is perfect for the most part, most of the levels are a great challenge and it's super satisfying to get them done and get all the KONG letters in one go at the same time. i say most because there are a certain few levels that feel slightly unfair cause of inconveniently placed checkpoints or diddy kong barrels (or lack thereof... looking at 6-K). but overall? had a really good time revisiting this instead of working on stuff for finals like i should've been doing

Surprisingly difficult, and a really fun time. I have no prior experience with DKC, but this was a great first time.

HOOOOOOLY SHIIIIIT! We need more donkey kong games!