Reviews from

in the past


Esse jogo foi um dos mais bonitos que já joguei, o gráfico dele é absurdo, e em geral eu gostei bastante, mas poderia ser BEM MELHOR na minha opinião.

Eu gosto demais da mitologia nórdica, então o tema do jogo foi brabo.

Mas infelizmente achei muito repetitivo e cansativo, no final eu já tava quase dropando kkkkkk mas que bom que consegui terminar.

Jogaço! A trama principal e varias das sidequests são bem legaizinhas. As florestas nordicas e quase todo território da Inglaterra ficaram lindas de se ver. Gráficos 10/10. Só peca no mesmo que todo jogo de mundo aberto peca, que é o excesso de coisas para se fazer no mapa caso queira zerar 100% o game. Mas se tu conseguir ignorar essa vontade de limpar o mapa e fazer só o necessário, o jogo se torna bem interessante.

Started this a few years ago. Played here and there. Not worth finishing at all.

This game suffered from something very common these last 5 years or so for gaming which is attachment to an IP. While Odyssey still felt like it could just barely be an AC game, Valhalla feels 100% like it was supposed to be a new IP but Ubisoft didn't trust it to sell. Which sucks because, albeit way too long, it's not a bad game. Its just not a good Assassin's creed.


I tried AC again, hoping that something would "click" this time, but no... nothing clicked at all, it actually pushed me away... I'm trying to stay away from Ubisoft games...

Currently feeling very angry at how this game ends. Genuinely feel like I've wasted 80 hours of my life to reach a non-conclusion.

Once I completed the final region of the game, I got a little pop-up that says "You've now completed every region, but you have plenty more to do..." and it lists a long list of side shit I've not done. Apparently once I do this, I'll unlock The Last Chapter - the game's actual ending. What the fuck is this game design? I've given it 80+ hours and completed all major tasks, I don't want to spend another 50 hours hunting down every Order member, completing every nonsensical magic trip, and I certainly don't want to spend any more time in freaking Asgard.

Treat your audience's time with respect. I'm done with this, I'll just watch The Last Chapter on YouTube.

Solid fun for the first 25ish hours but quickly after becomes repetitive and boring.

Ambientado na era viking, Eivor deixa a Noruega e deve liderar uma tribo para invadir e conquistar o oeste da Inglaterra.

Apesar de extenso, Valhalla conta com uma excelente trilha sonora, boa história, ótimo combte e ambientação.

Visuals are good (Fem Eivor ;) ) Got super repetitive and boring really quick.

Assassin's Creed Odyssey was at least fun, this one uff awful.

Dag is the worst character I've ever had the displeasure of witnessing in a videogame ever.

jesus fucking christ this game gives me ptsd looking back

Ubi promised a shorter game and and got this crap instead!!

diğerlerinden daha iyi tema ama yine leş

It's ok boys, I've used a troll magic to put a curse on the bastard responsible for those stone stacking bullshit. You can sleep safe now knowing he will spend 1/4 of his remaining lifetime suffering from explosive diarrhea.

Speaking of shit, I want to congratulate ubisoft for making first game in my life, where I willingly changed my character from female to male right after the first hour. It's unbelievable how atrocious the writing is. You know kids, no matter what anyone tells you, female and male brain chemicals are different. You can't think and act like a man in a woman's body. Yes, absurdly strong, stupid and straightforward women exist in media, but their presence falls apart aside comedic roles. You absolutely cannot make such a character and expect audience to feel like it's a real human bean.

Regarding setting, how come every single one of those unwashed pagan vikings can read and look like they came right out of spa salon (except for women of course because we cannot make them sexy, twitter degenerates are constantly watching us)? How come if I kill civilians on a raid with a cleave of my huge axe I get desynchronized? What the actual fuck? What in history lessons told you that vikings were merciful or educated?

Ok, let's relax a bit. You know, first couple of hours, around the end of first england region are actually fun. The side quests provide little silly stories like couple fucking in the middle of a fire and everything feels like a decent game. But then it turns into goddamn stone stacking, mushroom eating, view angle finding, quest fetching suffering that hid underneath first hours and you desperately start searching for something to garrote yourself with. It reminds me a lot of those shareware games of old, where developers put all their ideas into first couple levels which were free and then made a filler bullshit designed to scam you out of your money. If only this game was around a hundred or so hours shorted, I would sing it praises. I want shorter games with worse graphics. Fuck your infinite hour grindfests with hollywood faces. But we get what we got.

