Reviews from

in the past


I didnt mean to be a Forewarned early adopter, but the desire for a competent proximity chat horror game for Boys Night was strong, and early on Forewarned looked like it would solve many of the problems that the pseudo-genre was struggling with. “Ghosts” have actual distinct characteristics and theres more than just one vague task to accomplish on-site - tho this also creates an issue with too much predictability and routine.

Unfortunately Forewarneds moderate innovations on the genre didnt continue during its stay in Early Access, and it remains in an archaic and unfinished state even post 1.0 release. The addition of the Banishing Ritual segments were initially promising but ultimately detract from the core experience - and outside of that, Forewarned commits the same issue of merely adding quantity and not developing or advancing quality. More flavors of ice cream dont matter to me when its really incomplete ice cream, and so Forewarned is left feeling like a discarded prototype to be used as a guideline for some future dev who will actually bother to figure it out one day.