Reviews from

in the past


Fun raid at the time and when I started to get really into the game

I feel nostalgic for a bit of it but still, this should've just been a part of the base game. The raid was cool, just a bit easy. It's amusing to look back on some of the cheese that came of it.

In order to keep the final boss in a permanent DPS phase you had people physically yanking their ethernet cords out of their consoles. By some marvel of netcode genius rivaling even the likes of Nintendo, this fucked with the game enough to keep Crota on his knees until he died. If it works, it works I guess ¯\(ツ)/¯.

I miss when bugs weren't as destructive and intrusive to actual gameplay as they seem to be now.

Destiny's first expansion was very anemic, a bad sign for a game already struggling to keep early adopters engaged. The campaign missions were laughable, and the rest of the package didn't offer much incentive over the base game. The highlight was naturally the raid, and while I am one who enjoy's Crota's End for what it was, there's no hiding the relatively sparse number of encounters within it, and the relative simplicity/ease of what was already there. There's a reason people joked that it should be remastered as a dungeon, and why soloing the entire raid was possible in the first place.

Overall, a swing and a miss to deliver the flagship Destiny experience, which was still a ways out.

Adicionou mais conteudo como uma expansao deve fazer, no entanto, adicionou merda.


The story still sucked but that raid was fun.

I had fun with this new content. I liked the new enemies added as well as the different story missions that gave new context to Crota and that storyline.

Dogshit expansion. It added fuck all to the game. Hell, all the content here got entirely revamped with The Taken King, so yeah. Crap.

Not the best DLC but the game was still fun when it came out

i can be trusted with the sword of crota (◕‿◕)

The story itself is like 3 very mediocre missions but Crota's End is here so it's good.