Reviews from

in the past


Played the mobile port on my old Kindle Fire, and made it all the way to Metallic Madness before calling it quits. After trying several classic Sonic games, and coming to terms with the fact that Sonic is not for me, I will not be returning to this game.

Да, есть люди которые считают эту игру скучной и неинтересной, но для меня она очень ламповая, по традиции я её прохожу каждую Пасху)

It is not as good as 1, 2, or 3, but it is a good Sonic game nonetheless. Visually, it is outstanding and has a unique identity, but I do not have very fond memories of this title.

Gosto muito da trilha sonora desse jogo e acho a dificuldade bastante desafiadora, além da risada do Robotnik ser bem macabra e dar calafrios até hoje :)


Так уж сложилось, что вышедший до второй части Sonic CD был пройден мною уже после основной номерной трилогии. И знаете что? По моему это даже к лучшему, ибо в кои-то веки хотя бы ненадолго, но положительные эмоции от Соника я всё же получил. Без каких-либо угрызений совести заявляю, что CD больше всех своих предшественников и преемников из девяностых подобрался к тому, чем сверхзвуковой ёж мог бы быть по достоинству. Это единственная часть оригинальной 2D квадрологии, где тебе реально дают прочувствовать скорость и на самом деле ПРОБЕЖАТЬ уровень за уровнем, а не прогибаться под ловушки в склепах, падать в пропасти с воздушных платформ и спотыкаться об каждого встречного робогопника. Если бы я не знал, что игра вышла между 1 и 2 частью, то принял бы её за четвёртую, так как прогресс виден во всём, и я ума не приложу, как после здешнего геймдизайна вернулись к пресловутому платформинговому дрочу со злополучными подлянками и точечным передвижением. Нет, всё что от тебя требуется для успешного раша это не забывать про спин дэш и как можно чаще двигаться в одном направлении именно в крутящейся форме, ведь по пути враги всё же неизбежны. Саундтрек бомбический, благо технические привилегии консоли позволяют. Но речь, конечно, о японской версии. Визуальная стилистика подобна шизофреническому технотрипу, но вкупе с энергичной музыкой и динамичным прохождением всё вместе это идёт только на руку и формирует уникальный шарм, лично мне доставляющий большее эстетическое удовольствие, нежели унылые, копирующие друг друга сиквелы.
И всё бы ничего, будь оно только так. Я сбрасываю нескромные 7-8/10 с барского стола, все довольны и расходятся. Но нет, просто нет. Это же Соник, здесь иначе и быть не может. Metalic madness. Вот уж действительно безумие, руку к которому приложил сам сатана. Я могу лишь предположить, но гипотеза моя такова, что ввиду молниеносного прохождения основной части игры, было принято решение сделать финальную зону настолько жопорвущей, насколько это вообще возможно. В итоге как игру не хвали, но под конец вобрала она в себя всё худшее, что было и будет в дальнейшем Сонике. Прижимания, пропасти, подлянки, подъёмы. Поехавщий платформинг в сочетании с лабиринтоподобным левел дизайном даёт пожалуй худшую зону из всех четырёх частей. На её прохождение у меня ушло столько же, сколько на прохождение всех прошлых зон вместе взятых, и это с учётом возврата к началу уровня при лишении всех жизней, но это лишь привилегия версии 2011 года. В реальности же мы все с вами прекрасно пониманием, для чего было решено сделать финал таким богомерзким, и как он проходился на момент выхода в девяностые. Несделанная домашка, грязная посуда, скулящий у порога невыгуленный пёс, уже десятый час бесчисленных попыток перепрохождения в руках красноглазого школьника, прогулявшего все уроки. Зато в глазах родителей-потребителей игра оправдает потраченные деньги, не за час же он эту игрушку пробежал и забыл! Ведь так это работает, SEGA?

Would've been lower if not for the soundtrack.

This game has the best music and aesthetics of any of the 2d sonic games (and tbh i struggle to think of any 3d ones that match it.)
I just wish i knew wth was going on half the time. A game that is best appreciated from a distance, for sure.

if you dont like the game there is a very high chance you suffer from "skill issue"

The music is phenomenal and both soundtracks have songs to fall in love with. The level design is what ultimately kills the game for me though. How can a game that feels this experimental still be considered the best game in the series when it's clearly just the 'Citizen Kane' of the series?

