Reviews from

in the past


This game is just enough. It's not super wide, or too small, the characters are memorable and lovable, but never overshadow each other. The story is based in such a simple premise that hits so hard for any creative mind-which is every mind.
It was such a fun experience to run around this world, not taking it so seriously. It's easy to lose ourselves in comparing our own works and painting to others, but we have to remember that every person that picks up the brush, or the pen, or the keyboard creates in their own way.

The best way to experience this game is going as slow or as fast as YOU want, not what some guide tells you. Take thirty seconds painting a screen or two hours on a single canvas.

Paint to your hearts content, and do it no matter how 'bad' you think you are

Time Taken: Forgot. Couldn't be much more than 15 though

Beat this game a few years ago, I remember loving it! The painting is super fun and calming, the story is well made and I love the message of the game. There's also lots of little things to discover around the map, which is fun! I remember spending lots of time on the game just drawing, or listening to the calming music, or looking around for stuff. Highly recommend, Wishes Unlimited makes good stuff.
(Reviewing games I've played in the past #1)

I played through this game twice simultaneously, once with my sister, once with my girlfriend, knowing it could leave Game Pass in the upcoming months.

When I started playing, I thought the paint-the-world-as-you-go gimmick would get old real quick, as it was kind of slow, though entertaining enough. I wasn't enamoured by the visuals and the adventure in front of me seemed trivial.

The game does an effective job in setting things up, then slowly but steadily flipping everything on its head. Rest assured, the painting mechanics get better as you go, the world around you is more and more welcoming the more you spend time with its inhabitants, and the adventure never stops escalating.

This is very much a Zelda-inspired title, so expect many equivalents, such as lite dungeons and collectibles. Overall, I may still prefer TLOZ's "latest" outings in the 2D genre, but the movement and traversing ended up being way more fluid here. And the characters have way more things to say in the world of Chicory.

This is a special title. I'll treasure my time spent with it. I had already purchased Wandersong, from the same developer, so I'm eager to try it out at some point.

I was player two for both of the girls, so I was limited to be an extra brush. I enjoyed it a lot anyway, I had all of the same tools as player one, and being together sped up every painting proccess dramatically in my opinion. I'd say playing the game in co-op stimulates being creative constantly, instead of leaving many areas in blank or having ideas stagnate on the paintings.

In the end, I played a whooping total of around 49 hours adding up both playthroughs. 30 hours and a half and 18 hours respectively. Played through Xbox Game Pass on Xbox Series S.