Reviews from

in the past


I liked this one feeling more compacted in comparison to Link to the Past still had lots of depth to it and the story it had from the few lines and little cutscene is cute and compelling. I liked how this one has Mario and to an extent Kirby's enemies and had similar functionality in the gameplay like jumping on Goombas to get hearts like hey that's pretty neat also new power-ups and items were cool the roc feather was great, my boy Link got hops now. In conclusion, the Ballad of the Wing Fish song is goated.

This is the best gameboy Zelda game. Nintendo needs to let Zelda be wacky

I like the music, but never wanted to play it.

Para ser un juego de Gameboy se la sacaron de una forma ancestral

El final me dejo tostado


This review contains spoilers

Koholint Island is basically just one big lucid dream.

Não tenho como opinar direito pois a idade que eu joguei prejudicava o jogador, mas tenho boas lembranças desse jogo.

Should have called it "Link's siesta"

I liked what I played I got like 2 dungeons in but dropped it for like half a year and when I tried to get back into it I just got lost. I'll pick it up again soon just when I feel like it

Hated it the first time around, loved it after replaying. I wish I took my time with it during the initial playthrough because knowing how it ends will going through it the second tim cheapened the experience a bit.

I'm not crying you're crying

I was finally awake playing this

Incredible how a game without colors is so immersive. The island setting is lovely, the dungeons are short and sweet, the characters are memorable, the music is good and the difficulty is fair and balanced. Things get a bit out of hands with the trading quest without a guide, but that's okay.

The Legend of Zelda: Link's Awakening is a quirky and surprisingly poignant adventure that stands among the best handheld games of its era. Stranded on the mysterious Koholint Island, Link explores charming environments, faces off against bizarre enemies, and tackles brain-bending dungeons in his quest to wake the Wind Fish. Despite its compact size, Link's Awakening weaves a captivating story and packs plenty of classic Zelda puzzle-solving and exploration, making it a captivating experience that still shines brightly.

LOVE THIS GAME was always one of my faves on the GBC

The first Zelda game I played, an incredible achievement and still rarely matched in top-down Zelda. Gets a little too challenging in the last few dungeons (at least for kid me), but the dungeon variety was top notch and the overworld was great to explore. The ending always gets me too. The Switch remake was a lovely graphical update to an already great game.

The best 2D zelda game to exist

Just didn't get it as a kid. Maybe I'll come back

I understand why some don't like it, it's kind of difficult to see the appeal in. I guess a lot of retro is that way. Really awesome in terms of history, crazy that it fit on the gameboy.

It all just felt the same, I think I stopped after the 4th or 5th dungeon

Extremely ambitious in terms of size, storytelling and aesthetics. It is indeed a significant achievement in software development and game design that something like that even existed on the Game Boy so early in its lifespan. The black and white graphics are absolutely gorgeous--they fit the "dream" aesthetic wonderfully and leave a lot to be imagined by the player. Dungeons get extremely complex and labyrinthine near the end of the game, and the final boss fight is one of the coolest and most difficult I've ever experienced in retro gaming. Really well encapsulates the quintessential "frustrating and confusing, but satisfying and engaging"

Some of its structure frustrated me a bit; the overworld is filled with random cul-de-sacs and can be extremely frustrating to navigate even w/ the map and warps. Imagine Dark World in ALTTP but twice as difficult to navigate. At times this made me disconnect from the game and brought me significant frustration as there is so much backtracking and getting lost. Some puzzles in the dungeons are pretty dumb too, i.e. there is some Zelda 1-esque "go bomb this random wall that has no cracks" bullshit in some dungeons, which is unforgiveable in my mind for a game released after ALTTP.

Yet, Link's Awakening is indeed a statement in story telling for Zelda, it's difficult, and it's one of the most beautiful Game Boy games I've seen. It's a great game in many regards, and I definitlely want to try playing the remaster in the future.

Really good Game Boy game!
Good franchise installment, with interesting story.


This game has one of my favorite stories in the entire series and the game play is pretty good too.

Um bom jogo pro console e pra época, muitos segredos e itens, dungeons legais e cutscenes em pixel art muito atrativas além disso, caso se sinta preso em algo não sinta receio de pesquisar, algumas coisas necessitariam de um detonado de época pra se descobrir, vai tomar boas horas do seu tempo, recomendo!

idk why this one went so hard actually

One of the best Zelda games around. It's an incredible feat that they made such a large, fully fledged Zelda title fit on the Game Boy in the 90s. This is the title that I bought a Game Boy for.