Reviews from

in the past


Now this is the best Star Wars RTS of all time. This game did anything to build up and expand on awesome basic mechanics of the original EaW: new faction, new asymmetric balance system, both on conquest and combat maps, so many new units it is impossible to count.

This game allows everything you can imagine: corrupting planets, fighting with neutral pirates, and building Death Star II and Super Star Destroyer. And this is a great "Expanded Universe" rollercoaster - where else can you construct an Ark Hammer and produce all phases of dark troopers, or can you obtain TIE Phantoms and TIE Defenders as playable units? Or have a Hypori ground map with all those destroyed Acclamator cruisers as depicted in 2003 Clone Wars.

EaW FoC is not a fully proper Paradox-level game, and sadly, the vanilla release does not have all the features promised and had a good number of bugs (building Isalamiri cages.. sounds familiar?) this is the only reason I will not give it a 5-star rating. But there are mods, and projects like Thrawn's revenge enhance it to the full potential of being "Total War Star Wars on steroids".