This drags on and on with far too much tedious grinding. The story is affecting and seems like its going to some interesting places but the plodding tedium of not fun management tasks quickly stacks up. Thought I was gonna love it but the mini-games quickly lost their luster and I tried to mainline my way through the story. But even that wasn’t enough to get me anywhere close to the end.
Overall pretty nice, I like the atmosphere and the vibes of cruising across the ocean with a massive ship. The sound design also perfectly captured that feeling.
Spiritfarer sends a powerful message about letting go, coping with death and spending your last moments with a loved one. Hits different. The artstyle is also very pretty.
But it dragged on a bit towards the end. I wish there was more incentive to take care of your passengers (other than completing quests), because I kinda neglected them in the last few hours lol. Feeding them just felt like a waste of time.
Spiritfarer sends a powerful message about letting go, coping with death and spending your last moments with a loved one. Hits different. The artstyle is also very pretty.
But it dragged on a bit towards the end. I wish there was more incentive to take care of your passengers (other than completing quests), because I kinda neglected them in the last few hours lol. Feeding them just felt like a waste of time.