É, essa foi a confirmação para mim que os criadores de The Evil Within sabem criar ótimos jogos e com certeza ótimas DLCS, fiquei maravilhado jogando essa DLC, que segue os acontecimentos da primeira, dando continuidade a história de Kidman a parceira de Sebastian que até então era misteriosa, mas agora nos foi esclarecido a história e o porque de suas ações. Me diverti muito do inicio ao fim, tomei alguns sustos, apreciei novamente os gráficos e a história, com certeza vale a experiência!
literally the exact same issues and strengths as the previous DLC - bad stealth gameplay (even if I think the gimmicks are a bit more fun this time around and there's nothing as bad as the elevator wait in The Assignment) but the story is still cool and the presentation is fucking stellar. all in all, they're fine!
The Consequence was the conclusion of Juli Kidman's two-part perspective of what happened in The Evil Within, therefore it continued to attempt to fill in the blanks. It was more of the same—I could argue that both halves should've been released as one—with stealth sections and puzzles. There was more gunplay in the later chapters, and overall I found it to be just as enjoyable. I can't say I kept up with the story, though, as I could never find much interest in how it was told.
gworl you're getting harassed by slenderman get real
second part of the kidman dlc and its gonna get heavy
while the main game is basically the same as the first half of the dlc I kinda feel like this was way more tense and had a tighter pacing all around sure it's still stealth and I hate stealth but they're gonna give you here and there some more weapons to deal with the fuckers you encounter its still like some axes and maybe a gun for like 10 minutes until this girl just basically loses it like a stupid ass ok whatever
the story is just a continuation of the first one and while I wanted some more backstory for me to actually love the character and shit they still felt kind of tied to the main game like theres not really a huge exploration of the character at hand because its like lookey lookey here what the girl was doing while sebastian was scratching his balls which is still fine but a bit redundant since even though the campaign is way different from the main story (kudos to them for making a new experience instead of just doing the old separate ways deal) it still has to have some interactions with it for the story to make sense and entwine accordingly
still I liked this a lot ! progression isn't the sweetest trip with that kind of gameplay but its fine to have some different mechanics from sebastians huge and … big and ……. strong hands
she is yet again babysitting leslie sue has to keep up with the shit that gets thrown on her not only by famous ruvik but also by that mobius guy this time deadass this girl cannot chill for even one second its like real life womanhood if silent hill 3 wasn't a better representation of that
the little interactions are cute and the in depth explanation of the story is a good thing for me who's dumb as shit and couldn't piece together all the stuff that happened in the main game and yet I couldn't understand what the ending meant but do I give a fuck ? no
nice dlc I dont think im gonna get into the executioner DLC because I don't care about arcadey story less type of content so I'm just gonna play the evil within 2 sebastian im coming wait for me
second part of the kidman dlc and its gonna get heavy
while the main game is basically the same as the first half of the dlc I kinda feel like this was way more tense and had a tighter pacing all around sure it's still stealth and I hate stealth but they're gonna give you here and there some more weapons to deal with the fuckers you encounter its still like some axes and maybe a gun for like 10 minutes until this girl just basically loses it like a stupid ass ok whatever
the story is just a continuation of the first one and while I wanted some more backstory for me to actually love the character and shit they still felt kind of tied to the main game like theres not really a huge exploration of the character at hand because its like lookey lookey here what the girl was doing while sebastian was scratching his balls which is still fine but a bit redundant since even though the campaign is way different from the main story (kudos to them for making a new experience instead of just doing the old separate ways deal) it still has to have some interactions with it for the story to make sense and entwine accordingly
still I liked this a lot ! progression isn't the sweetest trip with that kind of gameplay but its fine to have some different mechanics from sebastians huge and … big and ……. strong hands
she is yet again babysitting leslie sue has to keep up with the shit that gets thrown on her not only by famous ruvik but also by that mobius guy this time deadass this girl cannot chill for even one second its like real life womanhood if silent hill 3 wasn't a better representation of that
the little interactions are cute and the in depth explanation of the story is a good thing for me who's dumb as shit and couldn't piece together all the stuff that happened in the main game and yet I couldn't understand what the ending meant but do I give a fuck ? no
nice dlc I dont think im gonna get into the executioner DLC because I don't care about arcadey story less type of content so I'm just gonna play the evil within 2 sebastian im coming wait for me
This review contains spoilers
Both gameplay-wise and story-wise this pretty much continues what I thought about The Assignment, so read my review of that if you want.
