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Left 4 Dead arkadaşlarla oynamalık fazlasıyla eğlenceli bir oyun. Özellikle çıktığı döneme göre kalitesini fazlasıyla belirten bir oyun. Şu dönemde bile arkadaşlarla oynanılırsa finali görmeniz çok rahat olacaktır. Oyun günümüz için teknik açıdan yeterince iyi. Şu dönem için muazzam mekanikleri ve içerikleri yok ama içerisinde oyuncuyu itecek bir şey de barındırmıyor. Fakat bunlara rağmen oyunun tekrara düşen görev ve bölüm tasarımları çoğu zaman sıkılmanıza sebep olabilir. Ayrıca bölümlerin akılda kalıcı yanları da çok fazla bulunmuyor. Oyunu tek seferde bitirmiş biri olarak ne bende ne de oyunu beraber oynadığım arkadaşım oyunun ilk bölümünün neye benzediğini tam olarak hatırlayamadık. Bölüm tasarımlarının da kendini tekrar etmesi yüzünden oynadığınız kısımlar çok akılda kalıcı şeyler oluşturmuyor. Vuruş hissi günümüz için kötü olmayan bir hisse sahip fakat hem şimdisi hem de dönemi için konuşursak silah çeşitliliği inanılmaz derecede az. Silah çeşitliliğin az olmasından ötürü çoğu zaman vuruş hissi tatmin ediciliğini yitirebiliyor. Bölümlerin uzunluğu tamamen değişiyor. Bazen 7 dk süren görev yapıyorsunuz bazen de 20. Hikayesel olarak da senaryo modundan çok bir şey anladığımı söyleyemem. Ara sahne veya sinematik gibi şeyler görmediğim için hikayeye dahil çok fazla bir şey anlayamadım. Left 4 Dead dönemi için bile içerisinde bir takım eksiklikler barındıran bir oyun. Döneminde alternatifi bulunamayacak bir oyun olduğu için çok sevilmiş olabilir fakat bu durum oyunun eksilerini maalesef örtmüyor. Günümüz için konuşmak gerekirse Left 4 Dead arkadaşlarla 1 kere bitirilmesi gerekilen bir oyun. 1 kere bitirdikten sonra çok ekstrem bir durum olmadığı sürece bir daha bitirilmesi zor bir oyun olduğunu düşünüyorum. Kesinlikle oynanılmaması gerekilen bir oyun değil fakat günümüz için de çok iyi bir oyun sayılmaz.

hhttps://youtu.be/QO4tD0uquAo İnceleme Videosu İçin Tıklayın

me lo pase solo un par de veces, nada que decir

Zombie shooter classic, what else is there to say.


literally the best zombie game.. duhhh

O primeiro Left 4 Dead ainda é um jogo cooperativo atemporal se colocado ao lado de outros jogos do gênero. O jogo é super intuitivo e direto ao ponto e certamente traz boas horas de tensões e risadas com os amigos. O gunplay é devidamente satisfatório (por mais que algumas armas como escopeta não pareçam ser tão responsivas), fazendo com que essa caminhada suicida para fugir das inúmeras hordas de zumbis viciante do início ao fim.

O que eu realmente curto no jogo é suas claras referências ao clássico dos cinemas zumbi. O estilo do jogo me lembra muito os filmes do Romero, e pra mim que eu curto bastante essa vibe de estouro do apocalipse muito mais que o pós, foi só diversão para mim. Visualmente é ainda muito impressionante. É bem acizentando e me encanta muito o ótimo uso de luz e sombra, sendo muito frequente você estar enfrentando incontáveis zumbis em um ambiente totalmente escuro, dependendo apenas da lanterna, gerando uma excelente tensão.

Left 4 Dead 1 é uma entrada muito sólida para a franquia e certamente mais uma pedrada da Valve na época que ela fazia jogo. Dar tiro em zumbi bom dms.

you cant go wrong with shooting zombies!

Ótimo jogo de ação de apocalipse zumbi. Quem curte o gênero de FPS de ação vai adorar Left 4 Dead.

