Reviews from

in the past


It is playable, but rather monotonous, changing the complexity does not bring pleasure, there is essentially no plot, the levels can be traversed in complicated forms, but as indicated above, there is little interest in this.

A pretty neat tower defense game with cool gameplay where you fight alongside the towers you place.

You can only place towers on specific marked tiles for the group they are, such as blue tiles only summoner traps can be placed on.
Some say this makes the game more limiting than others in the genre and maybe technically so, but I think having to adapt to what and where you can place things makes encounters far more interesting. You have to work around what the game gives you instead of abusing optimal combinations, chokepoints, or junctions on each map.

The game unfortunately lacks any real story, and has a pretty anticlimactic nothing ending. The game doesn't have a lot of levels, but has the options to do them all over on higher tiers after you beat them all the first time, higher tiers changes what tower tiles and enemies are present as well as the overall difficulty. So in a way most of the games content is postgame, which is fine, but unfortunately the power spikes are pretty dang rough. You may be required to do a lot of harsh grinding to keep going, as of right now I feel pretty stuck at the level I'm at with not a lot to push me to keep going.

Definitely a game worth trying on a massive sale, it does still have a very satisfying abilities, satisfying skill tree, and some good music as well.