Relaxed? Great, let's continue. I challenge you to find one working mechanic in this game. Stealth? Does not work, enemies either see you from another region or can't notice that you killed their buddy they were just chatting with. Combat? You either oneshot everything in your wake or slash a fucking regenerating sponge with a wet noodle providing neither the crunchy impact nor enjoyment. Parkour? Ha ha, your parkour only works for mountains, if you see anything more advanced, like a window, prepare to cry while watching Eivor do everything in his power to jump across or around it but not even thinking about coming through. It makes me extremely sad seeing this after almost perfect parkour iteration we saw in unity and syndicate. Even fucking fishing is one of the most horrible implementations I've ever had displeasure of experiencing. But you can say "Oh, but Hawl, you magnificent stud, the stealth is an actual stat, you need to level it up for it to work" to which I will answer fuck you, go level up your adaptivity in dark souls 2. Nothing in this game is working properly. Even bloody in-game store loads half the time.

Ok, plot. Uhm, was there even a cohesive story? You come to england with your brother, who gets captured in the beginning, who you rescue fifty hours later and then he just sits on his bed for another fifty hours doing nothing before saying "Aight, time to go into ending area". What the fuck? The story is so thinly spread it reminds me of my poor times when I had to spread my butter on a piece of bread so thin you couldn't even see it. Tasted good though. The only thing I remember after finishing this slog is hating every second of plot except retarded out-of-the-ass love story arc in one of the regions. We did nothing, we got nothing. I hate Sigurd, I hate Dag, I hate almost every one. I especially hate Layla Hassan who can't shut up for a second and is named after first assassin because obviously the audience is so retarded they couldn't get who she is.

How come after three games the only good one is the one with the worst setting imaginable? How come drab yellow desert with square minecraft dirthouses plays and feels a hundred times better than anything coming after it?

I feel like I have to say at least one good thing about this abomination. I'm feeling generous today, so I'll give you three. Firstly, the rap battles were shallow but fun. Secondly, the first cursed totems you see are designed beautifully unsettling, I want to give a thumb up for a dude responsible for those little locations and would like to see something like that in hexe, which I'm obviously going to play because I have room temperature iq and learn nothing from my suffering. And thirdly, this game has one of the mostest bestest chunkiest fluffiest pettablest cats in gaming history.

combat is fun but easy, world is pretty but empty, story is ass and too long.

This game is just fucking sad. You can clearly tell that there are some people in the studio that care about what Assasin's Creed is, but then you have Ubisoft making them to make the game as filled with stupid things as possible to make it long and big. For every good thing they do in this game, they do a couple or triple of problems to make it look worse.

The main storyline with Eivor and his/her brother is great and it resembles what Assasin's Creed used to be. The problem is all the other filler that they needed to add for some reason to basically make the game a convoluted mess.

Music is fantastic in this game, period.

Map design is terrible and generic as always. Asgard is the prime example of that, and whoever did the map design for the realm deserves not to be allowed to design a map ever again. Maps are supposed to be something that you would want to go through because they are interesting, but in this case, they look to be done bad on purpose so you just fast travel, like wtf?

Somehow they made the combat worse than in Odyssey which was at least interesting. The only good thing is that now you have an option to assassinate targets on one hit like it should. The problem is that the detection system is the worse in the whole franchise so you will get detected every time randomly, but it does not matter since AC is not about being stealthy anymore so you can just hurr durr viking your way out.

I want to highlight that the Paris DLC is fine because it goes back to the black box assassinations from Unity, the problem being is that it retains the exact same structure as the main game which is always the same: Go to town, talk to someone who will be/is the owner of the land, do something to solve their problems, it does not matter because it will not add anything to the story or you will not revisit this character in a meaningful way. In addition to that, the side content is better and more creative which is good compared to Odyssey, but then it goes two steps back because there are no side mission stories which were the highlight of the previous game.

Finally, to put a nail in their own coffin, Ubisoft just decided to make the Season Pass a joke by adding a second one in which you can tell that both developers and players wanted just to end this missery of a game. The character seems to be as bored as whoever does all DLCs which is probably a reflection of the devs.

After this game, I am just tired of this franchise. I have played all the games and Mirage is probably the last resort for me. If this game is another lie by this studio, I will probably not play AC in a long time and for sure, not at full price.

Sinceramente, 200h de jogo e tudo o que eu tenho pra dizer é

SKAL!


The only AC game I have not finished, and I am struggling to finish it. I will someday, hopefully the DLCs are better.

cons: way too bloated to ever be a cohesive experience. crashes a lot on PC which is unacceptable for a modern AAA game. as with any ubisoft title it has a lot of unnecessary mtx, but it's all ugly compared to base game items anyway.

pros: everything else. I enjoyed sinking 100 hours into this. Eivor and Sigurd's relationship felt very genuine, and the parallels between them and Alexios and Kassandra were interesting. the mythological chapters were definitely the highlight of the game, but also had one of the worst bosses i've ever fought, which unfortunately hampered my enjoyment a bit. who thought it was a good idea to give a boss that already has twice as much health as any other a repeating 30s invulnerability phase where it can bug out at any moment and force you to restart the fight? the fact that I persevered instead of uninstalling right there is testament to the game's charm I suppose.