Reviews from

in the past


Queria ter gostado mais do jogo, achei bem parado, mal dirigido e com trilhas sonoras bem fracas, mas jogabilidade é até que legal e tem o Zack né

Wild that in 1997 Square released one of the most beloved video game stories ever made, only to spend the next 20 hours trying to ruin it with every new addition to the canon.
Do you like Aerith's personality? Guess what, Zack did that.
7th Heaven, cool name for a bar? Zack did that.
Aerith selling flowers and offering Cloud a date as payment? You guessed it, Zack did it.

The Nibelheim flashback? Actually Genesis, maybe the worst character in any final fantasy game ever (And what a title that is in a post XIII and XVI world), was just out of screen at all times reading fucking 5th grade poetry.

The soundtrack is incredible to a point where it almost tricks you into thinking CC's cutscenes are emotionally resonant. The combat is very playable, and how the wheel of fortune ties into Zacks thoughts and memories, and how that informs his combat abilities, is a really cool idea. But the writing, especially for Zack and Genesis, is so bad that I kinda wish I hadnt played this.

Je n'ai pas joué au jeu en entier... Le gameplay est mou et demande du farm, ce n'est pas pour moi. Sachant que le jeu m'intéressait principalement pour son histoire. Donc je l'ai regardé en film! Est-ce que l'expérience fut foncièrement euhhh comment dire que c'est très mal écrit et que les pics du jeu sont les passages qui reprennent directement ff7. Le jeu est très inégal dans son écriture (genesis je te déteste) et malgré des moments de bravoure et un final étincelant, n'arrive pas à se démarquer de son géniteur restant une oeuvre sympathique pour ce qu'elle nous fait revivre et étendre du jeu original.

very good. story is way less complicated than in ff7 remake, more zack and aerith and amazing soundtrack. combat is similar to the one in remakes but is way more dynamic and relies on dodging kinda like in dark souls, very fun. great ending; overall great

Embrace your dreams, and... whatever happens, protect your honor... as SOLDIER!


Genesis is what final fantasy characters seem like to people who don't play final fantasy

Game: Crisis Core Reunion
Spoilers: NONE
Platinum number: 169 (nice)
I've never played the orginal Final Fantasy VII but I've seen Advent Children, I've played Remake, I've played Dirge of Cerberus and I have spoiler cast myself to hell and back with FF7.
So I may not have the RAW history of this particular FF series but I didn't go all in blind.
How did I think Crisis Core go as a remaster and as my first experience with the game?
Gameplay:
If you have played Remake, this combat system is instantly familar to you. It still has the core mechanic of the slot machines which roll mid combat and give you benefits as well as summons/limit breaks. However the combat is exactly like Remake and feels fantastic. A very easy straight forward hack n slash type button mentality with spells to kick ass with.
You can feel the PSP in this game where combat arenas is very simple. Move into a big open area on a straight narrow path and you'll be in a combat arena. Kill enemies. Keep going.
It's very basic and simplistic BUT it never gets tiring or boring. It's so quick that you feel like you just smashed out some enemies within seconds.
The gameplay is VERY straight forward and again, if you have played Remake, you'll be at home here.
Story:
What in the Shakespeare fuck is this insane yet interesting good plot? I swear Zack and the main villian have scenes that could be pulled from a play. The dialouge is so ridiculous yet so enthralling that it hits this fantastic middle point that manages to keep itself so entertaining.
It isn't the most convulted of plots at first but my god does it become some Kingdom Hearts level of insanity and it works so well. It had enough mystery and theories for me and Pumkin to sink our teeth into that we couldn't put it down. It was on our mind every single day.
Ultimately, the plot is basic at first and keeps you going until the very end where the flood gates open and you are handed metaphorical nonsense.
Music:
BEST OST. BASED OST. FANTASTIC OST. Hooooooly fuck. This music pops off in every single way. There is no bad track that I heard in game. It is so good. The main combat song slaps beyond a shadow of a doubt and may be one of the best combat songs I've heard in a long time
Voice acting:
Look people hate on Zack's new VA. I've never heard the original but this game has the most insane dialouge that I don't think anyone can sound good saying any of it. It's amazing how these VA's can deliver ridiculous lines and manage to make it work. I personally liked it.
Negatives:
The biggest issue I have with Crisis Core is just seeing the limitations it has. It's still that PSP game at heart and I know that cannot be helped. I love it in fact but the side missions are just very basic. They're the same maps over and over again with no changes at all. It does get repetitive and it's purely because of the level restrictions they had for the PSP.
It's not a fault of the game but a fault of the era it came from being ported and remastered into a modern era.
Conclusion:
I fucking love Crisis Core. It has Stranger of Paradise energy dialouge with fantastic music, a wonderful plot and genuine feeling characters.
I left crying, happy, angry and excited for whatever Rebirth will do

CISSNEI MARRY ME ❤

Me? Gongaga!
A fantastic finale to an otherwise wet cat of a game.

Plot's pretty weak overall but Zack has a cool tragic hero thing going on and it expands on Sephiroth in some p cool ways that humanise him further

With credit to Troytle "slot machine go brrrr". Baffled by the vast majority of the game, but the battles were fun even though I never had any real confidence in what I was doing

Pretty good, dont know what the hell was going on half the time but thats nomura for you.

Genesis is what final fantasy characters seem like to people who don't play final fantasy

What a piss poor cash in on an incredible game. Unfortunately my Final Fantasy 7 fandom dictates that I force my way through this.

It's not totally without merit, the ending in particular is very affecting and there's some characterisation throughout that is very good.

However, the vast majority of the gameplay is cookie cutter low effort content that exists mostly to pad out the game time. Combined with two of the most obnoxious, tedious, down right terrible characters (Angeal and Genesis) in the entire Final Fantasy mythos.

This game is entirely carried by its likeable protagonist and iconic ending. The story is an underdeveloped mess. It's paced terribly. The story jumps from one plot point to the next. The game never really slows down long enough for you to get to know any of the characters. Their motivations are kind of waved away. The game has all these new characters and I feel like I don't know anything about them. I feel like the game needed to be twice as long and have a much slower pace. They should have really focused on fleshing out Zacks relationships.