One of my favorite games of all time and a rogue like like none other. It is pretty hard to explain just how insane this game can get without seeing it for yourself so I'll just leave it at this - this game has infinite hours of content to unlock, explore and master. Tons of bosses, item combinations, routes, endings, characters, unlockables; the list goes on and on. Extremely difficult especially when trying to unlock certain characters or items. I have not played Repentance but Afterbirth+ is a very solid expansion to an already great game. If you're a fan of rogue likes, classic Zelda style dungeon crawling or a combination of the two definitely check this game out.
After 100+ hours and beating Delirium with several different characters, I'd say I have this game pretty well beaten. Really, I had it beaten quite a while ago, but more runs to unlock more stuff with new characters is just so addicting!
Not gonna say too much. It's Binding of Isaac. It's a fucking fantastic rogue-lite, perhaps the best out there. The Switch port is absolutely fantastically done. The game looks beautiful, runs perfectly, and all of the new content that the '+' entails add that much more to mess around with!
Verdict: Highly Recommended. As stated before, it's Binding of Isaac. If you like rogue-lites, chances are you've already played it a long time ago. If you do like rogue-lites and haven't played it yet and have a PC or a Switch, then I cannot recommend picking up this enough.
Vaya putísima mierda de expansión hermano, no solo salió bugueada de cojones (Apollyon se desbloqueaba solo) sino que añade al peor jefe final de la historia (Delirio), un modo horrible con un jefe terrible (obligatorio para completar con cada personaje) es que tío cómo me enfada esta puta mierda de expansión, literalmente la jugué por dos días y me hizo droppear el juego año y medio. Además sus problemas se intensificaron en la siguiente.
While the previous expansion was highly praised for it's size and variety Plus unfortunately adds a smattering of content that is largely underwhelming and even undermines some of the content added by Afterbirth.
The new enemies, items, and challenges extend the content a bit but far less than the previous expansion, and the victory lap and HUD features feel overdue but welcome. That's the good news. The bad news is the new characters add very little, the new difficulty for Greed Mode turns it into a chore, the new floor is little more than a reskin with bosses in every room, and the new boss fights are very underwhelming albeit each for different reasons. The dev tools are there but only really matter to the die hard community members.
All in all this is a pretty lacklustre addition to the game which takes more substance than it adds. It feels like lazy padding which has gone on to be shown up by the player made Antibirth expansion which wipes the floor with Plus with sheer creativity.
The new enemies, items, and challenges extend the content a bit but far less than the previous expansion, and the victory lap and HUD features feel overdue but welcome. That's the good news. The bad news is the new characters add very little, the new difficulty for Greed Mode turns it into a chore, the new floor is little more than a reskin with bosses in every room, and the new boss fights are very underwhelming albeit each for different reasons. The dev tools are there but only really matter to the die hard community members.
All in all this is a pretty lacklustre addition to the game which takes more substance than it adds. It feels like lazy padding which has gone on to be shown up by the player made Antibirth expansion which wipes the floor with Plus with sheer creativity.