Reviews from

in the past


game so thoughtfully made even the dialogue is speed-runable!

despite the character writing being subpar, everything else about this game is superb. sublime soundtrack. fantastic game design.

also shoutout ben esposito for being the first person ever to put good representation of the jewish religion in a video game.

visual novel shit sucked hardcore everything else was sick

neon white is a game that did the seemingly impossible - it made me feel like i'm actually good at video games. it's such a cool fuckin' game man, i don't think any other game out there blends so many different genres and ideas together as well as this one does. buttery smooth, aesthetic as hell, makes you feel like a god, and it's one of the only high score/time trial-based games that's actually compelling.

the way neon white is able to embody the thrill of speedrunning and optimizing routes without turning into some bullshit pixel-perfect platformer (or even that difficult of one) is so nice. overall movement and the amount of tools/gimmicks at your disposal in each level is immaculate, and almost every mission has something cool up its sleeve. zipping through the later levels with the rocket launcher, launching yourself through barriers with the shotgun while being careful not to hit mimics, it's just so fucking cool. never once did it feel frustrating to the point where i wanted to slow down - even you're several attempts into a level, it's still a blast finding ways to optimize your existing progress or trying out new routes. not every level is a winner (some of the later ones were so lengthy that they did start to wear on me a little), but a vast majority of them were perfect beyond words.

like i said at the start, games like this that are based around getting the fastest times/the highest score usually don't resonate with me because i have no reason to give a shit. not only is this game's movement perfect for that kind of thing, but plastering your steam friends' times at the end of each level is honestly genius. i'm sure a lot of games do this, but seeing that your time was total ass in comparison (or one motherfucker beating a level in 8 seconds) is a great motivator to replay levels in search of perfection. after all, i can't have my friends thinking i'm dogshit :(

the weirdo ass breakcore y2k aesthetic this game has is incredible too, and definitely helps ease the pain of having to replay a mission dozens of times. sliding down glassy aqueducts, grappling between modern skyscrapers, all while machine girl is hitting you with the most beautiful songs you're ever gonna hear... it's really something else. while this game's aesthetic inspirations and the feelings it's trying to invoke through its presentation are pretty clear, it stands out from the crowd extremely well.

gameplay and presentation-wise, neon white is almost unrivaled. however, pretty much all the negativity for this games comes from its story. which, yeah, it's pretty bad and drags the game down quite a bit. it's basically this weirdo jumble of excuses for you to get dragged from one level to the next while every single character is either absurd levels of comic relief or your generic milf mommy uwu. there wasn't a single moment i actually liked, but it wasn't enough to put me off from the game. i also didn't feel compelled to find any of the hidden gifts in each level for this reason - while i think that's a cool idea, it's not worth it when the "reward" is having to spend more time with violet. i'm not gonna say that this game would have been better if it had no story at all, but it'd probably have a lot fewer negative reviews. even if they leaned into some weirdo shit where the only stuff you learned about white or heaven came from getting enough medals/secrets and just kept it as a time trial platformer would be pretty cool.

if you haven't played this game yet you're dumb as shit!! just kidding, that's a mean thing to say. don't let the negative reviews taint your impression of this one. just mash skip through every cutscene and you'll get one of the best platforming experiences you've ever had. not bad for a dead guy at all.

skip all the dialogue and its peak

"You were my sasuke man. The darkness to my light."
He says as machine girl is playing in the background

Peak, pure peak


Super jeu indé vraiment je suis choqué que y a pas plus de personnes connaissent

Not sure what activated my ADHD more, seeing my time go slowly up the leaderboard or trying to get frame perfect inputs between card uses

I have so many hours in this and they all were enjoyable, the cheesy "how to draw anime" art and silly start to the story end up being endearing.

Neon White mixes fast gameplay with good level design to make a thrill ride like no other. By the end of this game you will be so good that getting an ace medal will become easy. Neon White makes you good at video games.

On a personal level this feels like a game that I would make or a game that is perfectly made for me. I love platforming, speed running, first person shooters, CHEESY dialogue and minimalistic art styles and this game mixes all of those into something special.

Can't relate to people that noticed all the weird dialogue. I was hooked on this game like a drug.

dialogue is so cringey but man is it fun to play

Neon white is a game that is really damn good and fun through gameplay, with story being pretty good, I like how the game uses the guns, as cards that can be used for clearing enemies, bounce mechanic and the discard ability, this along with Hi-fi rush are the few games that made me more immersed into this world, with the jumping and the enemies shooting at you, it made me feel excited to try a new map.

The story is pretty solid, its nothing much than a light and dark story, though that is not a knock against the story as there are twist and surprises that kept me engaged throughout the story.

The characters were pretty good, I liked them, they were either funny, tragic or interesting with some making root for them whether what they wanted, I especially liked White as a protagonist(Thank you, Steve Blum.)

While I would call this game a masterpiece, there are a few issues I had this that slightly annoyed me, First I felt like some of the characters did not really have screen time, though it is minor it still rubbed me the wrong way. The second problem is that the last levels can feel cheap in terms of finding every and it was painful to do, at some points it felt like pulling teeth, though the last issue is that there are some bits that annoyed me a bit in the story like they do the Beach episode or the anti-climatic way the villain is handled, these bits kind of made me disappointed or just sad.

Overall, the game is really good, even if it has those issues, I can highly recommend it as an excellent game.

Se você gosta de desafio e competitividade, esse jogo é pra você. Neon White é único.

Objectively a kinda random meh game.

Subjectively my favorite game of all time.
Story is shit but I like the cheesy "written by a 12 years old" vibe of it, gameplay is litterally everything I love, blending speedrunning mechanics, boomer fast FPS kind of controls, and a kind of cards game mechanic, where you have to chose in a second between keeping a cool weapon or discarding for a boost, the aesthetic is just basic Ambient Jungle weeby shit, and I like it too, and the game has a big replay value, especially thanks to the Level Rush mode.
Oh yeah also this game made me listen to Machine Girl 2 years ago, and now it's my favorite band, it's my biggest musical influence, and now I feel like I'm a MG cult member.

So just for that, thank you Neon White, you're definitely my favorite game.

Pros:
+Excellent music and presentation
+Excellent game design. Each level is like a puzzle to complete with little mechanical skills required.
+Very addicting. The levels are short with an emphasis on replayability to get the best scores possible. I never got bored once.

Cons:
-Characters are unlikeable, story is fine. The only blemish on an otherwise perfect game.

it's crazy, they made one of the most fun games i've ever played and then slapped a horrifically cringeworthy visual novel onto it

Skipping the dialogue this hard makes me feel like an actual speedrunner.

Glad I finally went back and revisited this. I really shouldn't like this game on the surface - I generally don't like platforming, and I like first-person platforming even less, but Neon White just feels incredible to play - especially when I switched to keyboard and mouse about 2/3rds of the way through.

I understand why people hate the writing, but it never bothered me. I actually enjoyed the main cast, even if the story isn't anything special.

For me, it was the perfect weed/podcast game - I got into a flow that reminded me a lot of Doom 2016, of all things.

gottaFinishThisReviewFast--veryGud!


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