Reviews from

in the past


Metroid Fusion, originally released for the Game Boy Advance, delivers a tense and atmospheric sci-fi adventure on the Wii U. The game offers a more linear and story-driven Metroid experience, guiding players through an infested space station with tight corridors and the chilling pursuit of the SA-X. Metroid Fusion's stellar presentation, tight controls, and unique sense of dread make it a standout entry in the series, though its directed approach may deter fans who crave the exploration and freedom of other Metroid titles.

It feels wrong to love this game so much. Even though Metroid Fusion is linear and handholdy to an extreme degree, taking a hard turn on a lot of the principles of Super Metroid, it has so much flare to hold its own against that game and any other in the series.
The controlls are snappy and responsive, the environment is creative and interesting, the pacing is on point, the story is honestly my favorite in the franchise, and the ambience ohhh the ambience. The SA-X really is the sauce of the heavens even during a replay.
Metroid Fusion has just enough Metroidvania in it to be fun to explore and experiment, and has exceeding amounts of cool, excitement and thrill that make it a blast from beginning to end. It's a little less elegant than Zero Mission, but a lot more rad, so I guess it balances out. 9/10

This review contains spoilers

Brilliant title. It oozes atmosphere, Horror and adventure.
Metroid Fusion uses its linear approach to full effect and creates a challenging and riveting experience that always stays true to Metroid. It is incredible fun and wonderous that they could create such an intense game for the Gameboy.
The story is the best in the series and SA-X besting you is just captivating. The level design and hunt for items is well-built like always, too.
I have but two little nitpicks: the gauntlet from Yakuza to Nettori is extremely limiting and If you have struggled before, you're gonna have a bad time. Furthermore it is not nice that you are not allowed to save after the boss fight against SA-X.

Definitely play this!

Metroid Fusion was the first Metroid I played, and because of that, it's probably my favorite. This game is often panned for its more linear structure, but I actually think that's a positive. This game takes place on an intergalactic space station being invaded by a mutating parasite. This entire game is one giant survival segment, and I think the linear areas allow for a more focused experience. It's because of that linearity that we got the SA-X stealth moments, which have went on to become some of the most iconic in the series. This game is one of the most difficult, which combined with the scarier tone and setting, makes for a stand-out entry. And Nightmare fucks.


THE best Metroid game and how every following 2D Metroid game should have been.
Alongside Aria of Sorrow this has the best Metroidvania loop I've ever experienced.

If Adam told me to jump off a cliff I would

another great installment of the Metroid series. i know i should write a 10 page essay about this game, but i just cant. its one of those games thats, "its really good." and nothing more to say. i loved this game, thats all.

My favorite 2D Metroid. While super and zero mission may have it beat in terms of nonlinearity, the great map design of each individual zone in this game, along with the genuinely terrifying story, make it stand out.

The first 2D Metroid game that I ever completed and I come back to play it almost yearly. People complain about the linearity of Fusion compared to previous entries in the Metroid franchise, but I did not find it to be as bad as they say, and I actually enjoyed not getting completely stuck and lost.