Reviews from

in the past


this game seemingly had potential but it was so quick and ended on a cliffhanger it felt like a demo rather than an actual game, would've changed the ratings if maybe there was more cases, more gameplay elements (that are not just typical vn choices) and more sprite animations because there were only few repeating sprites it made the game boring. MC also had a cocky attitude it made him annoying.

This game is like trying to walk your dog but you have no dog

When I got to the end of this game’s tutorial case, I wasn’t sure if I wanted to play the whole thing. I didn’t know how many cases awaited me, but the Ace Attorney Trilogy collection had 16 cases and went for $30, so five seemed reasonable, given this one’s visibly lower production values and $10 price tag. (I should also add that this game’s first case is significantly shorter than Phoenix Wright: Ace Attorney’’s tutorial.) But I wasn’t sure I could stand four more cases of that gameplay. Chase consists almost entirely of memorizing clues and watching the characters figure out their significance on their own, quizzing you not on your problem-solving skills but on your knowledge of trivia like characters’ names. It’s broken up by a few hidden object puzzles, but only one of them has any kind of penalty for an incorrect answer (which is, hilariously, an instant game over). I wasn’t a fan of the writing, either—the main investigator seems deliberately designed to be as unbearable as possible, and while I understood it was just a starting point for his development, that didn’t make his dialogue any more fun to read in that first case. And the rest of the dialogue was a repetitive slog too! When the case’s (admittedly surprising) cliffhanger hit and the opening credits rolled, I was considering putting the game down for good.

And then it turned out those were the closing credits. That was the entire game.

Y’ know what this reminded me of? Layton’s Mystery Journey.

Not only because the protagonist is a detestable know-it-all who’s constantly condescending to their assistants, not only because it’s a spiritual successor to some of the finest mystery visual novels on the Nintendo DS, with sprinkles of that brilliance hindered by wasted potential in the gameplay’s structure (or lack thereof in here); but also an abrupt cliffhanger ending that depressingly crumbles the whole thing down with the devastating realisation that said teaser would never have its follow-up to answer such questions.

… at least for what it’s worth, the story was intriguing up until those final 2 minutes, and the soundtrack is a slapper.

This game is the equivalent of paying for a pizza and receiving only one slice that's been already chewed off


I won't speak without my lawyer present because this game is a crime

Dejando aparte el parecido físico entre el prota de este juego y el de Hotel Dusk, no hay nada que se asemeje entre estos. Hotel Dusk está bien escrito, tiene buenos personajes y el estilo visual es único y preciosamente animado. En éste los personajes son unidimensionales y las "animaciones" los hacen parecer recortes de cartón que apenas si se mueven.

De verdad quería darle una oportunidad al juego, parecía estar poniéndose bueno y luego termina, justo cuando parecería que acaba el tutorial. Tremenda decepción.

This review contains spoilers

Only has one case, and one case that isn't particularly long. I finished the game in 1h48 and it ended up in a cliffhanger making it feel like a game demo.

Then the case that we are given is, well, terrible. It uses all possible clichés (some we don't even get explanations for), cocky detective with a dark past that traumatized him. What's that dark past? We'll never know! Hardworker female assistant who says things like "you always say this about me" but does he? I don't know this only has one case! The original killer felt remorse? Boring, and on top of that the killer of the first killer believes he's at the same level than the first killer even though one killed a child and another killed a child killer. Way to many cop medias do this, it's so tired and worse than that it's the shallowest exploration of the topic of murder.

I'm fairly convinced that this game wipes itself out of your memory after you beat it but I don't care enough to check

The so-called spiritual successor to Hotel Dusk that features nothing that made Hotel Dusk good. I would go into more detail but there's so little of substance and it ends on a never to be resolved cliffhanger, so really what's the point.