Reviews from

in the past


Una buena misión DLC, duración ajustada pero apropiada que relata los acontecimientos de la desaparición de Jill en el pasado. Un buen añadido que metieron en Re5 para rememorar lo añejo.
Muy recomendable

Meh. This game is meant to be played solo with co-op as a huge afterthought I think. The role played by Jill is a lot more important than the role played by Chris hence I think Troy and mine's difference of opinion even though we played together. He didn't realize that he could let me into a room at the beginning of the mansion so there was just a large amount of time with me waiting while he tried to figure out the piano. Overall, it's fine. It's not scary at all and the slow opening doors do not work in co-op at all and are just incredibly annoying. I love how the game makes you feel powerless, but I don't like that with Wesker you just have to wait because there is nothing indicating that's what you have to do, unlike the main game where he says seven minutes.


nice lil trip down memory lane

A GAMEPLAY ESTÁ DE VOLTA.

O COISA RUIM VOLTOU.

RE5 is probably the only resident evil game I haven't written an insufferably long review for and it's because despite it being by far my least favourite I don't have much to say. It's clunky as fuck, somehow managing to feel more slow and janky than RE4 despite coming after and being more action focused, it looks like shit, the story is horrific (only barely saved by wesker and some other campy moments), and it never does anything as creative or fun with the two player system as 6. It also somehow manages to be the most racist game in a series with some serious issues in that department. The strongest part is definitely the first few hours, which are legitimately pretty fun, but after them is a slow painful descent into the worst game design in the entire franchise.
I had heard this was the best part of the game, and I kind of do agree. It gets as close as RE5 will ever get to having good atmosphere, taking a step back for some more puzzle-focused gameplay. I was not expecting the lore to be so good as well (the revelations 2 foreshadowing?). Tragically it's still resident evil 5, so it still barely works and feels like dogshit to control. Despite trying it's best to recapture the gameplay of RE1 at the end of it I mostly felt glad that there was one more piece of RE5 I'll never have to touch again.

Better than the actual game (ain’t really too hard).

Ozwell E. Spencer is such a himbo.

its surprisingly good, its simple, but cool
nice atmosphere and fairly interesting
also the last boss fight is pretty awesome, loved it a lot

A clear love letter to the orignal game. It has a great sense of horror and is funnilly better than the base game for that exact reason.

no good puzzles, no good combat sections, lame ass boss
it SHOULD be cooler!!!!

Somehow better than the OG game

i loved this dlc sm and even with how short it is it has so much plot importance. i thought it was fun and getting the chance to go to the spencer estate and play as jill and chris made me feel so nostalgic for re1 and spencer's mansion.

this dlc is 3 sections, the first being an ok cliffs notes version of the first RE, the second being a dogshit sewer segment that doesn't work at all, and the third being a scripted qte boss fight, we beat it in 40 minutes and most of that time was spent fucking around trying to get the ai to work in the sewer

see now, this was cool. I liked this part of RE5.

make sure to do fixed camera angle mode!

however, having to unlock a DLC you PAY for because of story progression is stupid. very very stupid.

More Resident Evil 5 basically. This was a bit weird gameplay wise as it tried to imitate Resident Evil 1 but it was very good and solid regardless. Quite nice that this flashback from the main game is playable and of course it’s fun with a friend.

Dentre as DLCs de Resident Evil 5, esta é a minha favorita. O único ponto negativo é ter apenas um tipo de inimigo, mas compensa pela batalha final que é épica.

Tem um inimigo novo que só é chato, uma parte totalmente encheção de linguiça que é pra você usar o mesmo método pra matar 4 desses bicho numa sala extremamente claustrofóbica e nada a ver com o objetivo em si da DLC.

Minha parte favorita foi definitivamente quando meu irmão que tava jogando co-op comigo foi na frente e iniciou a batalha contra o Wesker fazendo eu ter que batalhar só com uma faca enquanto ele foi o único que pegou uma arma

pra sempre lembrarei do meu mano chegando apenas com a lapiana pra bater no boss final

Best part of the game hands down, even did another play through with a friend with the easter egg fixed camera angle.

KINO
Joguei no hard e esse jogo sozinho teve mais puzzle e bom level desing que re3 horas.
SLC jogasso

This review contains spoilers

Short DLC, honestly not the funnest to do but I still give it 5 stars for the sake of fun I had playing with my friend.

I enjoyed the references to RE1 (as much as I got irritated with the slow door opening haha), the puzzles were okay and we ultimately got more scared of the enemies than necessary. Fighting Wesker was quite easy too, which was a bit of a bummer. But pretty solid DLC.


A fun little side scenario that returns to classic Resident Evil form. The puzzles and enemies are decent, but the boss fight at the end is just the same one recycled from the base game (where you already fight him twice) and not fun.

A very short DLC that hearkens back to the days of RE1. Ammo and healing items are very scarce, and the atmosphere is sufficiently spooky. The whole setpiece is a callback to the Spencer mansion, with even a nod to the door animations. It's not terribly long, and I would've loved exploring more of the mansion section, but it's still a good bit of DLC.

Oh! And by checking the front-door three times, you can play the DLC in classic Resident Evil mode, with fixed camera angles and tank controls. A definite plus for classic lovers!

The RE1 Remake everyone's been asking for