This game is probably the most overrated piece of Pokemon media, at least considering the opinions of the Pokemon community. The game is not bad, mind you. Far from it. But the story drags at many points, and the decision to separate major character stories into optional mini-episodes was not a good decision. I loved the story up until the confrontation with Primal Dialga, but after that, it just dragged for no good reason. The Shaymin plot unapologetic filler, and the Darkrai plot felt like a forced anime twist.
The gameplay suffers from the same problems as Rescue Team, but the dungeons do at the very least feel more interesting in their environments to help break up the monotony. Grinding up guild points still sucks shit, and its not enjoyable watching the same MUNCH MUNCH GULP GULP cutscene after every single in-game day. The main saving grace is the gorgeous OST. For the type of game this is, it sets up scenes and strikes an emotional core when it needs to.
Explorers was an attempt at writing a more mature story, but it drags its feet at many points. Mystery Dungeon games are not my thing whatsoever.
The gameplay suffers from the same problems as Rescue Team, but the dungeons do at the very least feel more interesting in their environments to help break up the monotony. Grinding up guild points still sucks shit, and its not enjoyable watching the same MUNCH MUNCH GULP GULP cutscene after every single in-game day. The main saving grace is the gorgeous OST. For the type of game this is, it sets up scenes and strikes an emotional core when it needs to.
Explorers was an attempt at writing a more mature story, but it drags its feet at many points. Mystery Dungeon games are not my thing whatsoever.
One of my favorite games. That said, I can't give it a perfect score as I think the end-game difficulty is more RNG based than the Binding of Isaac. The dungeons before they start resetting your progress are all great though.
Additionally I think certain additions this game adds - particularly in a sidequest about Grovyle - actually take away from the game's extremely strong narrative. But I like to just take that as a "What if". It doesn't ruin the QoL it adds over Time/Darkness so yeah, play this masterpiece already.
Additionally I think certain additions this game adds - particularly in a sidequest about Grovyle - actually take away from the game's extremely strong narrative. But I like to just take that as a "What if". It doesn't ruin the QoL it adds over Time/Darkness so yeah, play this masterpiece already.
This review contains spoilers
It's always the worst feeling whenever you play something that everyone else likes...and you just don't get it. All I ever hear anyone say is "Oh, Explorers of Sky is so good, it's beautiful, you'll love it so much" and man...really man? People really love this game for it's story and uh. This shit is not great man. The first half just doesn't matter, and when the story finally starts going places, it's predictable and uninteresting. The only part where I felt anything was the ending which, I will admit, is extremely well done. The characters are all just annoying or stock generic characters (besides Grovyle, I liked Grovyle) and it just really didn't move me a ton. I guess it does some cool time travel stuff? maybe? I feel like most people judge it exclusively off of the end, which is amazing in a vacuum, but even then SPOILERS THE MC COMES BACK SO WHO CARES? The gameplay is even worse. There is nothing going on here. Mystery Dungeon gameplay BLOWS, I hate this shit so much. Honestly, if I didn't have the save states on the WII U I would've lost my mind this shit SUCKS. All luck, only really fun and playable if you have a ton of really good items, and it's just a slog and boring. The fact that there is a non 0 chance that every room I walk into could be a Monster House and just kill me is one of the worst design decisions I have EVER seen. It's incredibly awful. I understand the love for this game to an extent, but I feel like no one ever stops and actually looks at it as a whole. Look at the whole game. Not just the final scene which carries this game on it's BACK. Music does slap though I must say.
El mejor spin off de la saga y fácilmente top 5 de la misma así en general.
Tiene una historia interesante, con varios giros inesperados y misterios sobre los personajes.
El gameplay es el de un dungeon crawler, así que tiene objetos y demás cosas únicas, como misiones en mazmorra, para hacerlo más rejugable incluso después de pasar la historia, la cual es bastante larga, el postgame es una especie de epílogo/continuación que aclara más cosas de la trama.
Música increíblemente buena, con temas muy pegajosos y jefes bastante retadores si no vas bien preparado, con objetos curativos, de mejora de atributos o de azares en el escenario.
Tiene una historia interesante, con varios giros inesperados y misterios sobre los personajes.
El gameplay es el de un dungeon crawler, así que tiene objetos y demás cosas únicas, como misiones en mazmorra, para hacerlo más rejugable incluso después de pasar la historia, la cual es bastante larga, el postgame es una especie de epílogo/continuación que aclara más cosas de la trama.
Música increíblemente buena, con temas muy pegajosos y jefes bastante retadores si no vas bien preparado, con objetos curativos, de mejora de atributos o de azares en el escenario.
It's got a stellar soundtrack, a deep and engaging story, and beautiful pixel art that is expressive enough to convey so many emotions. The gameplay is the best in the series, due to a combination of good balancing of enemies/items and reasons to replay dungeons. Additionally, the content tacked on from Time/Darkness is significant, adding more fun game mechanics and story content that feels genuine. The pinnacle of Pokémon games and a guaranteed spot on my top 5 list.