Reviews from

in the past


this is somehow worse than 2 just because of how dull and boring and stupid the story is thats pretty crazy how they did that wow. vibe might have been good if i was 7 years old but the score was rly good throughout. it tried its hardest and replicated about 20 things from the first game and was really embarrassing and devoid of emotion in an emotion based game Lol. Cant wait to see what they have in store for the next!

Chapter 4: Flicker

This chapter felt the most rushed of the bunch and by far was the worst chapter of the game. Still a fantastic game, but this chapter kind of sucked a little bit.

it was just... average. alex didn't feel as interesting as max or even sean. the story was okay, but i didn't fall in love with it like i did with the previous installments. although i did enjoy the reintroduction of steph and her own side story.

Chapter 2: Lanterns

I think this game might just beat out God of War Ragnarok as my favorite game of all time, I don’t know yet though since of course I haven’t finished the game yet.

This chapter damn near made me cry multiple time with how emotional it got.

There wasn’t as much licensed music as there was in the first chapter but they made up for it with everything else.

Lastly, YOU BOW BEFORE YOUR FOOSBALL GOD!!!!!!!

I liked Life is Strange and Before the Storm, but this one didn’t really grip me. Choices have basically no consequence and half the cast are awful. Shout out Charlotte for being one of the worst characters I’ve ever spent time with in a game.

I did really like Alex and Gabe and their relationship anchored the whole thing. Was a bit much to have no real exposition until a mega dump in the final act, but we’ll live.


This review contains spoilers

So how my reviews of this game are going to work is that after each chapter I make a review for that chapter and my thoughts on the game as a whole so far.

Chapter 1: side A

I want to live in that damn town, it looks and sounds like my dream North American town.

Best girl: Steph

She’s basically Chloe except not a total douche and my kind of geeky. She is organizing a LARP which I desperately want to be a part of a LARP so that’s amazing info to get from a game. She runs a radio station that of course has excellent taste.

Best boy: Gabe (deceased)

Really nice, a great father figure to both Alex and Ethan, and he has excellent music taste. Speaking of music taste…

Music:

The original music is good enough to serve its function but the licensed music is where the good stuff is at, this is the most like my own music taste I’ve seen in a game. It’s like they picked the licensed music specifically for me. Really good stuff I hadn’t even heard of but am now a huge fan, CREEP!? Not to mention that creep was in here in the form of an excellent cover by Alex.

Plot:

Basic plot so far is that Alex is a foster kid with empathy powers and she is moving in with her long lost brother in a small town called Haven Springs, her brother gives her a quick tour and she meets people such as Riley, who will be important later, Ethan, also important, Ryan, also important, and Steph, least important for this chapter. Ethan informs Alex of his plans to explore an old mineshaft. You get the choice of whether or not you tell Gabe, and I highly recommend that you do. The thing that really kicks off the plot is a fight between Gabe and Mac which results in Alex losing control of her empathy powers and giving Mac what he deserves, and as Gabe is trying to pull her off of Mac, she backhands him in a blind rage. You then go downstairs to apologize and he leaves a minute before you get the chance. You do some bar work and as Gabe is returning, he tells you to see him on the roof so they can talk. You talk on the roof, I revealed her powers to Gabe and after that, it’s revealed that Ethan went to the mountain anyway and you go searching for him with Gabe and Ryan. You find out that the comic he gave you is actually how he found the mineshaft so you find him trapped over a ravine and successfully save him using your empathy powers to your advantage. Just as you get over the ravine and back to safety, the mining company sets off the charges causing debris to fall and hit Gabe into the ravine and he tethered himself to Alex so she doesn’t fall, so Alex nearly falls too until Ryan makes the tough choice to cut the rope, saving Alex but killing Gabe and the chapter ends on a cliffhanger with Alex looking over into the ravine grief stricken.

