Bio
Hi there, my name is Thom

I am a game enthousiast that recently lost the passion for gaming like I used to have in the past. Mainly this was because of all the bad games and remakes that come out this days and all the quick cash grabs from big companies like EA.

Also, it felt pointless sometimes to complete a game because there was no way for me to "check" or "mark" my games as complete and leave a review anywhere on forums or places that matter.

Recently, I discovered Backloggd, Grouvee and some other platforms in which I found exactly what I was looking for. A platform to keep track of your games, mark them as complete, share your thoughts in the community and leave a review to help others.

Now I am motivated again to play games because, other than being just a lot of fun, it gives me a new purpose, and this way, the registering and changing the status in my backlog has become a game on it's own.
Personal Ratings
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Loved

Gained 100+ total review likes

Gamer

Played 250+ games

Gone Gold

Received 5+ likes on a review while featured on the front page

Noticed

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N00b

Played 100+ games

Liked

Gained 10+ total review likes

309

Total Games Played

000

Played in 2024

000

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Recently Reviewed See More

Best multiplayer FPS game I played so far.

I don’t know why exactly, but the Napoleonic Wars DLC for Mount & Blade: Warband is the best multiplayer game I have ever played. It is simple, silly, repetitive but I had so much fun with it and can play it anytime over and over again.

I skipped the main game Mount & Blade: Warband completely back then and tried the Napoleonic Wars DLC immediately, to play with some friends. The whole atmosphere the game offers, the setting, the community, the mechanics, it is just great.

In the core, it is just Mount& Blade, with the same awful shooting mechanics, the same stiff movement and the horrible graphics, but you can now play with 200 freaking people on a map, making for some intense battles. You choose a faction, join the team, select your style of musketeer or cavalry to play and lets go. Most of the maps consists of a fortress or strategic location, that one team defends, and the other tries to take over.

The graphics are the same as Mount and Blade: Warband, and are ugly as hell. In this game however, I don’t give a flying sh!t. It is functional and that is what matters.

The animations are also hilariously bad but again, I don’t care. The smoke from musket fire and canons do enhance the graphics and overall atmosphere greatly, and bodies stay on the ground for a fair amount of time.

The classic renaissance soundtracks in the background are great, and really gives you the feeling that you are fighting in France, in the year 1780.

The controls and aim mechanics are horrendous, but this is the whole charm of the game. You try to aim as accurately as possible, and pray to God that you will hit. When it happens and you see the enemy go down, a feeling of euphoria is washing over you.

Because of the huge amount of players, battles are intense and feel very realistic, despite the God awful graphics and animations. You see a bunch of players approaching when the wall is finally breached, and immediately, fifty other players set up defensive positions near the breach and try to stop the incoming attackers.

Speaking of realism, everything from running to reloading your musket is as tedious as possible, just like real life. It takes ten thousand years to reload your musket and when you miss, it is either poke the enemy with your bayonet, or accept your death.

The best aspect of this game is the role playing of the community. One player takes on the role of an officer, commands several other players that are grenadiers, to follow him, form a line and stand their ground. Meanwhile, some idiot with a flute is walking back and forth while the bullets fly around across the field. On a mountain, you build fortifications, the officer commands you and your squad mates to stand behind it and wait for the orders of your officer. Meanwhile, a full squad of enemy cavalry is rushing toward you, finishing you off one by one. A moron with a drum meanwhile, is trying to run for his life, while playing a catchy beat.

It does not get any better than this game and I can play Mount & Blade: Warband – Napoleonic Wars any day, any time.

Definitely recommend this game.

Great game with full freedom and creativity.

I loved Mount & Blade. It is a RPG game in which you are in full control of the direction you want to go in. Create a character, drop somewhere on the map, and start your journey.

There is no story or plot in Mount & Blade. It is completely up to you what you want to do next. Recruit men for your army, visit castles and cities to receive quests, gain favor for one of the five factions on the map, join their ranks, become your own lord with land and tax income, the possibilities are endless.

The mechanics in Mount & Blade are very simple and easy to learn. On the world map, you can travel in any direction and you encounter various activities, caravans, bandits and Lords from different factions. You can enter cities to join tournaments, buy stuff, sell stuff and gather some gossip about ongoing wars and events around the world map. Although the game has no official ending or goal, the way to play is to gather as much renown as possible by killing bandits, winning glorious battles against other factions and do good to the people and peasants. This way, other factions notice you and grant you land, titles and positions.

Each faction has its own units and “theme”. The Kingdom of Nords and Vaegirs are both north themed and consists of stereotypical Viking and north men units.

The Khergit Khanate are nomads and horse people from the Steppes and present a variation on the ancient Mongol empire. Then you got the Rhodoks, which can be traced back in name and units to the Rohan empire from Lord of The Rings.
The units and their appearance does remind heavily of this comparison. Lastly, you got the kingdom of Swadia, which (in my opinion) is just a stereotypical, standard medieval nation, that resembles ancient England, because of their superior crossbowman and cavalry.

The most fun with this game is just exploring, helping people, earn gold, expand your army and get renown throughout the map. You are constantly managing your supplies, keeping your soldiers happy and overall, just be a Lord, mercenary or free roaming scoundrel that is control of their own destiny. I can play the first Mount & Blade for hours, without it ever boring me.

The graphics in Mount & Blade are crude and a little ugly. However, this is one of those games in which I don’t care one bit. The framerate and animations are smooth, and that is what counts for me.

The music is a little generic on the world map and in cities, but the battle tracks are great. When you hear those trumpets at the start of a huge battle, you know it is going to be epic.

There are some small issues with the game. For starters, a specific quest is broken beyond your wildest dreams. This is a quest in which you need to chase/guide livestock around. This can be livestock from farmers that you can return, or cattle for the army you are serving. Controlling these cattle, is almost impossible. Make one wrong move, and they are gone forever. And even then, you never know where they will walk off too.

Lastly, the combat is a little vague. I learned that the only reliable way of hitting an enemy, is by swinging your sword from the right. All other directions feel inaccurate and stiff.

But overall, Mount & Blade is a great game. Simple, easy to learn and hours of fun.

Fun little zombie game with a lot of challenge.

Nation Red is a very simple, but fun game. In the core, it is a wave shooter in which you hold out against waves and waves of zombies, increasing in difficulty each round. You got your simple standard zombies and big and fat ones that are though to kill. The variation is simple and blend, but it works.

There are several modes you can play. Survival, Endless and Barricade. All of the modes play almost the same, with some minor differences.

The graphics are nothing special. The framerate and animations however, run very smooth, making the game look fine enough.

The sound is a little generic, but for this type of game, that’s all right.

The controls are fluent and is the games strongest point. Movement and combat is spot on and you are in full control. No cheap deaths by unresponsive controls, just you, who makes the mistake and pay for it.

There is a perk system in which you can improve your stats and skills, giving you a better chance of surviving in the rounds that follow.

You find weapons and powerups throughout the maps and try to stay alive as long as possible. Choose one of the several maps the game offers, and rinse and repeat.

The game is repetitive and it is most of the same, but the many challenges and maps keep it interesting enough.

Normally, I would get a little bored after the tenth time I started a new wave, but the best thing Nation Red offers, is the amount of challenges and achievements you can unlock, keeping the game interesting. For me, this is a great way to keep me playing, and reflect on your hard work and skill.

Other than this, there is not that much to say about Nation Red actually. So in the end, I would surely recommend this game.