GOD como casi todos los Kirby. No es de los mas faciles entonces se siente a ratos dificultad y es muy disfrutable. Lastima que no recuerdo el boss final. Algo que recuerdo bastante es los niveles en que controlabas un cosito a control remoto mientras tu te movias por otro lado, era como una especie de puzzle pero platofrmas doble al tiempo, era divertido.
This feels like the "Super Mario Bros Wonder" of the Kirby franchise. A surge of creativity in an otherwise somewhat stale and samey franchise. The level design is just so much more interesting than the other 2D Kirby games I've played, and playing as mech Kirby and getting a whole new range of copy abilities just never stops being fun. The final boss sequence feels more over the top than ever. Just a super fun game.
Easily the best 2D Kirby game. Although, Triple Deluxe in the same system I have yet to play, so I was unsure if the moveset was also included, but there are soo many moves Kirby can do for each power up (Sleep still sucks). The Mechs you control also can inherit the power ups. I recommend collecting all the Code Cubes for the secret ending as well. Lastly, there are tons of Kirby 64 callbacks, which never really got much love since it's first release.
Wow Japan really liked their mechs, don’t they?
I think this is another example of a perfect 2D Kirby game. It stays true to the original formula while making the right changes to make it feel modern and fresh. The levels are fun, the mech gimmick is engaging while not feeling overdone, and the normal gameplay still feels just as nice as it could.
I think this is another example of a perfect 2D Kirby game. It stays true to the original formula while making the right changes to make it feel modern and fresh. The levels are fun, the mech gimmick is engaging while not feeling overdone, and the normal gameplay still feels just as nice as it could.
I beat Planet Robobot last night, and I'm honestly ashamed I skipped on this one back when it was fresh. A few months ago, I said that Forgotten Land was the first Kirby game in a long time to fill me with awe. I'll admit, at the time, I had enough Kirby after Triple Deluxe, but in retrospect, I wish I had waited for Robobot instead. This has easily climbed my Kirby rankings, and is easily one of my favorite games in the series.
The premise is honestly killer. A space-hopping mega-corporation starts colonizing Popstar for profit, and Kirby's primed to stop them for his own well-being? I am surprised this wasn't done before, and it's such a great idea. I am not going to act like this game has some powerful social commentary; it is a kid's game, after all. Plus, the premise is swept aside at the end in favor of a larger, more abstract threat, which I wasn't a fan of. Regardless, it had its hooks in me all the way to the finale.
To be totally honest, I'm not a big fan of the Mech. Aside from the SHMUP segments; though those have always been a Kirby staple. That said, Mech gameplay isn't bad by any means. It's totally serviceable, and it's fun to experiment with different abilities while trying to get all the collectables. Still, I primarily play Kirby games for the core gameplay. Of which Robobot pulls from Triple Deluxe, which was already stellar. Mix that with fun level design, and exciting bosses, and I'd say the core Kirby gameplay is strong, here.
With the 3DS a quirky, legacy console, and the eShop defunct, I can't in good conscience tell anyone to find any way to play this one. It is a fantastic game, though, and if by chance, you have a 3DS, or are planning to get one, I'd chalk this one down on your list of games to acquire for it. Easily one of the best games on the handheld. It really does feel like the moment modern HAL finally got a grip on what made classic Kirby titles so great, and stuff like this and Forgotten Land has me excited for the future of this series.
The premise is honestly killer. A space-hopping mega-corporation starts colonizing Popstar for profit, and Kirby's primed to stop them for his own well-being? I am surprised this wasn't done before, and it's such a great idea. I am not going to act like this game has some powerful social commentary; it is a kid's game, after all. Plus, the premise is swept aside at the end in favor of a larger, more abstract threat, which I wasn't a fan of. Regardless, it had its hooks in me all the way to the finale.
To be totally honest, I'm not a big fan of the Mech. Aside from the SHMUP segments; though those have always been a Kirby staple. That said, Mech gameplay isn't bad by any means. It's totally serviceable, and it's fun to experiment with different abilities while trying to get all the collectables. Still, I primarily play Kirby games for the core gameplay. Of which Robobot pulls from Triple Deluxe, which was already stellar. Mix that with fun level design, and exciting bosses, and I'd say the core Kirby gameplay is strong, here.
With the 3DS a quirky, legacy console, and the eShop defunct, I can't in good conscience tell anyone to find any way to play this one. It is a fantastic game, though, and if by chance, you have a 3DS, or are planning to get one, I'd chalk this one down on your list of games to acquire for it. Easily one of the best games on the handheld. It really does feel like the moment modern HAL finally got a grip on what made classic Kirby titles so great, and stuff like this and Forgotten Land has me excited for the future of this series.
Probably one of my favorite Kirby games out there next to super star/ super star ultra, but I went into this game expecting not to like it. I didn't think it was going to be that interesting. But, after getting through like 95% of the game I can confidently say that it is high up there on my list, very fun and very challenging (still haven't beaten the true arena T_T).
Planet Robobot is easily the best entry in the series so far. A lot of the other games have gimmicks that can be a little iffy at times or a need for collectibles to progress or unlock somethings, but luckily the gimmick of the game is perfect and the amount of collectibles you need is minimal and they're easy to find. The Robobot is a lot of fun to use and the Copy Abilities are fun to use with it. The new abilities are really fun, especially ESP which is one of my personal favourites. The level design is also the best here, with really great gimmicks, scenery, and the auto-scrollers are actually not bad (if you didn't know, I hate auto-scroller levels). I guess really the only thing I could think of for a complaint is the long final bosses, but I actually loved those because I really like boss fights in video games and these were pretty well made, so not a real issue for me just something others may not like. Overall, Planet Robobot is an excellent Kirby game in terms of level design and gimmicks and is easily my favourite at the moment.