Reviews from

in the past


A cute little arcade platformer with a dreadful jump that relies on getting sent up and down by weird trampolines. But it looks great! Really cute levels.

Mappy-Land is very similar to the original Mappy, it’s still very much a maze chase where you have to collect items before bee-lining to the finish.

Mappy still jumps on trampolines and the stages have several levels to walk across, the game requires you to quickly take count of enemy locations, the next item you need, dead ends and ladders in order to progress.

The main difference gameplay wise is the use of items to distract or defeat the meowkies and/or Goro instead of using doors to avoid being caught.

The stages themselves have themes. Railroad Town, Western, Tropical, a Ghost Town (with Balloon traversal), Jungle World, Pirate World and Milky Town (which has a time limit)

It’s very much a sequel title to an old Arcade game, it has more polish than Lode Runner for instance but it’s still very much in the same world of Arcade gameplay.

There’s some variation, the repeated gameplay cycles are very clearly labelled with story events. Mapico’s Birthday, Mappy’s wedding, a Christmas party and Mappy Jr.’s Birthday. Each loop varies the general stage design to be more difficult.

Mappy-Land is probably as fully realised as you could make Mappy, it builds upon the formula with better gameplay design and story elements.

This might have gotten three stars if not for the jungle stages

This is one of those games that considered classic back in the time, but I was never really hooked to it.

The story is pretty simple : relive the life of Mappy. While the story is not much mentionned in the game. The only way to know this is that at the end of each ''world'', you will have a screen telling why you were collecting all the items(ex: cheese for the birthday party, rings to get married, etc)

Speaking of collecting, the main goal of the game is to collect many items in the stage before reaching the end. You will have a counter of how many of that particular item that needs to be collected before heading to the far right of the stage. The system is pretty simple, but the task is pretty redundant.

The main mechanics of the game is to use the trampoline between levels without getting touched by the cats. Getting caught by a cat makes you lose a stock and need to restart the level. Some of the enemies can be jumped over, some of them are too big and your only option is to run away. At least, when jumping on a trampoline, you are invulnerable to enemies. So all of you can jump on that trampoline without concerns of losing. However, jumping on that trampoline too many times in a row makes the thing disappears and is now a hole to die into.

There are some traps that can be triggered by Mappy to eliminate the enemies temporarily . Each traps are unique to their stages. The stages, by the way, have a different setting, which makes the game more colorful and they each have their songs.

While the game can be fun at the beginning, the games starts to be really redundant, since you need to do all stages 4 times. I can only recommend people to do only one world just to experience it and that would be it.

Game #44 of my challenge


Just tried it on the NSO
It's a cute little arcade game that does its job decently enough. It has a weird way of level profgression, where you need to collect all the food you find to open the exit and go on the next world / Hawaii / Egypt /some other world location I dunno.

Mappy's jump feels MISERABLE though ngl: the only function it has is just collect the fruit that are slightly above your head. The enemies are mostly predictable but I don't really like how they can just quickly change direction if they jump off the trampolines, something Mappy can't do for what I tried.

The use of trampoline can be tricky but it becomes kinda fun wonce you understand how to reach the higher platforms, though I didn't find it really that accurate.

It's not a terrible time, but probably not the best arcade game I have ever played. At least the presentation is kinda neat.

Not enough of an improvement over the original's trampoline based platforming. Still cute though.

There's no point of going through all 4 of the worlds, since once you've finished one, the rest of the levels are near 1:1 repeats. Just watch the endings on youtube.

Classic Namco arcade title, but it was slightly confusing on how the mechanics of the game worked.