Thoughts so far:

I think Life Is Strange is growing to be one of my favorite game franchises because I loved both the first game and the first chapter of this game. I’m mad Gabe died because he was awesome but it’s a good way to get an emotional death in the first chapter which is important to keep people hooked. The original game actually failed there with a character we haven’t met, Chloe, yet dying right at the start. After I finish the main game I’m playing the dlc I spent $30 on “wavelengths” which also gave me the first game and before the storm remastered which is appreciated and made my $30 purchase more bearable. Overall it’s a fantastic game so far.

recomiendo jugar, me encanto todo lo visto en esta historia, es mi puerta de entrada a la saga de life is strange

In my opinion, Deck Nine proved to understand LiS better than the actual creators when they made the really good LiS Before The Storm while Dontnod made the abomination that is LiS 2. This one is a huge improvement from that shipwreck, obviously. Still it’s not as good as the ones featuring Chloe and Max.

That said, the chraracters here are endearing and interesting enough, while the story is emotional and pretty - though less gripping than the original. The empathy power is decent, the setting is beautiful and the LiS vibes are definitely there. But a slow start and a weak mystery premise don’t make this as gripping as it could be.

Still, a decent effort and I’m sure Deck Nine is taking the series in the right direction. I’m glad they ditched the episodic releases too.

This review contains spoilers

Life is Strange: True Colors não é um título que, na minha opinião, possa ser considerado digno de levar o nome Life is Strange. O desenvolvimento do jogo é marcado por diversas polêmicas, e muito desse ambiente tóxico foi trazido para o jogo.

Para mim, True Colors contém uma trama quase tão envolvente quanto a do primeiro, embora ainda seja rasa. Seu principal ponto forte é a escolha artística utilizada aqui; é inegável o quão lindo esse jogo é, uma pena que ele falhe no que se propõe.

Apesar de tudo, ainda é uma experiência divertida. Poder não só rever a Steph, mas também ter um romance com ela, faz valer a pena esse jogo. Porém, seu preço é estupidamente ridículo; ele não vale esse preço e novamente não merecia levar o nome Life is Strange no título.

Insanely cozy setting
really heartfelt story

I really, really like this game, and it's a totally worthy follow up to the original Life is Strange with delightful characters, great music, and plenty o' feels.

Liked it more than LiS2, liked it less than the others. A fair bit shorter, but still decent.

lis games I love you this was a weird introduction but such a banger it was so fun

This game is so much fun to play through. The story is interesting, and the characters are so well written, and they really take their time to flesh out each character, so nothing feels forced and I felt encouraged to explore everything and talk to everyone. The ending was really satisfying and the voice actor for each character is just the best. While it didn't feel like there were many big choices in this game as compared to others, my investment in this world pushed me through this game and I'm glad I did play it.

Chapter 3: Monster or Mortal

God dammit it took the throne, chapter three made Life is Strange True Colors take the throne of my favorite game of all time.

The main portion of this chapter that the chapter is named after is just so cute I was about to melt.

The accurate depiction of dementia was really appreciated for someone who had a loved one die either partly or mostly because of that.

I’m both mad and glad it took the throne at the same time.

I played True Colours before, during and after going through a love drama, and it really helped distract me from everything going on in my life at the time. Having a LiS protagonist in their 20s feels like something they should have done ages ago, and it really feels refreshing. Just like literally every LiS game, the last episode's sped up and dramatic pacing is thrilling to go through and comprehend, but I do think the first few episodes felt like a bit of a drag.

Fun enough game. The day to day gameplay is pretty well refined, although mostly on rails as most Life is Strange games are. The plot, while interesting, doesn't have much of a payoff which lets things end on a sub-par note, but the journey there is pretty enjoyable overall.

This review contains spoilers

Life is Strange: True Colors 2021

Life is Strange: True Colors is delightfully dorky and in many ways a much more faithful successor to the original game.

The first Life is Strange was a game about fighting fate and asked how far you would go for someone you love.
Life is Strange 2 was a game with a lot of ideas, but at its core, is a story about two brothers growing up and trying to survive on their own.

