played on bluestacks
a far cry from the other spinoff i just played. the levels are insanely easy,(not to mention like 20 seconds long) the ost fucking sucks too. honestly the ost feels like a parody of mlg music, generic dubstep for 7/10 of the levels. however there was 3 good songs, but like, they didnt even play for any amount of time so its not much of a point in it's favor. it just feels hollow, empty. i dont know why it was made. i was bored throughout.
a far cry from the other spinoff i just played. the levels are insanely easy,(not to mention like 20 seconds long) the ost fucking sucks too. honestly the ost feels like a parody of mlg music, generic dubstep for 7/10 of the levels. however there was 3 good songs, but like, they didnt even play for any amount of time so its not much of a point in it's favor. it just feels hollow, empty. i dont know why it was made. i was bored throughout.
Story mode was short and mostly uninteresting, but it was new at least. What makes me appreciate this spin-off is how it allows any player to play a selection of online levels for free, as well as a daily level and a weekly demon, hand picked by the developer. It's not much, but it's something especially for those young-ish player who are waiting for a chance to purchase the full game.
Definitely the weakest Geometry Dash spinoff. The levels aren't bad, but they're not good and are far too short. A bunch of short levels would be a fun idea if all of them stood out from one another, but so many of these blend together. The only one I actually remembered after playing this game was Machina. Online levels aren't implemented horribly and might make it worth it for someone not willing to buy the full Geometry Dash but...it's $4, I can't really see why you'd subject yourself to endless ads rather than just paying to play an unlimited selection.
At least it gave us some 2.1 content early, though.
At least it gave us some 2.1 content early, though.