Same as the previous game. There weren't really any big improvements in the sequel. The locking picking game that works like that old flash game where you're flying a missile down a tunnel that has rotating discs you have to slip through is extremely funny to me.
Joins Crackdown 2 and Ken's Rage 2 in the legion of 7th gen sequels that feel like photocopies of photocopies, feeling like an asset pack for the previous game with all the intrigue pressed out