Reviews from

in the past


Not quite as devoid of content or glitchy as I expected, but this is one of the most extreme cases of the "Hold a directional button and sometimes jump" Sonic stereotype. The most challenging part was trying to make a character that isn't the ugliest-looking thing in the series (I didn't succeed at this).

This game's story is genuinely cringeworthy and the gameplay + level design is basically non-existent because the game is constantly playing by itself with no inputs required from the player.
It looks good and runs well with banger soundtrack to boot, but that's about it.

This was my first sonic game when it came out and I liked it, what it proposed, and what it introduced, but yeah the level of quality compared to older titles is definitely saddening. Animations seem stiff, the controls definitely feel stiff (at least for classic sonic) The way speed was portrayed felt fake honestly, the way the avatar and modern sonic would walk slowly AND THEN BOLT REALLY FAST just doesn't even feel remotely good 💀. It's definitely not as fast as generations I think at least. The variety in level design is nonexistent. Yeah sure, we have different places, and obviously not every level is the same, but it still doesn't hold a candle to predecessors. Also classic Sonics control is all about momentum, and how to be rewarded from it, although it seems they tried to replicate it, the genesis titles are still vastly superior, and mania was amazing, though it was made by a different team, and made in a different engine entirely. Classic feels slow, clunky, and comparing it to the older titles, pretty much almost no momentum. I don't really like the way classic controls in generations either btw. Although I like Infinite design and concept, the way it was portrayed in forces was laughable I think. Episode Shadow was supposed to cover the mysteries as to why Shadow is in forces, why Infinite exists, and what the phantom ruby is, but IT. DOESN'T. We don't see how Eggman got the ruby, as he supposedly already had it, we don't know why Infinite and his team was working with Eggman. Supposedly the reason Infinite became who he is was, because of his friends being mercilessly killed? I think? by Shadow? But we don't see that either. I think all of these past points were just talked about in a small text blurb, or not at all. In terms of writing it's not good. The premise had potential, but overall just fumbled and stumbled :((. People tend to think the reason Infinite is the way he is is because of Shadow injuring him and hurting his ego, but it was supposed to be the thing mentioned earlier, but we SEE ONE and not the other, which is why it's more memorable than the ladder. Writers learn the concept "show don't tell" very early as it's very important as a writing tool. You can't just skip over entire villain backstories and then witness him get beaten down, because the thing that we are seeing is him getting beaten down, so we think that's the way he became Infinite. Also don't get me started on the whole "with Sonic defeated thing" 💀💀💀 We didn't even get to see how any of his friends would've reacted towards that, we just see the after math, and even then no emotion. The closest we got to that was with Tails, but then again Tails' character was just messed up because of this game, and had to be rewritten to be consistent in Sonic Frontiers. Sorry for this long rant, you can tell that I really like the games potential, but it fails. This is why I think it's a fundamentally bad game instead of (funny forces joke here). I genuinely see some bad things here, but I'm not the one to tell you what you can and cannot like, I just started to dislike it overtime is all

Isso me faz lembrar pq eu não gosto de jogos do sonic

Say what u will about this game but the soundtrack was banging infinite was Goated as well


This game is treated like one of the most horrid games from this franchise. The one that offered a disaster like Sonic '06, by all means the real offender.
It's clearly a game done just for the sake of being done, especially on the level design and narrative blandness.
The gimmick of having your OC finally as a playable character should have made you smile at least a little. It's definitely a 5.5/10 that can be stretched to 6 because it is still enjoyable for the few hours it takes to beat imo.

nunca gostei muito de sonic, joguei alguns de wii quando criança e só o de lobisomem me marcou mesmo, fora isso eu cagava pra franquia por ser meio "igual", você corre bem rápido com o sonic, e às vezes outros sonics apareciam, um vermelho, outro laranja, enfim, nada me interessa muito.

esse jogo só foi cair na minha mão porque ele foi jogo de algum mês na plus durante 2020, sair de casa não era uma opção, então esse jogo calhou como um passatempo, e caiu bem, talvez ele seja objetivamente ruim (ele é meio odiado aparentemente), e de novo, eu não ligo muito pra sonic e minhas referências da franquia são aqueles sonic com espada do wii, logo esse jogo foi divertido na época. Provavelmente se jogar outra vez seja diferente, mas acho difícil, ps plus anual ta 300 reais.

"Im NoT WeEeEeEaAk!!!!!!!" is one of the character motives of all time






also a friend took a hour to beat the final boss.

If anything the potential it had makes the outcome of the game more insulting.

The OST is FIRE, except for classic sonic

All the rest of the game is... meh, especially the level design.

Not the worst game I've played but it lacks so much personality that it really needed solid gameplay to deliver. It does not have that. The level design here is as bad as its story so the entire experience is so boring it honestly begins to feel draining to play.