Reviews from

in the past


they want to cater to everyone while not going to any direction

I've been looking at Valhalla for years ever since its release, but I had no rush to play it, especially as it was not available on Steam.
After playing Odyssey I knew what to expect: a decent story in a very large open-world game with multiple activities and things to do during which I could wind down and feel satisfied from clearing everything from a section of the map.

Coming from Odyssey, my expectations were similar, but Viking. In Valhalla, instead of traditional fetch-y side missions, there are Mysteries. They can vary from a short mission to a platforming challenge, a minigame, a puzzle, a boss, raids, etc. The World Events were the most interesting to me, as they will have an NPC asking for something, and it will often be in the immediate vicinity with no spoon-fed indicators on how to complete it.
Not everything about the map exploration is great, though. Some objectives offer little reward for the amount of work required, and the only real reward was the point of interest completed.
Gone are the times of using the bird as an exploration companion. The "Odin Sight" scan does everything from indicating where the loot is to where enemies are, including the ones behind walls highlighted in a red shader that makes them blurry. There's no use for the bird except to look around and place markers, but that too can be rendered useless by a microtransaction.

The loot of the game is reduced to a souls-esque style. Most of the loot is upgrade materials, while armors and weapons are more scarce but unique, and increase in rarity when upgraded.
There's unique equipment that requires keys, like in old ACs, but the game shows you where to get the key, not where to use them.
Sadly, the loot in the game is less than in the store. There's very little equipment to begin with and to have so much behind a paywall in a single player...
I 100% the title and never found a hood without a cloak, but there are more than 5 available in the store.
Thankfully, as usual, the community is on top of all these tactics.

The combat favors aggressiveness because attacking recovers stamina accompanied by many classes of weapons with different movesets that can be also combined thanks to dual wielding. Assassinations can finally ignore level, although it's an option that has to be toggled on.
The game has two types of abilities. "Abilities" are loot in the map and are active, like throwing axes, while "Skills" are passive, like parrying damages the enemy or auto-looting - side note: some key items are bugged if auto looted. Leveling up always requires the same experience and, the "Skill Points" obtained are used on the Skills. Often on marginal improvements like +2 defense until working towards the Skills' main Skills. Using the skill points will increase your overall level. There are 38 main Skills, with max level capped at 537. It's a level sink. There's even an option to auto-assign them. After max level, which can't be achieved in a normal full playthrough without boosters or grind, "Mastery Points" are introduced, which are used for more small generic improvements that don't even have numbers next to them.

The story and setting of the game are really good. Although the game looks graphically stunning, the tessellation is weak making the ground move up and down like waves in an ocean. The game is played as Evior, a norse vikingr, and his mission to conquer alliances with nearby regions of England in the name of his brother Sigurd, who is the jarl of the clan.
Because of the way the story is narrated, and because each region has its own story, it makes the whole thing feel disconnected. I liked it, but it's presented in a way where you do everything, Sigurd is kind of an absent ass but everyone is loyal to him. Compared to Odyssey, choosing the sex of the character is just flavor. Only Evior female is canon, and the game does everything it can to point that.

The three times during the story killing members of the Order of the Ancients is the objective, they'll just tell you who to kill and where.
This series has moved from needing to escape, putting posters with your face, and guards being able to climb buildings to braindead goons that lose you 10cm in front of their face inside a bush.
The mount can be improved, but instead of a mechanic like in RDR2 where riding levels up your mount, it's just a purchase.

One of the Order's members is on a map where the Kanien’kehá:ka speak their native language. While I love the inclusivity, the Animus was said would auto-translate everything in the past, yet the dialogues are not subtitled. It only makes all dialogue impossible to understand and gets the opposite result. From inclusivity to exclusivity, of literally everyone else.

