Reviews from

in the past


One of my worst experiences playing a video game. I'm already trash at FPS, but I gave it a try, got lost in a dark, confusing landscape I could barely navigate & shut the game off having attempted it for maybe 20-30 minutes. Maybe I was just that bad at making my way around, but either way, I won't be trying this again any time soon.

Surprisingly good zombie game. Combat is all right but it can get very scary sometimes. Obviously it worked better on the wiiu but this port gets the job done.

I think Zombi has some really good ideas as it is essentially soulslike zombie game with survival and kind of roguelite vibes mixed to it, but mixed with some frustrating mechanics and clunky controls it is sometimes rather frustrating experience. the overall vibe of the game was perfect and I liked/hated the stressful survival adventure (I feel like I have to play something casual afterwards) in different environments in London. I think it's definitely worth of a playthrough, but don't expect any mindblowing experiences from the game.

also it was kind of awkward to listen to God Save the Queen playing at the credits. yikes


ZombiU was good because of how it used the gamepad. Without that, it's just a boring survival horror game.

Top 50 Favorites: #16

Games I Like That Everybody Else Dislikes

Phenomenal zombie crusher with some of the most unique gimmicks I've ever seen in a horror game. Clearly a product not afraid to take risks, and it's all the more nuanced because of it - its atypical quirks which, at the time, were read as blemishes now seem like highly original and bold moves. This includes but is certainly not limited to its terrific use of setting, moving keenly from the grimy slums of post-apocalyptic England all the way up through Buckingham Palace and beyond (each level as excellently designed as the last). It's got great scares, devilishly fun combat, tons of definable setpieces, and - a must for any good horror game - backtracking that actually seems tense, strategic, and enjoyable. Can't sing the praises of this criminally under-respected curio enough. It's wonderful - plain and simple.

Didn't really click. Tutorials were obnoxious, controls were a pain, and the graphics were just ugly as hell.

I wanted to like this more. However, the game is far too broken, with progression-blocking bugs preventing me from beating the game. The game is also far too short, with too few areas, and some hubs are only used once for a major objective or two and never used again. The devs also needed to decide if they wanted special infected or not, since there are so few of them, and two were only seen once and then never again. The quests needed more meat on their bones as well, as well as the story. I wanted to know more about the Prepper, Sondra, et al. Nothing is really ever explained in this game. The Prepper, Knight, and Sondra do a lot of talking, but it's mostly "move to this location and do 'X'" lines.

I will say that the oppressive atmosphere and feel of the game is very good, and kept me playing until I literally couldn't progress any further. I wasn't expecting an award-winning story, but the mood was good, despite the game's bugs never have been fixed since it released in 2015.

História bem buxa, mecânicas de jogo mal pensadas e implementadas, o fator nostalgia de ver gameplays dele no WiiU ajudou um pouco na minha experiência ao jogar.

Muito muito muito bom mesmo, recomendo muito.

This isn't a bad game, in my opinion, just kind of average. I've played a lot of zombie games and most of them felt better to play than this one, but I was engaged and compelled from start to finish. Plus, I was just happy it was freed from the Wii U.

The games not amazing or anything but as a budget style zombie game its fine and does the job. Almost feels like zombie dark souls but fairer. theres some weirdness with stripping out the wii u gamepad elements into a traditional experience but it does its job well enough.

An extremely fun premise that is hindered by dull and ugly visuals. I may pick this one up again someday and try to smash out the hardest difficulty.

Um jogo de WiiU
Joguei 3 vezes pela platina
Chato, repetitivo, mas o background é daora devo admitir

A ver esto es complicado el juego tiene ideas muy buenas y entretenidas pero tiene luego un cumulo de cosas que joder

One of the most atmospheric zombie games. Fantastic sound design and gritty environments. Especially when players encounter the Tower of London and Baconfield Nursery. When you get the Prepper Pad, the device even scans vermin such as Rats and Crows, causing the player to believe there are zombies on the map when they may not be there. There are a lot of jumpscares added to the game, with zombies literally appearing through the woodwork and small cutscenes where the player will be jumped unexpectantly literally out of nowhere.

Unfortunately while the game has great atmosphere, it is plagued with many glitches, some game breaking.

Bad gameplay choices, such as animal meat having a 50/50 chance of healing or damage. Unable to use weapons when crossing waist high water. Or complete change of gameplay design especially later with the Arena level. Enemies are also very annoying. One will summon a horde, one is heavily armored, two are instant kills, one is projectile based.
If the player is killed they respawn as another survivor, but they will lose all their items they had previously obtained. The player will need to backtrack to their original location and retrieve it. Whether the player succumbed to a death or zombified. However if the player dies on their long trek back to their belongings, they will lose everything for good.
There's also No hud or audio options, and sluggish item management and reload animations.

If you can get this game cheap, try it for yourself. But remember this game is meant to be played with survival in mind, not run and gun action shooter like Left 4 Dead or Dying Light.