Steam Verification: Playable

Left 4 Dead runs perfectly on the Steam Deck however when you open the game it will think you're using mouse and keyboard. To fix this just use the touch screen to go into settings and enable gamepad. Great co-op experience try it out!

It’s amazing how popular this type of game is now and yet none of them really come close to how good this one is.

it's good, but like, l4d2 is pretty much this but better

This was a game, indeed.
The characters are so good, tho.

Do you even need me to say it you already fucking know

ppl love this and when i played it im like damn this cant be it right?? i gotta be missing something its not just THIS is it?? but i think it is just that

The platonic ideal of a zombie survival game that was unfortunately left behind very quickly thanks to its sequel coming out in less than a full year.

insanely overated - the shooting simply does not feel good
for an fps game that is awful

Warning: spoilers

Fun Zombie shooter and the first one I ever played.

When Left 4 Dead came out, it was a new concept for me. Fully rendered 3D zombies and a series of stages to progress through with your friends, in order to be rescued. I had so much fun with this game and its original concept back then, inspired many other games to follow the same or a shared format.

In Left 4 Dead, you play as one of four characters who, as a group, need to travel to an extraction point from where they are rescued. There are a lot of maps to choose from and each map consists of five levels.

On your journey you come across hordes of infected and, every fifty steps or so, one of the three special infected this game has, appears and tries to make your life miserable. Those three are the Smoker, which uses his long tongue to reel you in and choke you, the Boomer (no not a sixty year old man with forty grandchildren), a bloated fat sack of pus that explodes on you, covering you in goo and attracting other infected, and the Hunter, a hacker-man type dude in a hoodie that jumps and claws at you with the most deafening screech. You find scarce resources like health packs and pills to keep you going, and later on, you find some better weapons.

Left 4 Dead features two mini boss type infected that appears once in a while. Those are the Witch, a mutated girl that sobs and sits on the ground. When you startle her, she goes apesh!t and charges towards you. If she hits you, it’s a one-way ticket to the floor. And then there is the Tank. An oversized bodybuilder zombie on steroids. He is the Left 4 Dead variant of “Hulk Smash” and one can quickly understand what will happen if he successfully shows you the way of the fist.

You can play Left 4 Dead with friends or random people, where each person takes over one of the four characters. You can play solo, in which case the other three survivors are filled in with bots. The AI of those bots is surprisingly decent, although they feel a little lifeless, which is to be expected from playing with bots.
The action is intense, and the tension builds up when you are almost there or your whole team is down, and everyone is depending on you. This feeling is enhanced on higher difficulty levels.

The graphics in Left 4 Dead are dark and grim and fine to look at. The animations are a little sluggish and zombies dying, do so in a scripted motion. When you encounter the Witch for example, and you pump her full of shotgun hail, she casually falls down to the ground on heir knees and dies. She should be flying to the nearest planet in a “realistic” situation.

The controls are smooth and work very well. I really like that you can stomp zombies that get to close, so you earn yourself the necessary second to blow their head off.

You also got a versus mode in which you can be one of the special infected and need to let the survivors fail their journey at any cost.

The sound design is excellent. The grunts of the zombies, the ambient music and weapon fire, all sounds very good.

Like I said, I had so much fun with Left 4 Dead and can play it anytime for a few rounds of old-school fun.

Definitely recommend it.

o 2 é melhor mas esse é um bom começo


Get from A to B while fighting through hoards of zombies. That’s Left 4 Dead in a nut shell. What may be an extremely simple concept on the surface has been turned into a brilliant and deep gameplay experience.

The main premise of Left 4 Dead is the “4” in the title. It’s not just lame “TXT SPK”, it’s a representation of the game’s core feature: Co-op. Co-operation and communication is essential to surviving: if you ran off on your own and you’ll likely be hitting the dirt in a short amount of time, screaming for your teammates to catch up to you.

