This game was tough but really fun. It is a different take on 3D platformers compared to the other N64 stars, and it really makes it stand out. The combat is really great and the level structure with some hidden exits makes it more fun to explore. The game is a bit unfair at times I will say but otherwise enjoyed it!
The only reason I have never completed this game is because somehow my gamepak ALWAYS ends up corrupted from this game only.
That being said, I did play it for too many hours at a time and got through about 80% of the game three times before I gave up because it really did suck me in.
The Rayman games going 3D was one of the greatest choices they ever made, It really allows you to get a better feel for the world that you are dropped into,
However if you play this game while drunk like I did, you won't be able to distinguish the platforms from the walls because they have the same texture, and then you'll get mad because you're running around one of the first levels for an embarrassingly long time only to find out that you had been standing RIGHT IN FRONT OF THEM for like 20 minutes.
That being said, I did play it for too many hours at a time and got through about 80% of the game three times before I gave up because it really did suck me in.
The Rayman games going 3D was one of the greatest choices they ever made, It really allows you to get a better feel for the world that you are dropped into,
However if you play this game while drunk like I did, you won't be able to distinguish the platforms from the walls because they have the same texture, and then you'll get mad because you're running around one of the first levels for an embarrassingly long time only to find out that you had been standing RIGHT IN FRONT OF THEM for like 20 minutes.
This delightful platformer has every level feel fresh and unique. The soundtrack is fantastic and the puzzles are clever. Would've been a perfect score but sometimes the camera was difficult to work with, the render distance for some effects worked against me, and the lock on to fight enemies wasnt the best. This game was very good and I enjoyed playing it again as a adult from when I owned it as a child.
This has been my number 1 favorite game since it came out and I always come back to it.
What’s special about it to me is that it’s a fantastical fairy world being polluted. The subtle atmosphere of it adds to that as well. As if playing through a more thorough world of Ferngully or something.
The Celtic inspired art, the music. It’s just all perfect. The creepy parts are effective still. The entrance to the Cave of Bad Dreams feels like a strange voodoo Louisiana ritual. The Tomb of the Ancients feels like a true dive into the realm of the undead. The finale on the Prison Ship truly feels like a dangerous infiltration and the seedy mysterious merchant at the end adds to that. The zombie chickens are still creepy.
Didn’t put the correlation that this is a French game to the weird haunted swamp stuff together for a while, considering the heavy French presence in Louisiana.
What’s special about it to me is that it’s a fantastical fairy world being polluted. The subtle atmosphere of it adds to that as well. As if playing through a more thorough world of Ferngully or something.
The Celtic inspired art, the music. It’s just all perfect. The creepy parts are effective still. The entrance to the Cave of Bad Dreams feels like a strange voodoo Louisiana ritual. The Tomb of the Ancients feels like a true dive into the realm of the undead. The finale on the Prison Ship truly feels like a dangerous infiltration and the seedy mysterious merchant at the end adds to that. The zombie chickens are still creepy.
Didn’t put the correlation that this is a French game to the weird haunted swamp stuff together for a while, considering the heavy French presence in Louisiana.