Reviews from

in the past


A sweet and cosy game that has enjoyable NPC interactions (no matter if they berate you or speak highly of you) in a simplistic, yet adorable world with a simple, yet effective artstyle.
The whole thing is so cute, the music, the sounds, the simple day-to-day activities collecting things for the museum, making your own patterns for the shop, visiting the city and to pay off your debt are so relaxing and makes the real world seem so nice to do, which is ironically what most people would want to avoid in real life (myself included).
I didn't get super far into it before I stopped, as I'd "changed" a bit since starting, so using an old "account" felt wrong and sharing a town with the old one also felt wrong, and nor did I want to start over because of the bond I'd made from the first time, so I never picked it back up unfortunately. One day I will again.

Animal Crossing: City Folk expands upon the beloved life-simulation formula of previous titles. You'll move to a peaceful village, customize your house, befriend charming animal neighbors, and enjoy the simple pleasures of fishing, bug catching, and fossil hunting. While City Folk introduced a new city area and features like voice chat, it remains largely similar to its predecessor Wild World, feeling more like an expansion than a fully-fledged sequel. Fans of the series will still find plenty to love, but those seeking significant innovation might be left wanting more.

This is my first experience with an Animal Crossing game, and I'm absolutely in love so far. Such a relaxing experience, oozing with character and charm. The gameplay loop is so unbelievably simple but it is perfect for short little daily bursts. Its a journal in video game form. I'm not done, and I'm gonna be keeping up with this for the foreseeable future, so I just wanted to get this out there and say I love this game so much.

Probably the animal crossing I enjoyed the most.