I used to think a lot of my love for Sonic CD is just for the visual and soundtrack,so it is surprising that i did actually have fun with Sonic CD once i decided to completed it again with the 2011 remaster now.

Despite what everyone here says about the level designs being awful or frustrating i actually have a lot of fun with it,the gameplay more or less stays the same with classic Sonic but it does feels a bit awkward sometimes and it is more of an exploration based zones unlike other 2D Sonic games which I don't mind with,because these zones are not just beautiful to look at but also they are fun as well with my favorite being Stardust Speedway and Wacky Workbench yes you read that right Wacky Workbench is FUN and so are other zones except metallic madness act 2 & 3 they're just frustrating tbh,but even so the worst zones from Sonic CD still has some of the catchiest soundtrack in all of sonic games they really goes through the roof with this soundtrack it's too good.

I may have fun exploring these zones in Sonic CD but goddamn are the bosses some of the lamest bosses i've ever played in platforming games, besides like Metal Sonic race which was cool a bit stressful due to his AI but it's still cool boss nonetheless which i can't say the same to other bosses,it says a lot when the final boss itself is just gimmicky no actual substance at all and the first one is made for babies.

I think this has becomes my 2nd favorite 2D Sonic games as of now it still has plenty of issues major and minor that hella bothers me but i still have a lot of fun with it and couldn't really go wrong with peak classic sonic visual and soundtrack.

i fucking love metal sonic dude

Great game, some design choices are odd tho

The elusive 2D Sonic game that I played through using an iPad back in the day. A very fun game, if a bit flawed. I'd like to give one of the newer versions a shot sometime.

Yea. Its ok. Sonic CDeez nuts or smth idfk

amazing soundtrack but is pretty difficult

As músicas e cenários são muito bem feitos.
Porém, tem um dos piores level design que já vi.

I don't know how many times I have replayed this game, but I don't care, it's a masterpiece. Peak 2D Sonic in my opinion.

It's so good it became my whole personality for almost 2 years LMAOOO

Just better than the original in every way. Still a little rough around the edges though.

One of the best 2D games ever made. This is the peak of Sonic in my opinion.

مرحلة البين بول تجعل زر النصف نجمة مغري جدًا

I played the Steam version of this.

I love the animations and the music. This game has my favorite music in the classic games that I've played so far. This game is also the easiest to pick up and play casually. You can speed through levels pretty quickly and easily even on a first playthrough. Although there was one level that was the exception to that. I think the Steam version adds Tails as a playable character and he's way better than he was in Sonic 2. He actually gets to fly, so he isn't just a worse version of Sonic. It's a shame that they didn't include multiplayer though. Another neat feature is the time travel mechanic. There are basically 3 different levels of each act that adds replay value for those that like to see everything a game has to offer.

Now for the things I didn't like. The art is pretty bland. It makes a strong first impression with the vibrant colors in the first level, but as you progress through the game, the colors become a lot more muted and dull. I also don't think the theme of each zone was very diverse. In Sonic 2, each zone was distinct in aesthetics and mechanics. Sonic CD falls flat in that area. Another thing I did not enjoy was the special stages. In classic Sonic tradition, they're hard. Sonic 2's and Sonic CD's special stages in particular felt more like they were made to be technically impressive rather than being fun to play. Another thing I didn't like was that it feels like this game really encourages playing through each act in each time period to really get the full experience. With the labyrinthian level design, this feels pretty tedious. Again, I like linear levels more than open-ended ones. My last complain is a spoiler. Amy Rose and Metal Sonic appear so infrequently in this game. I think they appear twice total. Maybe I did something wrong and there are more opportunities to engage with both of them, but I was expecting the debut of two classic characters to have more of an impact.

Overall, I think Sonic CD is the easiest classic game to just jump in and play. Not sure how much of that has to do with the version of the game I played though. Next up is Sonic 3 (no Knuckles).