Honestly, this didn't do much for me. There's a fairly strong middle section that utilises the flashlight for some fun and tense scenarios, but the opening and closing sections are quite dull. Alyx is a fun character, but her survivability feels a little ridiculous. Sure, Gordan shouldn't have got through the original Half-Life, but as the player I've seen that his success was only possible with the loading of MANY quicksaves, and thus the unlikeliness of his success is properly conveyed and justified. Alyx's invincibility renders her a non-factor, and as such it's hard to buy this as a joint adventure.
It's a well made expansion to the HL2 world, following the events of the HL2 ending, but outside of that it's definitely not as memorable as HL2, and outside of achievements I probably won't come back to this game as much as HL2. Still fun though and worth playing as it's only 2 and a half - 3 hours long
Due to it's shorter size and less focused level design if we compare it to Half-Life 2, it does end up being a slightly less fun experience if you play it normally, HOWEVER, the best one in the franchise when it comes to completing it, no clue why it's the only one that challenges you with completing the game only using the Gravity gun, but god is it fun to do so, also made me notice how great of an NPC companion Alyx is
Yeah I mean...It's just more Half-Life 2 and nothing more I guess?
It's just a continuation of the story and yeah, it still is fun to play. I just don't understand why they needed to make this one so short, and why not just make a longer part 2 and call it Half-Life 2: Part Two or something...Because these Episode One and Two titles are so fucking confusing I swear to god.
It's just a continuation of the story and yeah, it still is fun to play. I just don't understand why they needed to make this one so short, and why not just make a longer part 2 and call it Half-Life 2: Part Two or something...Because these Episode One and Two titles are so fucking confusing I swear to god.
I was underwhelmed by hl2 and this was pretty much just a few more Eastern European hallways and streets to shoot through. The citadel sequence at the beginning was a notable highlight but the escort mission with Barry at the end was a real stinker.
Can’t believe they’re still making me fight striders those things are awful
Can’t believe they’re still making me fight striders those things are awful
Incredibly short and okay at best. The story ends at the moment where it seemed to start building up towards something interesting.
While the game is derivative in its design and played it incredibly safe by opting to not introduce anything new in terms of enemies or weapons, the atmosphere in places felt better than the base game. Having more environments where it was darker and you had to have the flashlight always on felt like a nice change, at least in my opinion.
You don't get the crowbar until you're pretty close to the end of the game, and combined with the limited ammo you get in most chapters, it was pretty noticeable the devs wanted you to over rely on the gravity gun.
While the game is derivative in its design and played it incredibly safe by opting to not introduce anything new in terms of enemies or weapons, the atmosphere in places felt better than the base game. Having more environments where it was darker and you had to have the flashlight always on felt like a nice change, at least in my opinion.
You don't get the crowbar until you're pretty close to the end of the game, and combined with the limited ammo you get in most chapters, it was pretty noticeable the devs wanted you to over rely on the gravity gun.