In the game, there are visions where you play as Odin. The Asgard Saga, and in the DLCs Dawn of Ragnarok and The Forgotten Saga.
Asgard's storyline is nice, and it was base game content. My only gripe was just the amount of treasures on the maps that are only shards needed for Altar offerings.
Dawn of Ragnarok is the best expansion in the game. Good story and it has the best map to explore and lots of new additions. Sad you don't get to bring them out of the expansion!

The Forgotten Saga is a roguelike mode with a separate set of skills and equipment only available there. It requires a lot of attempts, obviously, but offers an interesting challenge.
River Raids is all centered around raids, it adds more mechanics to raiding, but suffers from being just raids in 6 river maps, with unique loot obtained randomly from some chests. The mode doesn't allow saving and will delete all your progress on death. The limits to cargo space at the start make it even more repetitive as it forces short sessions.
Mastery Challenges are small missions that need to be completed under specific requirements. The game only asks bronze medals to go forward, but when going for golds I had some tries fail because of bugs. In all three modes I had fun, but, now there aren't months in between the waves of live service content and because these modes act as a time sink, they were all just a bit too long.

Tombs of the Fallen is a hidden piece of content, without an indicator on the map nor mention in the game. I learned about it as a mistake and I would have hated to miss it because it was the best part of the game! Remember those old exploration challenges of AC2 to get the keys for Altaïr's armor? That! It was great!

Last but not least, the two story DLCs with Evior.

Wrath of the Druids was the worst of the two, especially when as a filler during the story it forces you to do random side missions. The DLC is barely about druids, it's just a faction of enemies. The DLC is about a King, and a druid is a boss for story reasons, but the multiple storylines lead nowhere and don't have enough time to be impactful.
It adds a farming mechanic for new materials, which are used to unlock items at a merchant.
The LOD suffers from how flat the map is, even at Ultra because of how far you can see and there's grass floating off every rock and edge. It felt unfinished and there is very little to do.

Siege of Paris was a lot better story-wise and there are new filler missions that unlock new equipment, but also needs a lot more work, which makes sense since the DLC is extremely short.
For a game that in 2007 removed a crossbow because not historically accurate, giving me the option to kill someone that will live in real history makes no sense. I would rather drop the fake, inaccurate, boring RPG choices that often add nothing and instead make good, accurate, linear stories like in the past.

I enjoyed my time on the game and I looked forward to coming home from work, clearing a map while listening to some podcasts, and winding down. It was better than I expected, and I'll have my eyes on Mirage next!
7.6

Joguei 60 horas dessa merda e não nem recebi um final pra história decente, vai tomar no cu esse jogo e vai tomar no cu o rei se Sussex

Dropped this game like 40/60H in

Honestly after assassins creed unity pretend assassins creed doesn’t exist till mirage

Well, since there's an option as 'watched' I wanna say; this is a game version of 'Vikings' tv show except that the betrayer in that one is the lead character on this one - good for him in that matter. so if some people were imagining that they would have play it as a game Ubisoft gave it to them. :)
also Ragnar and his sons were much more better looking in the show.

I still don't think I would buy it and never regretted that I didn't but I would have liked to take photos of Basim.


This is one of my hottest video game takes I guess since everyone seems to not like this game, but it's actually my favourite Assassin's Creed game and if it wasn't for the rubbish future sci-fi nonsense towards the end I'd rate it even higher.

Assassin's Creed Valhalla is a massive game, like seriously, it'll take you forever to beat. Exploring Viking-age England is super cool, the raids are awesome, and there's a ton of side stuff to keep you busy. But, the story drags on a bit, the combat feels clunky at times, and honestly, there are still bugs even after all the updates. Still, for that gritty Viking experience and some classic AC stealth action, it's worth checking out.

Konuşursam çok ağır konuşurum.

