Reviews from

in the past


I'm kind of a stickler when it comes to rail shooters. Regarding the entire subgenre, I think House of the Dead and Time Crisis cracked the code on what makes it such a gratifying way to play, and nearly every studio trying to make their own of that ilk do not understand what made those games so great from a game design standpoint.

With all that said, the Silent Hill arcade game is surprisingly good. Not amazing, it still feels lacking in a lot of aspects, but the pace is just right, and the multiple paths and unique bosses make it fun to play through a few times. The challenge feels just below engaging, but it could've been a difficulty switch turned low or something, I'm not sure.

It's very funny seeing Konami delegate some Western yahoos to continue the mainline entries of the series, while gathering a bunch of their in-house devs to make a goofy rail-shooter.

Wow this was ugly.
Played at Galloping Ghost Arcade.

Decent fun, amusing voice acting, asset reusal galore. References the first movie and one of the two only Japanese developed Silent Hills that isn't 1-4 (other being Play Novel: Silent Hill), ermm well before all the announcements Konami made last year anyway.

I went for all endings, didn't think of Silent Hill as a rail shooter but it's quite fun lol. I highly recommend the fanmade PC port.

This was oddly pretty good. I've always liked the rail shooter genre, though it being Silent Hill had me wary. Turned out to be pretty fun with a few route deviations here and there, cool bosses, and a nice difficulty curve that dosen't feel unfair most the time. I love this as a one off.