Reviews from

in the past


Simply put, this game was a dream come true for me. I was well aware ROM hacking existed, custom fangames existed & all that ---- but being able to create my own official Mario levels? That was something childhood me absolutely yearned for. And through an easy-to-learn, intuitive interface & a myriad of options, Mario Maker made that possible. It's a bummer the Wii U servers are down now, but believe me when I say, it was great while it lasted.

Rest in peace, Super Mario Maker.

Gaming peaked when they added Shaun The Sheep

Super Mario Maker empowers players to become the architects of their own Mario dreams. With intuitive touch controls, you can drag and drop elements to design unique levels inspired by classic Mario themes. The possibilities feel endless, and the ability to share levels online brings a community of creativity and challenges. While the Wii U version lacks some features found in its sequel, it's still a fantastic tool for budding designers and Mario enthusiasts who want to experience the joy of crafting their own platforming playgrounds.

When my parents first bought me and my siblings the game it came in its own box and had a cool little booklet that was included with it too...being able to make your own levels was an incredible concept and I loved the vent levels and the tall mushroom costumes <3

Its Grover
Very Nostalgic, the community, the levels, the gamepad features all worked really well.
Atleast I can say it ended with a nice memory

The first few years of this game were so much fun

It's far better than the second game, only because I was actually able to build my own levels so easily. Even my friends who never touched a Wii U were able to make levels, there is something about it the second game wasn't able to capture.