True Colors is a game about letting go of the past, a story about processing emotions and trauma. And it is very beautiful.

I hope a middle ground can be found between having games like LiS 2 that are a drastically different kind of story in this world, and games like this, that are much more faithful to the original and return to solving mysteries with the help of strange abilities. I think they both have their place and are both valid ways of turning Life is Strange into an anthology series. But if you asked me to choose one?

Yeah, I'd choose True Colors and the Deck Nine team any day of the week.

The storytelling feels halfway between the original Life is Strange and Before the Storm, and that works really well. I don't know whose call it was to bring back Steph and have her be part of the main cast, but I'm so glad they did. She was always a highlight of Before the Storm.

The return of a supernatural mechanic like Max's time abilities helps to make things more involved and I'm very appreciative of its return - it's empowering, as you feel like you're solving a mystery in a way that only you, the player, could. And the gameplay loop of understanding people's memories and emotions to piece together how to help them is simple, but I feel, both distinct and very effective. And something that Life is Strange 2 lacked.

It's still not the original game, and it can't be - the original Life is Strange is something really special - but unlike the second, which opted to try and differentiate itself as much as possible in hopes of finding its own magic (and only somewhat succeeds), True Colors tries to tap into the original's while trying to highlight its own strengths.

And it succeeds with true flying colors. (Pun intended.)

My only real gripe with True Colors is its length - it's the shortest Life is Strange game to date (possibly with the exception of Before the Storm), based on my own playtime and HowLongToBeat.com. And that's even with me compulsively checking everything and doing laps around Haven to make sure I didn't miss anything. I genuinely think it could've gone toe-to-toe with the original if certain characters and plot points had longer to cook.

Even so, I really did enjoy True Colors. There are a lot of moments throughout this story that were, to me, breathtaking in a way that is distinctly like the original. It's not all the way there, but this is the closest they've gotten to recapturing that magic. And possibly the closest they ever will.

One final aside - how is it possible we have gone four games now and not a single character has said the words "life is strange"? It would be so easy, man. I expect better.

Watched - Let's play of Little Big Whale
I did like the story, i did feel as though it was the most different from the orignal but still very interesting and really liked this new power

Story 4.2 | Gameplay 3.8 | Audio 3.5 | Visual 3 | Details 4 | Entertainment 2.5

Total 3.5

Jogo muito bom! A narrativa foi bem construída e o ritmo da história, consistente, com personagens intrigantes em sua maioria. Contudo, o ponto alto do jogo é certamente a aesthetic das locações, sendo que Haven Springs é o local mais lindo que já vi em um jogo até hoje, me fazendo sentir como se eu realmente estivesse lá, observando as luzes da cidade, o passar do rio e a neve das montanhas.

Recomendo a todos que queiram um jogo pra relaxar e passar algumas horas em uma história interessante.

This review contains spoilers


"Life is Strange: True Colors" delivers an emotionally resonant narrative experience wrapped in a compelling mystery, offering players a heartfelt journey through the eyes of its protagonist, Alex Chen.

At its core, "True Colors" is a narrative-driven adventure game that focuses on storytelling and player choice. The game follows Alex as she navigates the small town of Haven Springs, uncovering secrets and forging relationships with its inhabitants. The standout feature of the game is Alex's empathic ability, which allows her to sense and manipulate the emotions of those around her. This unique power not only shapes the gameplay mechanics but also drives the narrative forward, as Alex delves deeper into the lives of the people around her and uncovers the truth behind her brother's untimely death.

The narrative of "True Colors" is both intimate and poignant, exploring themes of loss, identity, and the complexities of human emotion. As players guide Alex through her journey, they are faced with difficult choices that have far-reaching consequences, challenging them to consider the impact of their actions on the lives of others. The game's writing is heartfelt and authentic, drawing players into its world and inviting them to empathize with its characters.

Visually, "True Colors" is stunning, with vibrant environments and expressive character animations that bring Haven Springs to life. The game's soundtrack complements the mood and tone of each scene, enhancing the emotional impact of key moments.

