Reviews from

in the past


KOTOR? Mid
Mass Effect? Fell off
Dragon Age? Drags on
This is the real BioWare kino and if you say otherwise, you don’t understand what actual good games look like

I think the only form of praise I can give this soundtrack is that I'm happy it acknowledges that 3D Blast Saturn is a thing cause holy shit every other aspect of this soundtrack sucks ass lmao

lmao I just saw all the bad reviews. Why though? I loved playing it back then. The fights were interesting, the touch controls were clever and holy heck, demoralizing the enemies was the strongest attack in the game, hands down. Maybe the plot was kind of shallow and maybe the pet hatching part of the game was kind of unnecessary, but it was still a fun game.

I traded my Pokemon Pearl with a friend for this game...


This game is just awful. Ugly game, awful music, bad exploration, awful combat mechanics(why does my healing fail if I mess up touch screen timing once), at least seeing the Echidna's being used was cool but that's literally it. Never beating this game ever again.

This review contains spoilers

had fun with this game, and the story was okay, but.... wow, yeah, its definitely unfinished. characters clip through buildings and enemies can walk off paths and onto places that the player cant walk on and a lot of places that look like doorways youre supposed to go through have no purpose. the music is bad 75% of the time and the battle music never changes, making important bosses feel like nothing. speaking of the final boss, i dont understand why he wasnt just alone when his little sidekick dudes just stood there and didnt attack?? i feel like if theres gonna be an enemy it should at least do damage... or, like, NOT die as soon as you beat Ix. just a thought. i feel like the game was insanely easy, too, but that might just be because i hardly fled so i didnt need to grind constantly. i didnt wipe out a single time during my playthrough. the most frustrating part of the game was fighting the big robots that you could only get like a few hp off of them at a time... went on way too long and there were way too many of them. and i feel like... the types/elements or whatever didnt really play into effect very much? i think they shouldve included it more, but thats just me i think. its not like this is pokemon or denpa men, type advantages arent super important. i feel like they shouldve just stuck with the chao effects because those are fun and unique and a really nice aspect of the game.

one of my favorite parts were the cutscenes. even though they werent super cinematic or whatever and probably couldve been done better, i really admire the comic book style art. another thing i loved about the game was the pirate side quest! i love the little one-off character they used. he was very likeable and i kinda wish he wasnt only used once and i wish he had a name, but if he was used more he probably wouldve been ruined. his dialogue was really funny and some of my favorite in the game! "yarr, it be a speech impediment" or whatever he said made me laugh so much. on the topic of humor, sonic chronicles really nails it in that field! i found myself laughing at a lot of the jokes said by the characters and how real they felt in certain situations. rouge probably made me laugh the most! i think the humor probably saved the game- i totally wouldve been bored out of my mind if there wasnt so much dialogue. i guess the battles were pretty engaging (i really liked the patterns you had to follow!), but the dialogue makes up for some of the boring exploration parts and the backtracking to find eggs...... not too big of a gripe from me, though. i just wanted to mention how much i loved the humor :3

the ending was...... really annoying, to be honest. i hated how eggman took over and then sonic and tails just started talking about nothing and then said the credits in normal conversation 😭 it was funny but ....please just roll the credits...... also the music that was playing there was so awful and boring and did not fit the mood and it made me so upset. despite everything i kinda want to replay it one day to try and 100% it with the equipment and leveling i had when i beat it! i think thats a nice reward for completing the game.

im bad at ending reviews, so ill just say i really didnt hate the story. it felt weird sometimes, especially considering the whole... echidna part ...and the copyrights..... but i found myself enjoying it! i feel like even if the story kinda sucked its sorta fitting for sonic. its rare to find a sonic story that really doesnt fit with the wacky world and multiple universes and the whole "everything is canon" thing, so ...ill say the story was alright. the game itself wasnt even terrible, just not good. the music was foul though i have no idea who thought some of those tracks would be a good idea. the underwater part sucked too brah do not ever do that in an rpg again its so unfitting okay i was stressing i thought if you die in sonic chronicles you die in real life i hated that part the most

I couldn’t fucking get past like the first area, fuck this game, and THIS FILTH was my first interaction with any Sonic game as a child.

God have mercy on anyone ever looking to replay this game.

i am incredibly happy to see other pretty positive reviews here, otherwise i am not sure if i would have written this review. so thanks to you.

sonic chronicles was a big part of my childhood. i remember being stuck at certain parts, not really knowing where to go or what to do.
the generic child problems you have with games. but not once did i think this game was bad by any means - it was quite different from every other sonic game i have played since then but in the best way - combining my favorite franchise with my favorite videogame genre, rpg.
it is of course absolutely basic and restricted, but the small details are what caught my eye here. the people behind this game knew about the sonic universe and you notice that in every aspect of the game. the dialogues are sometimes nice little call backs, charming wallbreaks and reveal nice little details to each character.

gameplaywise this is as gimmicky as a nintendo ds game can be. you play with the stylus and special attacks are pretty much based on how good you perform certain actions with the stylus. the synch seems a bit off at first but you get the hang of it pretty quickly.

the soundtrack can get annoying at times but i don't think it's that bad. some battle themes even sound pretty cool to me.
storywise this is a really cool game you should not miss out on in my opinion. i miss sonic going in these brave directions.

i liked this game. have always, will always.

the writing is peak but the gameplay is piss easy and the soundfont is fucking terrible

I played this game from beginning to end as a kid and honestly?
It wasn't terrible
Yes the gameplay is janky and the story is a mess but the environments were charming and some of the encounters were actually fun
I enjoyed the ability to switch between characters and discovering the secrets hidden in the overworld, it scratched an itch

gets 5 stars for having one of the worst sonic osts out there, actual masterful work https://youtu.be/6o47N-aYd08?si=xOkmNV0ebFq_GETk

The only redeeming part of it is that it features some cool Chao designs. This game is baaaaaaaaaaaad.

