Reviews from

in the past


Simply the best game of all time

This review contains spoilers

I can’t believe that it took me 7 years after this game was made to play it. But I finally did and it was a masterpiece. I really only picked this up cause I wanted to play this before TOTK, but instead of only looking forward to that, I fell in love with this game. The start is a bit annoying, but once you get the glider you are ready to have the journey of a life time, there is only one real problem I have with this, and it’s the ending. It’s not bad by any means, if you get all the memories you’ll probably fall in love with the game more, but after the amazing secret cutscene, NOTHING FUCKING HAPPENS! Why even fight Gannon at that point. I can never save Hyrule cause the game makes me think I’m a fucking failure! Anyways yeah this game is amazing. I haven’t finished TOTK yet but if the post game is anything like BOTWs I will be furious, but I doubt they’ll do that, they probably learned their lesson. Besides that 10/10.

My friends in middle school convinced me to buy it and I remember one of them who had the Wii U version asked me to come to his house to beat the final boss for him! I spent many afternoons at my old buddy's house playing Botw and I wish I could experience something like that again

This game is incredible. The only thing I can nitpick on, is the world seems very empty at times. Wish they added more random people walking around and more side quests on the world map.

i think for an open world action adventure game it’s very good, but ultimately i feel theres just not much to do other than gathering items and killing shit and doing the shrines or whatev they’re called


y'know im starting to realize a big part of the reason tears of the kingdom feels so new and vast to me, outside of the fact that it just is, is because I played a lot of this game on my Wii U gamepad and I always forget that fact until it's brought up to me.

It was really comfy though, didn't make me love the game any less. What a masterpiece.

Also wasn't going to mention it but weapon degradation is something I actively enjoy because it endorses not relying on strong weapons to overcome every obstacle and keeps you from overpowering the entire game by playing out of "order".

Only thing I really wish is that the shield surfing didn't degrade shields as quickly. There are mods for that but it'd be nice if vanilla accounted for this somehow.

This is what I imagined Pokemon was like as a kid

This is better than TOTK but only because it's simpler. TOTK does a lot well, but BOTW had the building blocks and felt unique in it's presentation and writing.

TOTK hit me harder emotionally, but BOTW was the better experience. One day I'll do all shrines.

yes, she raised me. i loved every second of all the painstaking exploration i did in this game.

One of the freshest experiences I had when I got my Switch on release.

One of the best switch games I’ve played. Graphics were great for the switch, fights were cool. Overall highly recommend.

Masterpiece of the open world genre.

This game really stumps me, even after 110 hours. I never found myself having that much fun. Honestly, most of this game felt like busy work. I guess, you could argue, that I should not have spent 110 hours playing the game. This is a somewhat valid argument, but I never actually ran out of legitimate content. I played the game like you were meant to, doing the same things everyone else has done. It just does not do it for me.

The combat in this game is... bad? I don't want to be the "oh, there is durability, oh!" sort of guy but my god, the durability. I guess the idea is that weapons should break fast so that it forces the player to use every unique weapon at their disposal. Hypothetically, great idea. The problem is that this game has like, 5 unique weapon types. The only other differences are found in aesthetics honestly. The combat itself is workable, overall not the greatest. But with the durability system placed on top, ouchie.

This also is sort of a main theme to the game. The biggest combat problem is the lack of variety. The same can be said for the entire game. You do the same things over and over, getting the same objects over and over. It just is not a satisfying loop. The world is open, sure, but it is so incredibly barren. When I hear people say, "oh, there is something around every corner!" I ask myself, "did we play the same game?" Like, sure, there are the korok puzzles everywhere and a couple of them are alright. however, most of them are lifting a rock or stepping in a certain place 4 feet away. It is not fulfilling stuff. The game ends up feeling incredibly empty.

What gets this game 2 of the 4 stars I am giving it is the polish and the charm. Never, ever, in over a hundred hours, did I experience a significantly noticeable glitch. The world is incredibly empty, but it is extremely polished. It is polished with attention and aesthetics. This game deserves a reward for being so visually stunning as an early switch title. It is, to me, insane what was managed considering the hardware. The environments in this game, though still very empty, are beautiful. The music, though a fairly low entry in the Zelda OST history, is so atmospheric and just stylistically perfect. It also cannot go without being said that this game definitely still has the Zelda whimsy working for it.

So Breath of the Wild, put quite simply, is a game that often made me feel very alone and maybe a little bored. However, at least my eyes and ears were stimulated most of the time.

Also we got twink Link.

Final thought, I have a lot more to say about this game so please do not kill me with facts and logic in your mind because I am sure I have thought about whatever it is you are about to kill me with. I just really do not want to write an essay about a game that really did little to inspire me. Maybe one day....

"I am he." - Link.

Hot damn man. Nintendo's breakout title entering the Switch era kicks things into high gear. Breath of the Wild is so vast and varied, its so easy to get lost in the environment as you explore the lands of Hyrule in your quest to put Ganon down again. There's a lot to do in this game, its easy to get distracted from the main quest. Sure I could be taking on a Divine Beast right now, but that forest in the distance has to be hiding a Korok somewhere. While the lack of actual dungeons is my only hangup, the ability to make your own approach to the finale is a greatly appreciated touch, hell you can just go straight to Ganon if you just don't wanna even. I can see why this game earned the GOTY in 2017 and it helped revitalize my love for the Zelda series!

I put so many hours into this beautiful game but then dropped it because I just didn't have the time to continue it.
It's an absolutely amazing game, with a beautiful, lively, open world and amazing art style. I wanna get back into it one day, but I don't know when I'll have the free time to play that and only that.
It's definitely a game worthy of your time.

Tout transpire la volonté de bien faire : DA, OST, gameplay, plot, quelques approximations rendent cependant cette réappropriation de l'Open world simplement incontournable et pourtant si singulière.

To this day, I keep hearing about things that I didn't find while playing. Kinda crazy

165 horas que jamais vou esquecer. te amo zelda, te amo

i spent the entire last year of high school playing this and I don’t regret it

Translating the Zelda franchise to open world is no easy task, and yet they hit it with a home run on the first try. If the dungeons were better, this would be a 5.

great open world. ok story. i hate the introduction of voice acting into the series though

BANGS ON CHEST GRAHHHHHH YEYAYYYYYYY

Breath of the Wild is pretty cool for inventing grass, but I will never forgive it for spawning dozens of soulless open world clones (I HATE SONIC FRONTIERS)

GooeyScale: 10/10

...fuck the korok seed hunting...would play again!


what if you made zelda but it was mid

Really got me into open world games. Only problem I had though was the durability system. Everything else was fun

I've never been a huge LoZ fan but I really did like BotW. Pinnacle of open world explanation. The very topography itself is the questline. What makes BotW great, is also its only drawback. At times it was hard to make myself push through to the next thing or too often I actually found myself frustrated by how much I wanted to explore instead of doing the questlines. I'd get angry at being sidetracked for two hours catching Koroks instead of doing the quests

BEST GAME OF ALL FUCKING TIME. A MASTERPIECE!!!!!!