So happy to finally check this off the backlog. What an awesomely weird and spooky at times, game. It's wild to think this is how they follow up Ocarina of Time with this. But it shows the utter confidence of the team in what they had and the game is great. Also happy to have played the remake on 3DS as I can imagine how frustrating it must've been to do all that menu management on the N64 with constantly going in and out of the menus.
This review contains spoilers
I would’ve given the game a higher rating.
- There were a few things added that made the game feel better like being able to fast forward to any hour as opposed to the N64 version where you can only go between dawn and evening. It made doing certain quest much easier as you can just jump to an hour before whatever quest.
- Just like OoT 3D, being able to use the ocarina while looking at the song notes was a nice touch.
- Able to access Owl statues early unlike N64 where you were required to smack the statue with a sword to access.
- I’m mixed up a bit on learning song of soaring in a different spot compared to N64. This is just me being picky about it some might find it much better to access earlier than after visiting Deku Palace.
- Gyro on the 3DS made aiming much more smoother 🙏
My main annoyance was the changes to the boss fights.
- All bosses have some dusty giant eyeball that you have to smack around like a punching bag.
- Stone Tower Boss was the biggest POS I ever had to fight against 🙂↕️ while I did enjoy watching Link flex after beating up the worms it felt like a damn chore. I didn’t get all the fairies in the temple due to running out of time in the temple so I was able to teleport into the boss room since I had unlocked it before rewinding time. So I’m not sure if I could use the fairy sword as a giant? I’m used to N64 and being able to use the sword already as a giant. OH YEAH AND HAVING YO DEFEAT ONE WORM TO UNLOCK THE GIANT MASK WAS ANNOYING lmao.
Still a pleasant experience and I’m glad to have finally completed the base story on 3DS. I just won’t give it another go until another few months.
- There were a few things added that made the game feel better like being able to fast forward to any hour as opposed to the N64 version where you can only go between dawn and evening. It made doing certain quest much easier as you can just jump to an hour before whatever quest.
- Just like OoT 3D, being able to use the ocarina while looking at the song notes was a nice touch.
- Able to access Owl statues early unlike N64 where you were required to smack the statue with a sword to access.
- I’m mixed up a bit on learning song of soaring in a different spot compared to N64. This is just me being picky about it some might find it much better to access earlier than after visiting Deku Palace.
- Gyro on the 3DS made aiming much more smoother 🙏
My main annoyance was the changes to the boss fights.
- All bosses have some dusty giant eyeball that you have to smack around like a punching bag.
- Stone Tower Boss was the biggest POS I ever had to fight against 🙂↕️ while I did enjoy watching Link flex after beating up the worms it felt like a damn chore. I didn’t get all the fairies in the temple due to running out of time in the temple so I was able to teleport into the boss room since I had unlocked it before rewinding time. So I’m not sure if I could use the fairy sword as a giant? I’m used to N64 and being able to use the sword already as a giant. OH YEAH AND HAVING YO DEFEAT ONE WORM TO UNLOCK THE GIANT MASK WAS ANNOYING lmao.
Still a pleasant experience and I’m glad to have finally completed the base story on 3DS. I just won’t give it another go until another few months.
This review contains spoilers
Absolutely fantastic and one of if not my favorite Zelda game! They got so weird, scary, and strange in this one the vibes are immaculate! Loved the gameplay here as in Ocarina 3D, just feels too damn good! Looked up all the masks so I could get fierce deity, and didn't mind at all because the moon area and playdates are so spooky and strange! Love how much isn't explained!
The first Game Theory video I think I ever watched was the one he did with Peanut Butter Gamer about Link being dead and Majora's Mask being a metaphor of the five stages of grief. Kinda blew my mind and luckily the 3DS port came about a year later so I could play it.
I don't think I ever ended up finishing it (mainly because I was, and still am, too dumb for all the puzzles lol). But I can totally understand why it's so beloved, such a darker and more sinister game than Ocarina of Time. The -72 Hours Remain- concept is very unique as well. I do ultimately prefer Ocarina of Time though - just a personal preference.
I also remember having a legit out-of-body experience when I first entered the observatory. Lol why is Zelda's soundtrack always so goated xD
I don't think I ever ended up finishing it (mainly because I was, and still am, too dumb for all the puzzles lol). But I can totally understand why it's so beloved, such a darker and more sinister game than Ocarina of Time. The -72 Hours Remain- concept is very unique as well. I do ultimately prefer Ocarina of Time though - just a personal preference.
I also remember having a legit out-of-body experience when I first entered the observatory. Lol why is Zelda's soundtrack always so goated xD
I love Majora's Mask and I think the 3D version was extremely good as well. The reduction of some of the bosses to "hit the eyeball" was a little unfortunate but this is still one of my all-time favourite games, and the improvements to the Bomber Notebook tracking and some of the character controls were welcomed.