Reviews from

in the past


Star Fox 64 is an absolute N64 classic! The fast-paced space combat, branching level paths, and memorable characters make it an absolute blast to play. The voice acting is hilariously cheesy, the graphics feel a bit dated now, but the core gameplay is still super fun. If you're looking for an arcade-style space shooter with lots of replay value and a dose of nostalgia, Star Fox 64 delivers a stellar experience.

Its fine, that's about all I have to say

Melhor que muito jogos de nave

Top 15 greatest game of all times

It’s cool, but I like Sin and Punishment more.

One of the most appreciated N64 classics, I remember being a little disappointed by it when I first tried with the 3DS remake... I am not sure why, I remember it not feeling it that much, I suppose.

Replaying it after years, more specifically on the Nintendo Switch Online, mad eme revaluate it a lot.
Despite the years, this title is able to capture an amazing feeling of action, with a fast-shooting adrenalinic gameplay and stages that offer always new challenges and cool gimmicks (my favorite being Titania with the Landmaster and the cool bossfight, Sector X creepy atmosphere and Venom with the great endgame encounter and the MONKE temple). I admite I don't really like the way you control the Arwing in the open stages, like Corneria's boss or the stages where you battle Star Wolf... I feel the controllers thare are never been my favorite, and I always found them really janky.


But for anything else I feel it's great to this day: the way the story open different paths depending on your failures / decisions is incredible and offer an incredible amount of replayability, that even makes you want to go back to levels that you already beaten over and ove again (something that I cannot say for other titles that offer these similar split pathways), and this is helped for the always fresh gimmicks and cool environments showcased (though none of the stages are winners, I particularly despise Solar's whole gimmick of "just take damage").

The writing and voice acting is also iconic and incredibly cheesy, but able to be enjoyable from start to finish.
People always argue that Slippy is an annoying brat, but... I like that aspect about him: I like that the game puts you literal allies as obstacles, that you have to help and protect in order to keep them around and possibly even unlock new stages.
Falco, Slippy and Peppy not only add a lot of charm to the story, but they also forces you to not go completely berserk and shoot every single object on screen: it adds a lot of carefulness to the stages, since you want to keep and manage your resources for the rest of the run.

Overall Star Fox 64, as probably stated by many already, is an iconic title that is able to be enjoyed even today, a title that deserves its reputation as one of the greatest N64 titles (even though it's not among my personal favorites)

Typically, I'm not as much of a fan of arcadey games like this, with no progress to be gained, and single session playtimes. However, Star Fox 64 is stellar enough to transcend this, even on it's sub 30 fps original console glory. I truly understand why Nintendo was never able to improve on this game.