On top of the standard zombies (well, they’re not actually zombies as they’re simply infected with a new strain of measles, but we can still call them zombies), which run up and smack you if alerted, are a group of special infected. The Hunter jumps on the survivors, rendering them useless while clawing their face off; The Smoker entangles the survivors with his long tongue until someone frees them; The Boomer vomits on people to impair their vision and spawn a hoard of zombies which head straight towards them (along with any other nearby zombies); The Tank spawns rarely (usually once per level, twice during finales) but is a powerhouse of muscles and finally The Witch sits down and cries but is deadly if disturbed.

In the middle of the zombie apocalypse are the four survivors: Bill (a war veteran), Francis (a biker), Louis (a businessman) and Zoey (a nerdy chick). While they all control exactly the same, each one has their own personaliy traits and distinct looks (you’ll rarely mistake them from a zombie – most of the time you shoot at them is ‘accidental’). The best thing about them is their conversations and banter – there are thousands and thousands of spoken lines between them, and they talk amongst themselves quite often. I’m still hearing new things and I’ve had the game for nearly a year.

There are only four campaigns (consisting of 5 levels), which are around 15-30 minutes long if you rush through them on the normal difficulty. It may be small in terms of content, but the AI director makes up for that. Each time you play the game the enemy/weapon/health locations are different. While there are regular spawning spots that you can eventually predict – you can also predict things by listening carefully to the dynamic music – you’ll never have two exact playthroughs. Add to this the achievements and you have a recipe for playing through the levels hundreds of times.

On top of the main campaign mode are versus and survival modes. Versus lets a second group of players attack the survivors (going through one of the campaigns) as the special infected. You spawn as a random infected (Hunter, Smoker or Boomer – someone also gets to control the Tank when it) spawns when you’re killed after a time delay, whereas the survivors only have one life each. Despite a few glitch spots and areas littered with cars (tanks can hit cars, and flying cars instantly incaps any survivor it touches), this mode is extremely well balanced.

Survival mode puts the survivors in particular rooms from the campaign. The objective is simple: Survive for as long as possible. The longer you last, the more special infected soon (it gets to a point where there are multiple Tanks spawning at once). Unforutnately, there are glitches on nearly every level so the leaderboards are useless.

Left 4 Dead is a brilliantly simple-yet-complex game that, while lakcing in content, has massive replay value. It’s suitably fun on the normal difficulty while expert is challenging and yet not frustrating. I would definitely recommend this game if the sequel (out in a few months) didn’t look like it’s going to improve upon the original in every way (except the characters, I’m not keen on them…yet).

This review contains spoilers

Literalmente me deixaram pra morrer no final desse jogo😔

Left 4 Dead. Where do I begin? Such an amazing game, with many features that make it have thousands of hours of replayability. But that's not really telling anything, now is it? Today, I will talk to you why Left 4 Dead one and two is one of valves greatest series. 1. The actual gameplay. Left 4 Dead has a great creepy atmosphere for a zombie game, which is crucial, as some modern games today fail that perfect atmospherical design. The feeling of the unknown while accompanied by friends who also have almost no knowledge, is terrifyingly exciting. Especially whilst playing alone with either bots… or nobody. The weaponry feels fair and nicely designed. Starting out very simplistic with fire axes and pistols, you go through immersive environments, and going through rooms and new floors, you can find new weaponry to help out you and your team. Health kits, pain pills, adrenaline shots, ammo cans, defibulators, and even different types of ammo like incendiary and explosive bullets that you can place down for your team. In Dead Center, one of the first chapters for the game, you find new weapons that progressively become better after a while. You eventually can raid a gun store in the second to last level and can get laser sights which make your guns more accurate, and you can choose to stick to that upgraded weapon or get a slightly stronger one later on, at the cost of no upgrades. Each level makes it feel like everything is connected and that all your decisions matter on what you do. Another great part of the gameplay is the actual zombies. First you have the weak common infected, which if in a large crowd, can do substantial damage if you are not prepared / with your team. Some zombies are in W.H.O like apparel, called CEDA, which have hazmat suits and are resistant to fire, and sometimes have a certain type of throwable, which I will talk about later.