The music chosen is very pleasant to the ears, too.

I liked and enjoyed it, more than LiS2, less then LiS1

It does not feel like a Life is Strange game.
The story is really really straightforward and the game gives you one or two shock moments, and maybe a third one which might have been shocking if you choose to not watch the trailers or read the description of the game before buying and playing it.
It was really fun though, even though its writing was not that good, I enjoyed character interactions and liked the 12 hours I have played it.


Mi ha sorpreso in positivo.

You've heard of Time Travelling Lesbians, but have you've seen Emotional Lesbians?

I was really drunk whilst playing it, so my view might be a bit more distorted than most, but this game is just a rehash of the big plotpoints of Life is Strange 1, with a new bucket of paint on top of it.

This review contains spoilers

Note: The Following review contains spoilers for Life is Strange: True Colors and other Life is Strange games.

Life is Strange: True Colors is a standalone video game set in the Life is Strange universe. I got this and its sequel for free on Humble via a friend of mine. Life is Strange 2 was pretty good and I found myself favoring its sequel more than the first one. While the sequel had its problems, I did enjoyed the dynamic between Sean and Daniel. Not as memorable as Max and Chloe. But they were very enjoyable leads.

If were to describe Alex Chen is. She’s just simply ok but nothing too bland or generic. She comes across as pretty much your average girl with emotional problems. Like the previous games, where Max has the power to rewind time and Daniel the ability to levitate objects. Alex has the power to read people’s thoughts and emotions. Represented by different colors. Red represents anger, blue represents sadness, purple represents fear and yellow represents joy. By pressing the left trigger, you can enable this via a circle around the said person and at some point, even unlock extra dialogue options. You can even trigger this option to unlock flashbacks but that’s mostly for achievements and for those who wanna go on a completionist run. Her powers don’t seem to have a lot of impact on how you play aside from a few moments that utilize this power.

The key problem is that her power is not used quite a lot in this game. Max’s power for example is utilized quite a lot for events and to change your choice if you feel like it was the wrong decision. Not only that, in scripted sections of the game it really requires you to use it more for events like saving Chloe from a train and sneaking in the school to steal money for disabled kids (No I’m not fucking kidding) Or the most impactful choice is saving Kate Marsh from suicide. Where you couldn’t use your powers at all and had to use your knowledge of the bible to rescue her. By saying her favorite passage, it rescued her and she lives making it one of the most satisfying things to ever pull of in a video game. Life Is Strange is not a masterpiece as it does suffer from some flaws like questionable writing decisions and its divisive finale. I still had a good time overall.

True Colors however feels a bit more of the safe route. As in, it’s not as intense or as shocking as the previous games. No twist and turns, no relationships being broken or anything. As a standalone game, it’s not half bad but as a Life is Strange game. It falls really flat.
True Colors to be best described as; it’s a Telltale Game where they decided to make a Life is Strange game but never utilize why the games were enjoyable. In other words. Your choices and decisions you make don’t have a lot of strong impact on how people view you, especially at the end.
I didn’t know what I did right for my choices for the endgame. I was in the small minority for this one which makes me think. Why weren’t there any repercussions and why wasn’t there any depth or pacing to make it so? It felt like a quick buck for this game and it certainly shows. It doesn’t detract I still had a good time with this game.

