Reviews from

in the past


I pirated this on release and still felt ripped off.

It's a decent and visually stunning simcade racer, but it's kind of barebones and simple compared to what's become standard for racing games. No real campaign or progression other than a list of events and no customization other than paint jobs. The series has great potential but there's no real reason at the moment to play Grid over the dozens of other racing games available.

i love car games so this game was fine

Insanely repetitive gameplay. Lots of events that all feel like the same event on repeat.

I mean, it's fine? The racing feels alright, but just decent-feeling racing isn't really enough anymore. The career mode is pretty slim, and there doesn't seem to be a TON of variety in the racing or in the vehicles.


This is depressing. There is nothing here. It's empty. Lifeless. Pointless. A reminder of the bleak, meaningless nature of existence itself. While it didn't immediately feel nearly as bad due to the fact that it isn't downright insulting, this game reminds me a lot of DIRT 5, but its soulless nature also reminds me a bit of Forza Motorsport 7. Flashy effects and annoying announcers, terrible handling model that's heavy, slow, slippery, needlessly punishing at times and impossible to go wrong at others, and unable to decide whether or not grip or drift is what it wants to be, made even worse by having a huge input delay on steering with a controller, a sense of speed so incredibly poor that 150 miles per hour feels like 50, brain dead AI, basically no music, sound design that can only be described as adequate, absolutely no motivation to play the game since the entire "career" is just a list of events to do in any order, so little care for player immersion that the game doesn't even ask for your name, nor does it even make you aware that you have a team, numbers flashing on the screen to constantly reward the player for doing anything at all - even just shifting gears - because modern games apparently need to be that way, a level system that functionally does nothing except feed the player constant micro-achievements for nothing, content prominently visible on the career menu that's locked behind DLC and only directs you to the store page... I could feel my soul dying as I played this. I did three races and uninstalled the game, then sat around feeling sad for a while. Not just sad that I played it, sad that it exists. The overwhelming nothingness provided by this game caused me to go outside and stare at the sun just to feel again. Nothing more needs to be said about this.

(from my web zone: https://kerosyn.link/i-played-every-codemasters-racing-game-to-prove-a-point/#grid-2019)

Al principio mola bastante, pero realmente es muy muy repetitivo y tiene unas físicas rarísimas. Ni simulador ni arcade, y es muy extraño cómo se mueven los coches

GRID, which was one of the most unique racing series of all time, comes back in such a shallow and sauceless package that you'd think it was a fan-made spiritual successor. There's not really anything wrong with this game, but there's not really anything notable about it either. Playing it feels like eating lukewarm leftovers, lacking all the spice and effort of the original dish.

Gone is a story or really any kind of interesting campaign structure. Similar to Forza, you now simply have a list of events to complete before unceremoniously racing against generic boss racers. A new leveling system is implemented, but all this means is that some cars will be locked not behind completion of milestones or achieving the money necessary to acquire them, but simply grinding out enough races. The series' previously iconic sense of gray-red style is replaced by a bland beige smog background that carries through almost all menus.

Feels like a game from 2004 for all the wrong reasons, and from a studio infinitely less talented than I know Codemasters is capable of being.

Overall it was a pretty good game. The racing physics were hard to get used to at first because they weren't like other racing games that I had played before. I enjoyed the tracks in the game at first but they quickly became too repetitive and boring, as well as the cars being used over and over again. Decent game overall, I might consider Grid Legends if I find the time.

Plusy: przyjemny model jazdy, całkiem ładna grafika, niezły soundtrack
Minusy: bardzo mało zawartości bez DLC, próba zrobienia z gry live service

Grid 2019 is practically a reboot of the first Grid game of the series, while it still manages to hold the same tracks from the first game, there are some things that were changed.

The first thing which you will notice are the cars (modern cars and much more different car classes) and number of events, but some things were removed, like the sponsor's main and bonus objective, demolition derby, drift and touge events.
As you know you have different race disciplines in which you have to complete each event in order to get to the showdown event, after that you are given one ticket for the main Grid World Series, after receiving four tickets you gain entry to the Grid World Series which is basically the last event of the game.
The amount of cars available throughout the game isn't really amazing, for a 2019 game, there are approximately 70 cars split across 5 main categories. The amount of tracks is even more disappointing, only few real-life race tracks with those city tracks from the previous game. After some time you will quickly notice that you will practically drive on almost the same track with one of their variants and the weather changed.
The name of the events isn't very colorful, you have three different events with the same name in which only thing changed is the location of the events for ex. TC-1 Special Europe, TC-1 Special Asia and TC-1 Special America and many more. One thing which is even more irritating for me is that at the half of the category you already have the opportunity to drive the fastest car of the category which kills the idea of why I want to get to the end of the category. The only events which I enjoyed the most were the invitationals one in which you practically drive different cars almost every other event.
The sponsor's main and bonus objective are turned into race objectives in which you don't earn more money, but this time you earn different accolades and more racing liveries.
Race commentators and race engineer become repetitive after some time and even annoying.
In this game your race team's name doesn't matter, nor the livery you choose, because you will have the opportunity to change it per car, the only thing which matters is your teammate. Teammate role is to earn more money according to its final race position and how much of the final profit he/she wants to keep for himself/herself.
The game graphics are amazing, so far the best I've seen, the physics are impressive too, this game can be fun for both arcade and sim drivers (just one thing to note, there are not many tuning option or better said the tuning options are simplified in order to make it more affordable for beginners).

All in all a great game, great for both arcade and sim racers, amazing graphics and physics, but after some time you will find some things repetitive, the events are pretty straightforward races, not many race types, only races and time attacks. I personally enjoyed playing the game, but at the end I realised how many things could have been added in order to make this game more colorful or better said to give this game a soul.