There's one difference tho and that's the fact that the writting has nosedived and is pretty lame. More precisely Kidman's character. The game tries to give her kind of an arch of independence from Mobius, but it's so weird because:
1. Kidman has no stakes in what's happening outside letting his coworkers live. So the whole "I'm not gonna obey your orders of protecting Leslie" has no motivation other than trusting her instincts, and about that...
2. Kidman knew she was getting into some shady Illuminati shit. Why the surprise of finding out that she's expendable? Is she that dumb?
3. The cosification of Mobius' control of her life is so lame as an enemy design, and the way it's written clashes with the writting of the main game.
You can tell that this was written and directed by someone else, and it is. It's directed and written by John Johanas and I'm sorry to say this but this is weak. I'll give the man props for one thing: the whole "we start as a Clock Tower throwback and it evolves into an action game as Kidman gains trust in herself" is a neat directing idea, but it wasn't executed well and the whole vibe seems like it belongs to a complete different game. This should've been a standalone thing with no ties to the main game, it would've made for a more powerful independence arc than this tied-in mess.
It doesn't help that it heavily rehashes a lot of stuff from the main game and some things that it does new just don't hit. The paintings with the face of Rubik that possess Leslie and you have to burn? Very lackluster. The scary Slenderman-type suit with the corporative themes? Too sterile and vanilla in comparisson to the main game, it doesn't even feel like it exists in the same visual universe. The cool glowstick section? It doesn't build up to anything of importance. The whole structure of "taking separate unconnected scenes to make a Kidman: Abridged Series"? Very disjointed and has a very abrupt sense of pacing.
Nah, very weak stuff. I'll give props for trying to deliver a whole character arc in a two parter DLC but they bit more than you could chew and in the process they ruined some of the cool mystique of the main game for the sake of spoonfeeding info that was already there if you payed attention. And again, in the process of trying to portray this Kidman independance arc, they made her look dumb as hell.
I'm actually furstrated because I had a damn good time with The Evil Within and I had my fill already, but I had to play this in case it had anything of importance to the sequel or had something cool. But no.
There's one difference tho and that's the fact that the writting has nosedived and is pretty lame. More precisely Kidman's character. The game tries to give her kind of an arch of independence from Mobius, but it's so weird because:
1. Kidman has no stakes in what's happening outside letting his coworkers live. So the whole "I'm not gonna obey your orders of protecting Leslie" has no motivation other than trusting her instincts, and about that...
2. Kidman knew she was getting into some shady Illuminati shit. Why the surprise of finding out that she's expendable? Is she that dumb?
3. The cosification of Mobius' control of her life is so lame as an enemy design, and the way it's written clashes with the writting of the main game.
You can tell that this was written and directed by someone else, and it is. It's directed and written by John Johanas and I'm sorry to say this but this is weak. I'll give the man props for one thing: the whole "we start as a Clock Tower throwback and it evolves into an action game as Kidman gains trust in herself" is a neat directing idea, but it wasn't executed well and the whole vibe seems like it belongs to a complete different game. This should've been a standalone thing with no ties to the main game, it would've made for a more powerful independence arc than this tied-in mess.
It doesn't help that it heavily rehashes a lot of stuff from the main game and some things that it does new just don't hit. The paintings with the face of Rubik that possess Leslie and you have to burn? Very lackluster. The scary Slenderman-type suit with the corporative themes? Too sterile and vanilla in comparisson to the main game, it doesn't even feel like it exists in the same visual universe. The cool glowstick section? It doesn't build up to anything of importance. The whole structure of "taking separate unconnected scenes to make a Kidman: Abridged Series"? Very disjointed and has a very abrupt sense of pacing.
Nah, very weak stuff. I'll give props for trying to deliver a whole character arc in a two parter DLC but they bit more than you could chew and in the process they ruined some of the cool mystique of the main game for the sake of spoonfeeding info that was already there if you payed attention. And again, in the process of trying to portray this Kidman independance arc, they made her look dumb as hell.
I'm actually furstrated because I had a damn good time with The Evil Within and I had my fill already, but I had to play this in case it had anything of importance to the sequel or had something cool. But no.