Reviews from

in the past


Quake 1 is the greatest FPS of all time and it was made essentially on accident by a group of extremely skilled people who could not stand eachother anymore cobbling something together. Quake 1 is the Fleetwood Mac - Rumours of videogames

Between its dark and gritty aesthetic, its Trent Reznor soundtrack and its intimate relationship with the pop-culturization of the Internet, there may not be a more distinctively 90's game than Quake. There may also not be a more influential one, and while that can be readily debated, the one thing you can't debate is that Quake is everywhere.

It's really hard to find other games that have had such a profound effect on gaming as not only a hobby but an art form. This was where having that fancy extra dimension really started to make sense. The shareware version of Quake dropped one day before the original Japanese release of Super Mario 64. More than a quarter of a century later, both of these games not only continue to be The Guy To Wanna Be for their respective genres, but also serve as platforms upon which speedrunners and other sick, twisted individuals can demonstrate their digital wizardry. That's before mentioning Quake's hand in popularizing speedrunning and the online deathmatch. And of course, there's all of the other classic titles directly inspired by it or based off of it, such as the OG Team Fortress and Half-Life itself (with GoldSRC being a modified version of the Quake engine). While I didn't grow up with Quake, I've been feeling its influence my whole life.

It's especially remarkable because Quake is a far cry from the original vision its creators had for it, designed first as a more fantastical and RPG-ish third person action game. The title stemmed from the player's key weapon, a mighty and magical hammer that could blow away foes with the sheer force of its swings. The name Quake ended up being a terrifically apt title regardless of this departure, not only for the way it shook up the industry, but also the way its troubled development fragmented id Software. How many success stories like Quake do you know of that effectively killed the company they spawned from? It's also another great example of how taking the "safest" path arguably led to the greatest returns. While it might be interesting to see what would have happened if Quake had stayed true to its earliest concepts, I'd be deeply concerned as to what the rest of the gaming landscape would look like in the absence of Quake as you and I know it.

And, y'know, it's still pretty fun to play. So there's that.

If quad damage were real I'd use it to cook a chicken with one slap.

Especially good if you don't shoot the enemies.

Absolute banger FPS game. Essential playing for anyone who likes moody atmosphere, fast action and great level design. Comes with a free NIN ambient album. What's not to love?

Хоп-хоп-хоп. Этим всё сказано. Благодаря ремастеру можно пройти на большом экране в высоком разрешении с друзьями в кооперативе бессмертный первый полноценный 3D-шутер

Dimensions of the Machine is absolutely incredible.