A minha memoria do jogo comparada com a minha jogatina mais recente é bastante diferente.
Antes achava que era uma historia fantastica em que o sonic ao espaço lutar contra aliens em batalhas super épicas e diferentes comparado com o resto da série.
Hoje abro o jogo e desligo instantaneamente porque a musica é um crime contra a humanidade.

do you think they had planned on making more of these

my biggest guilty pleasure game, I know it has (lots of) flaws but there is something this game has that can keep me coming back. most likely nostalgia. I found the story to be great up until around chapter 6 after that it became absolutely convoluted. the fact you need a stylus to move is a fun gimmick until its not, would've been good to has d-pad movement. the combat also suffers from this same problem where the stylus is necessary and even one slight error causes the skill to do little damage, fail or just flat out miss the target(at least there is a chao that removes the need for stylus actions during skills). overall, you will only remotely enjoy this game if you have nostalgia for it or love bad games

if God saw this game he'd think his creation known as humanity was a mistake and run for the hills, shooting a bullet in a room made out of iron would be a more fun and thrilling experience,

Me and my friends when we were like 10 buried a copy of this game like it was the one piece on school grounds

I actually remember how I learned about this game:I was in the checkout aisle at the grocery store as a young kid and while my mom was actually putting stuff on the scanner I would look at the Archie comics they had next to the tabloids. Specifically I’d look at the back cover because it would always have promos for some new game or show coming out and it was usually something I liked. I kept seeing promos for this game and my child brain went Sonic+Dark Brotherhood/Edgy+RPG=yes please. I played this game multiple times as a kid, and my vague memory is that I found certain bits very frustrating but I beat the game at least a couple times and it was something I would keep going back to even several years later, so I was curious how it would hold up today.

Ok so now I will be very blunt and say this is not a good game. To even make the game somewhat tolerable I had to use save states/rng manipulation to luck my way into getting multiple copies of the Chao that removes button inputs for POW moves because especially on an emulator that shit is obnoxious. Even then most of the game is a slog. The one positive thing I can say about this game is I actually have a soft spot for the music contrary to most people who’ve played this; it is horrendous but in a weirdly charming way, and a couple tracks are actually somewhat good. Also while the story is forgettable and the graphics themselves are ugly even by early/mid era DS standards, I admittedly find the character portraits very nostalgia inducing from that Sonic X era I grew up with, and the dialogue can be pretty funny.

But ya, unless you have a similar sort of Introspectiveness about your childhood nostalgia there is literally 0 reason to play this. Hopefully somebody will give another go at a Sonic RPG, that’s such a good idea waiting to happen if done right.

This game is sad, but not in a funny way. The DS has way too many good picks for RPGs that Sonic The Dark Brotherhood feels out of place.

Easily the worst game in the franchise in every department theres nothing i like about this game i couldnt even bother finishing it and with the blue rat im super patient but I couldn't deal with game any longer

One of the worst realizations you can have is that something you loved as a kid was bad all along.


We making it out of Central City with this one 🗣️‼️

The first and only attempt at a RPG for Sonic, Chronicles is a pretty average game that occasionally manages to catch my interest, but is ultimately more of a chore to play than fun.

The story is also incredibly basic for an RPG, which is a shame because the premise and setting is interesting. Chronicles reveals that Knuckles isn’t actually the last Echidna, as another tribe was sealed in a place known as a Twilight Cage a long time ago, and they’ve just recently been able to escape under the leadership of IX. Ix is unfortunately very generic, he just wants to conquer the world as he already rules over the other planets in the twilight cage, but clearly wants more. It’s mostly a shame that they don’t do that much with Knuckles, who you would think would extremely bothered by all this but… no not much happens here. There’s plenty of ties to the Sonic lore, such as establishing the origins of the Gizoids, but outside of some interesting landmarks, there’s not much happening here.

The world design is laughably bad, while there’s no random encounters areas are often awkwardly laid out. They are hand drawn backgrounds that don’t move much, and clash hard with Sonic’s rough 3D models. There isn’t much to do here, some places require certain characteristics a character has to explore further, but it doesn’t really amount to much. You also have to do everything with the touch screen, which I mean isn’t the end of the world but it’s such a stupid decision that didn’t need to be a thing.

The battles aren’t much either, once again it’s all touch screen based, but mostly it’s just selecting a command and letting it happen in very basic turn based battles. The only time things get more involved are with the special attacks characters can use “Pow Moves”. I do like how certain characters can pair up with others to perform these, it’s cool to see, but you have to play a touchscreen mini game to perform ANY move and this drags the pace down to a crawl. Some moves will be less effective if you mess up the command, and others will fail to happen at all which is totally baffling with support and healing skills. Granted the game isn’t very hard, but that’s not the point, it should still be fun.

The graphics aren’t great, and the music, yikes it’s one of the only missteps in Sonic’s career. Awful compositions, a poor choice of instruments used, the only good track is the intro theme, from there it’s truly awful.

Sonic Chronicles is a weird game that will probably remain the only attempt at a Sonic RPG , which is a shame because I’m sure there’s plenty of potential, but this game ain’t it.

I was little and I couldn't get through the first world lol

the best bioware rpg.

i actually hated this game so much as a kid but when i replayed it as an adult i didn't dislike it at all. has clear mediocre elements, but it really doesn't deserve to be that hated.