I know this is a debatable point, but to me this is the peak of an already incredible franchise.
This is the same grand strategy you know and love from Civilization games of old, but with improvements to nearly every aspect of the game, ESPECIALLY the domestic ones. Playing peaceful games and/or "building tall" has never been more fun than with the districts mechanics Civilization 6 introduced. This made WHERE you settle cities as important, if not maybe moreso, than how often you settle them, and added strategy to the home front.
They also revamped how science worked, giving boosts instead of full technologies, and I am a fan of the weather system. They also added a bunch of game modifiers, and while I'm not a fan of all of them, I do strongly enjoy using some of them, like the secret societies.
Individual leaders and civilizations are also very varied and can drastically change up the way you approach the game, with more being added as recently as a few months ago.
Honestly this game is a must-play in my eyes for fans of strategy games, board games or civilization fans in general.
This is the same grand strategy you know and love from Civilization games of old, but with improvements to nearly every aspect of the game, ESPECIALLY the domestic ones. Playing peaceful games and/or "building tall" has never been more fun than with the districts mechanics Civilization 6 introduced. This made WHERE you settle cities as important, if not maybe moreso, than how often you settle them, and added strategy to the home front.
They also revamped how science worked, giving boosts instead of full technologies, and I am a fan of the weather system. They also added a bunch of game modifiers, and while I'm not a fan of all of them, I do strongly enjoy using some of them, like the secret societies.
Individual leaders and civilizations are also very varied and can drastically change up the way you approach the game, with more being added as recently as a few months ago.
Honestly this game is a must-play in my eyes for fans of strategy games, board games or civilization fans in general.
Very addictive, very interesting game with lots of deep systems to sink your teeth into. Not that actually fun though. Similar to doom scrolling, it really sucks you in but afterwards I don't feel that satisfied. If I had loads of time and not much choice, I could happily play this a lot more, but when it's competing with games that can give a complete experience in less time and more exciting minute to minute gameplay than this, this game falls behind and I likely won't be playing it much moving forward.
Когда-то давно играл много в неё, классно сделали с размещением дистриктов и чудес на карте, приходится постоянно думать куда что поставить, продумывать каждый ход. Как и все цивки, интереснее в первую половину, и начинает наскучивать под конец. Когда недавно пытался в неё поиграть, почему-то не зашло — думать куда что поставить было лень, хех.
A really solid strategy game with a lot of improvements from it's previous editions. Districts are a very compelling and interesting addition that are very fun to learn and optimize around. It plays very similarly to Civ 5 but fixes many of the issues I had with it, playing wide is a more viable option and victory types feel more varied and thought out. Some people might find the art style jarring but personally that doesn't bother me. Biggest issues are probably issues with balance and complexity, religious combat being very boring and one dimensional whilst also locking founding religions to a limited number of "players" mean that levels of complexity get stripped away compared to something like a domination victory. Overall a very addictive gameplay experience and makes me excited for a future installment.