Probably one of my favorite Kirby games out there next to super star/ super star ultra, but I went into this game expecting not to like it. I didn't think it was going to be that interesting. But, after getting through like 95% of the game I can confidently say that it is high up there on my list, very fun and very challenging (still haven't beaten the true arena T_T).
I beat Planet Robobot last night, and I'm honestly ashamed I skipped on this one back when it was fresh. A few months ago, I said that Forgotten Land was the first Kirby game in a long time to fill me with awe. I'll admit, at the time, I had enough Kirby after Triple Deluxe, but in retrospect, I wish I had waited for Robobot instead. This has easily climbed my Kirby rankings, and is easily one of my favorite games in the series.
The premise is honestly killer. A space-hopping mega-corporation starts colonizing Popstar for profit, and Kirby's primed to stop them for his own well-being? I am surprised this wasn't done before, and it's such a great idea. I am not going to act like this game has some powerful social commentary; it is a kid's game, after all. Plus, the premise is swept aside at the end in favor of a larger, more abstract threat, which I wasn't a fan of. Regardless, it had its hooks in me all the way to the finale.
To be totally honest, I'm not a big fan of the Mech. Aside from the SHMUP segments; though those have always been a Kirby staple. That said, Mech gameplay isn't bad by any means. It's totally serviceable, and it's fun to experiment with different abilities while trying to get all the collectables. Still, I primarily play Kirby games for the core gameplay. Of which Robobot pulls from Triple Deluxe, which was already stellar. Mix that with fun level design, and exciting bosses, and I'd say the core Kirby gameplay is strong, here.
With the 3DS a quirky, legacy console, and the eShop defunct, I can't in good conscience tell anyone to find any way to play this one. It is a fantastic game, though, and if by chance, you have a 3DS, or are planning to get one, I'd chalk this one down on your list of games to acquire for it. Easily one of the best games on the handheld. It really does feel like the moment modern HAL finally got a grip on what made classic Kirby titles so great, and stuff like this and Forgotten Land has me excited for the future of this series.
The premise is honestly killer. A space-hopping mega-corporation starts colonizing Popstar for profit, and Kirby's primed to stop them for his own well-being? I am surprised this wasn't done before, and it's such a great idea. I am not going to act like this game has some powerful social commentary; it is a kid's game, after all. Plus, the premise is swept aside at the end in favor of a larger, more abstract threat, which I wasn't a fan of. Regardless, it had its hooks in me all the way to the finale.
To be totally honest, I'm not a big fan of the Mech. Aside from the SHMUP segments; though those have always been a Kirby staple. That said, Mech gameplay isn't bad by any means. It's totally serviceable, and it's fun to experiment with different abilities while trying to get all the collectables. Still, I primarily play Kirby games for the core gameplay. Of which Robobot pulls from Triple Deluxe, which was already stellar. Mix that with fun level design, and exciting bosses, and I'd say the core Kirby gameplay is strong, here.
With the 3DS a quirky, legacy console, and the eShop defunct, I can't in good conscience tell anyone to find any way to play this one. It is a fantastic game, though, and if by chance, you have a 3DS, or are planning to get one, I'd chalk this one down on your list of games to acquire for it. Easily one of the best games on the handheld. It really does feel like the moment modern HAL finally got a grip on what made classic Kirby titles so great, and stuff like this and Forgotten Land has me excited for the future of this series.
Building off of the formula the previous 2 games had, Kirby Planet Robobot is fun from beginning to end. The collectables are fun to get, each level is joyous to go through, and the copy abilities feel better than ever. The robobots themselves make for a great addition to the levels, adding a layer of excitement to using the copy abilities, and it was always a blast to run through the levels with them when the opportunity was presented.
This feels like the "Super Mario Bros Wonder" of the Kirby franchise. A surge of creativity in an otherwise somewhat stale and samey franchise. The level design is just so much more interesting than the other 2D Kirby games I've played, and playing as mech Kirby and getting a whole new range of copy abilities just never stops being fun. The final boss sequence feels more over the top than ever. Just a super fun game.
Wow Japan really liked their mechs, don’t they?
I think this is another example of a perfect 2D Kirby game. It stays true to the original formula while making the right changes to make it feel modern and fresh. The levels are fun, the mech gimmick is engaging while not feeling overdone, and the normal gameplay still feels just as nice as it could.
I think this is another example of a perfect 2D Kirby game. It stays true to the original formula while making the right changes to make it feel modern and fresh. The levels are fun, the mech gimmick is engaging while not feeling overdone, and the normal gameplay still feels just as nice as it could.
It's incredible that Kirby in the 2010's was pretty repetetive, yet still managed to bring out quality titles all around (even though I think Star Allies was just okay and haven't played Triple Deluxe for myself yet). This one is my favorite not only of four, but also my favorite in the series, even though I don't really have much to say about it, either that I can't come up with much or it has already been said by others.
What I can say is that a pitfall I think most Kirby games fall into, even the good ones, is that the levels of one world tend to blend themselves together, but here, the industrial setting and mecha suit help every level stand out from one another. And the final boss of the True Arena may be my favorite boss battle in any game I've played.
This is also the Kirby game were we can start saying "What were the writers smoking?"
What I can say is that a pitfall I think most Kirby games fall into, even the good ones, is that the levels of one world tend to blend themselves together, but here, the industrial setting and mecha suit help every level stand out from one another. And the final boss of the True Arena may be my favorite boss battle in any game I've played.
This is also the Kirby game were we can start saying "What were the writers smoking?"