Sackboy: A Big Adventure is an adorable platformer in a world that is a giant arts and crafts project.
The story is simple, what little you get that is, and doesn’t really have any real resolution.
The level design is mostly fun and creative, but starts losing steam around the last two worlds, as if the developers got bored and just started throwing random assets together and calling it a day.
While Sackboy is a fun game, it would probably be more fun if played with a younger relative.
The story is simple, what little you get that is, and doesn’t really have any real resolution.
The level design is mostly fun and creative, but starts losing steam around the last two worlds, as if the developers got bored and just started throwing random assets together and calling it a day.
While Sackboy is a fun game, it would probably be more fun if played with a younger relative.
Platforming was really satisfying, I'd even say more satisfying than LBP3. Loved looking over the level for secrets and trying to get the best time on the Knitted Knight Trials. From a gameplay perspective this game really killed it. Highlight of the game though - gotta be the soundtrack. Throwing in licenced music to some of the stages and making the obstacles and enemies in the game physically react to the beat fully immersed me in some of the levels. The world variety wasn't too diverse but ultimately they managed to make each individual stage in each world feel unique so big plus on the game design. I enjoyed going for more collectibles and outfits then randomly setting my appearance. Really like that they added in a surprise me option. Story was lackluster but the game wasn't about story less so theming and platforming.
Testei umas fases já sabendo de um amigo que o jogo não tinha um feeling muito bom e comprovei e concordo é estranho demais.
O pulo e a movimentação parecem ter algum efeito terceiro que não é compreensível e acaba por não ser tão prazerosa a experiência do mesmo.
Apesar de ser fofinho e bonito aos olhos, peca em entregar uma gameplay divertida por longos períodos.
O pulo e a movimentação parecem ter algum efeito terceiro que não é compreensível e acaba por não ser tão prazerosa a experiência do mesmo.
Apesar de ser fofinho e bonito aos olhos, peca em entregar uma gameplay divertida por longos períodos.