My experience with the first episode felt a little underwhelming at first but then progressively got better with EP2, 3 and 4. However EP5 is where it went reaaaaaaally downhill fast. I couldn’t find a strong connection with these characters as your relationships with them are pretty paper-thin. Gabe felt like he needed more screen time and he doesn’t appear later until the last episode as a figment of Alex’s imagination. We see him, talk to him for a bit and then he dies after trying to save Ethan. EP1 gives us a bit of taste of the town of Haven Spring and some of its residents. I wished that we get to see more of them. Like the ice cream couple who runs a business and a man with anger problems. We do help some fat guy who in the record store is coping with his lost dog. But he seems like one of the only residents we help with compared to a few. I didn’t know there were other events like that but I did wished we got to do more with these people and learn their stories for a much more interesting outcome.
The entire plot involves Gabe, your brother who while trying to save Ethan after getting lost in the woods for his fantasy adventures. Gets killed by an accident which leads to the story. EP2 is where we get to his funeral and followed by more conflict. Center of the attention is a man named Mac who back in EP1. I winded up whooping his ass because he was accusing of my brother of having an affair with his GF and then getting his GF to break up with him after lying his ass off. I disliked him at first as he seemed kind of a scuzzball. Not when we got to EP2 when I felt sorry for him because everybody blamed him for Gabe’s death despite having scrutiny to him. It felt one-sided to me and it seemed everybody was jumping to conclusions. Later on, we see his side of the story and it seemed like everybody was at fault. I kept blaming this on Ryan considering that he was the one who cut the rope and lead to his death (Plus isn’t that like manslaughter?). Which to me made me think there should’ve been a trial to either accuse Ryan or Mac in this which leads to more conflicting feelings from the characters. Like Ryan’s father Jed having neutral or resentful feelings for me or Mac winds up being ostracized by the entire town. This entire thing did paid off at the end with a nice little emotional send off but it didn’t really have a lot of strong impact as a whole. I might be thinking too deeply about this.

We never see Mac or his GF Riley ever again in this story which made me think to what’s even the point? EP3 is my favorite, mostly because it’s just a LARP and its mimicking of RPGs is very charming at best. I loved the music that played in the background whenever I got into combat and the fun they had. I really loved the final boss fight which turns into a fantasy setting with Jed in full costume looking something akin to a Warcraft character. I had fun finding scrolls, coins and interacting with the people in character and reading their happy thoughts. It was a pleasant one at best.
After the LARP we get to the center again. Like with Mac, this time with Ethan. The little boy who starts to feel a sense of guilt. He feels like he got Gabe killed. I felt sympathetic for him because he’s just a small child and he wouldn’t ever think it would be his fault.
Then were cut to Charolotte. His mother who starts to feel a sense of hatred for her son because of him getting him killed. She was also apparently a love interest for him but I didn’t really pay much attention for me to care. I had the option to either use her emotions or just leave it be. So, I let it be, I didn’t know if this affected anything but I let it slide.

There are other events I should also bring up like Elanor having dementia and some other events but they felt like a foot note.

I’d say EP4 is where we get to the real meat of it. It begins with a party and other shenanigans. Like with the first Life is Strange. I decided to get a rose and I gave it to Steph. This winds up building a weird relationship that feels like it could’ve had more buildup. But fuck it, lesbians (Though Alex is bisexual) Yes, I was one of “those” guys who decided to kiss Chloe which is dangerous because it’s a toxic barrel.
I’m just going to skim through EP4 and EP5 because I’m in a rush. So, we get interrogated after stealing a USB and we get to choose to either toy with Piker’s emotions or sign a paper to give up. But it felt regardless of what you do you still get the outcome of the end. Jed tells us to meet up somewhere and it turns out he was in cahoots with the company and he shoots us under a mining well.

I will give it this though. The plot twist was pretty shocking to me and I was stunned by it. But EP5 is where it went really downhill. We’re given flashbacks of Alex’s past and after finding a piece of jewelry that belonged to her father. We used it for evidence that Jed is solely responsible for not only Gabe’s death but some other incident where got her father killed. Everyone was on my side shockingly and what made it even more shocking is that I was in the small minority for this one. I didn’t know if I made the right choices for them to be on my side but it was a surprise for me.
After that, Jed is in jail and the company is facing some lawsuits. Followed by a choice to either stay in Haven Springs or go out on an adventure. I chose to stay.
Not much happens aside from some excellent music. True Colors is decent as a standalone game but as a Life is Strange game it falls flat. I recommend this game overall if you want more Life is Strange. Its decent for what it is and I had a good time.