Reviews from

in the past


Jumped right into this one and been wanting to play more of the older FPS games since I never were into them when I was younger. I wanted to jump into this before I played the 2017 PREY to get the full experience. The little details were so damn cool and definitely ahead of its time with its portal-esque approach to certain areas and its take on when you die you can fight back for your life in the realm of the ancients. Some stuff I was very shocked to see in terms of violence as well. The story was not too crazy, but was really fun and addictive with getting the different weapons and reminded me a lot of DOOM 3 with the lighting and gameplay style. Definitely liked this way more though (I'm not a DOOM 3 hater I swear!). Tommy was a pretty cool main character for the time and his dialogue at sometimes caught me off guard and was killing me like killing one of the crazy people and telling them "sorry bro, its better this way" lmao. I'm glad I dove into this one and helped me get out of the nongaming rut I have been in the past few weeks. Check it out if you wanna play more of the older FPS and this is certainly underrated in my opinion. Even checked out the Prey 2 E3 trailer and gameplay! Can't wait to check out that one right guys?!

the epitome of every common id tech 4 complaint; a show-offy tech demo with not much to actually show

prey seems to be far more concerned with its novel-at-first gravity shifting, portal hopping and other gimmickry than it is with delivering a fun shooter. almost every weapon feels pretty weak, enemies are as generic as they come and the level design is frustratingly boring - especially when it teases its potential so irritatingly often

there's some really cool aesthetic direction here - sometimes. the sphere's strange fusions of human civilization and mechanical-organic hodgepodge future tech that's reminiscent of quake's strogg is REALLY FUCKING COOL. but it's actively sidelined and little more than something to glance at in passing during the actual levels - steel halls with constant gravity walks, enemies popping out of portals and the occasional vehicle sequence. it's lame!

tommy's kind of an annoying jackass for most of the story. he embodies "Fuck off I don't believe in that made up nonsense" and constantly whines about how his heritage is a bunch of superstitious gobbledygook... even while he's literally talking to his deceased grandfather in the afterlife. though i guess i can't really blame him for not giving a shit, because his supernatural ability amounts to little more than being able to walk through forcefields and push the buttons behind them (usually to turn said forcefields off)

oh and to never die - tommy's really good at keeping his soul alive via 10 second bursts of spiritual whack-a-mole. i guess that works out because it means none of the dull shooting ever needs to be gone through a second time, but i'd have gladly taken some guns that actually felt satisfying instead. out of his arsenal, which is primarily driven by different flavors of machine guns, the only weapon i found especially great was the leech gun. i guess the weird caustic paint-splattering shotgun is kinda neat too. the grenades look cool but are functionally reminiscent of quake 2's, which is not a compliment at all and i barely touched them because of it

narratively, things pick up substantially in the last four missions. considering there's 21 of them, that's not a fantastic ratio, but it ended on an interesting enough note for me to wish prey 2 wasn't cancelled. so that counts for something

still, i find it hard to believe that a sequel to this would've been nearly as good as arkane's 2017 release