Reviews from

in the past


shattered crystal but better. you dont have to explore if you dont want to in this one but i found the act of exploring to be more fun than not. the fire/ice gimmick can make for some somewhat challenging platforming on occasion but the game isn't punishing at all and ultimately is more of the same.

A massive improvement over it's predecessor. Lacks a lot in ambition but it succeeds very well in said lacking ambition. A fun and comfortable journey that lacks impact.

the most impact this game will have on me is realizing how good sticks the badger is
it also just kinda ends
overall fine game, if i was forced to play it i wouldnt complain

It's okay, just really average. I'll play this over Shattered Crystal any day, but I can say that for most games

Why did SEGA allowed this to happen?


Better than Shattered Crystal, but not as good as your average Sonic

Fire and ice powers are cool but are barely used

It’s better than rise of lyric atleast

Still better than Sonic Forces wtf

The sequel to Shattered Crystal, this gives Sonic and team fire and ice powers. It’s mainly used for freezing and melting blocks of water, but I think the simplicity helps the game. However, the most significant change in this game is how the collectibles are handled.

In Shattered Crystal, you had to go slow and explore every inch of the map in order to progress. In Fire & Ice, the collectables are still there with sections of the map to find and discover, but the collectables are all entirely optional. Although I think this game goes slightly too far as the rewards for doing so are quite meaningless. On the flip side, it does mean you can blast through all the levels as Sonic, and doing that is quite a lot of fun.

Other than the first few levels, which introduce the different abilities of each character, the character abilities (other than a few Sonic-only racing levels) aren’t actually used in the “main path”, they’re only used for finding collectables. So if you aren’t bothered by them, then your choice of character makes no difference, which can be a good or bad thing.

That said, with the jump, homing attack, grapple and switching between fire and ice powers, there’s a lot of abilities to play around with. The game is at its best when you get to string along these abilities, it feels almost like a rhythm game where you have to quickly press the correct buttons. The game will go from these sections that require precise timing to sections of the game where you don’t have to do anything at all for a bit.

Overall, Sonic Boom Fire & Ice isn’t a bad game, but it’s also not terribly exciting. It’s fine for a quick blast through, ignoring all the collectables.

Definitely smoother than shattered crystal, but I still didn’t really like it.

This review contains spoilers

Video game