Reviews from

in the past


Super Castlevania IV is a remake with some serious attitude. Simon's whip action feels super satisfying, the levels are iconic, and the music slaps! It modernizes some of the classic Castlevania difficulty and adds in a few tricks, like whipping in multiple directions. While the graphics won't blow anyone away nowadays, and some sections can be a bit slow, fans of the series won't be disappointed with this trip back to Dracula's castle.

Castlevania Perfected. If your familiar with the original Castlevania this game is a treat. It starts out quiet for you to collect your bearings, you realize how slick the whip is now and the improvements to stairs. The game feels like sutch an improvement without making it to easy.

What I felt could have been better. The sound track, while nice and I did like it didn't hit as hard as past games. Felt like a more chill version of the tracks vs the exciting adventure we got used to. Also stage A and B had sutch a jump in difficulty, I went from killing bosses in 2 seconds to to actually having to figure them out. The bosses were never unreasonably dificut except maby the stages themselves but they were very unforgiving and I felt the difficulty could have been ramped more insted of this spike.

A chill, rad time! One of the SNES games I still replay occassionally

Super Castlevania IV is just a game I wish I liked more. And I can't even truly explain why. The graphics are awesome for such an early SNES game, it's really impressive, and the visual details are pretty cool. The music, I see it as an acquired taste. At first, I didn't enjoy it, I didn't really get the appeal. I don't love it now, but I can appreciate it much more. And Treasury is STILL the best song in the game. I don't need to say this, it's already been said a hundred times before, but the atmosphere is great, and the music definitely adds to that. I like the new additions and mechanics, such as mid air control, 8-direction whipping, whip swinging (this is my favorite), flaccid whip (kinda wish this could've been mapped to L button or somethin though), etc, etc. Now let's get to the bad parts. First of all, this isn't really part of the game, this game is HELLA overrated. Second, the level design is not good. Third, this isn't something I find that big a deal as other people, but the weapon balancing is weird, too (whip good, cross good, everything else SUCKS). Fourth, ALL OF STAGE 8. And you may think, "These complaints seem minor for the game to get a 6/10 rating." And to that, I would agree. As I said before, I don't really know how to explain why I dislike this game, I just do. Consider me a member of the Super Castlevania IV haters. This game, frankly, isn't that super.

Also...what the hell? Why does everyone say this game is easy? Definitely one of the hardest Classicvanias I've played, second to probably Castlevania III: Dracula's Curse.

Evolución de castlevania! Ahora el latigo iba a todas direcciones para matar o colgarte. El salto grafico fué notorio y la banda sonora impecable. Mucha diversion en su diseño de niveles. De los castlevanias mas agiles.

The first Castlevania from which we see significant changes in the series, took two games from the main series... The gameplay has improved a lot, but it still doesn’t leave much of the vibe of Castlevania III. So far the best Classic Vania entry in the franchise in my opinion. Although prefer the simple but effective graphics of Castlevania III.