I didn't play much, but I didn't like it, maybe one day I'll play again

currently playing but it’s alright so far

Soulless generic open world with a painfully monotonous and ininteresting story. Nothing too surprising from Ubisoft i guess

Juego Ubisoft por excelencia. Bugs, misiones repetitivas a mas no poder, mapas de iconitos. Está bien si quieres vaciar completamente la cabeza, pero ya está. Una gran pena, la verdad, hay alguna micromision por ahí desperdigada que tiene su aquel, pero da igual lo buena que esté la sopa, si la diluyes en 300 toneladas cúbicas de agua, pierde todo su sabor.

Please tell me, what did people enjoy about this game ?? I've only played 5 hours of this monstrosity and I don't think I can endure it anymore than that, it has a really slow and boring start, the characters are so bland that I forgot most of them aside from Eivor. Eivor moves so fucking slow that I almost fell asleep trying to play this thing, the skill tree is overly complicated with pointless and meaningless upgrades, and the parkour of this game is even more simplistic and sluggish, how !? If I can give this game 0 stars, I would happily give it 0 stars, it's bad as a standalone game, and it's probably the most horrible Assassin's Creed game ever.

This review contains spoilers

Kratos is justified in game ending Odin if that's what he does to my boy Sigurd.

Contexto importante: Eu finalizei a história principal do Valhalla (incluindo o final verdadeiro) e as duas primeiras expansões (Ira dos Druídas e O Cerco de Paris), e apesar de ainda faltar uma (Dawn of Ragnarok), decidi deixar ela pra daqui a uns meses justamente pra preservar uma opinião positiva do jogo. Gostei bastante dele, mas não dá pra negar que ele é gigantesco, e depois de quase 170 horas, tô pronto pra dar uma opinião definitiva e ir jogar outras coisas (por enquanto).

É impossível falar o que eu achei desse jogo sem antes mencionar as minhas expectativas, porque eu sinto que Assassin's Creed Valhalla foi um dos jogos mais controversos da Ubisoft nos últimos anos. Se por um lado ele é o jogo mais vendido da Ubisoft até o momento (foi o primeiro deles a passar de 1 bilhão em vendas), por outro é raro ver uma opinião positiva do mesmo, tanto dos jogadores quanto da crítica.

E sinceramente? Eu gostei bem mais do que eu achei que iria. Na real virou meu favorito dentre os 3 RPGs da série. Pra mim cada um foi uma evolução direta do anterior, e Valhalla é o melhor exemplo disso. O combate é bem mais variado e divertido que o do Odyssey, a exploração é mais dinâmica (e menos lotada de informação no mapa), e os personagens me cativaram ainda mais.

A única crítica que eu entendo e acho válida sobre esse jogo é a duração, e realmente AC:V podia ser algumas (muitas) horas mais curto, mas como eu sabia disso antecipadamente, eu joguei o jogo no meu tempo e sem apressar nada. Demorei mais de 3 meses pra zerar, mas por causa disso eu tive uma experiência muito mais prazerosa que a maioria das pessoas. Só pontuei a duração pra deixar claro que eu tô ciente dela, mas nunca me incomodou a ponto de querer largar o jogo.

E além disso, o fato do jogo ser dividido em arcos (ou "sagas") acabou resultando numa estrutura de gameplay bem divertida porque eu dividia meu tempo entre concluir um arco (que geralmente dura uma ou duas horas) e explorar o mapa atrás de side-quests/colecionáveis/recursos.

Enfim, tô indo contra a maré nessa aqui, mas eu gostei demais do AC Valhalla. O Eivor se tornou um dos meus protagonistas favoritos da franquia (muito disso graças a atuação perfeita do Magnus Bruun), os cenários do jogo são lindos demais, a trilha sonora é memorável e, como sempre, a Ubisoft entrega uma fidelidade histórica bacana que me fez querer aprender mais sobre esse período histórico e a cultura dos povos normandos (com algumas exceções estéticas que dá pra perdoar pela cultura pop).

E ah, pra mim a nota perfeita pra esse jogo seria um "8.5/10", mas como o sistema de 5 estrelas não permite essa nota específica, arredondei pra 4 estrelas e meia porque tô me sentindo otimista.

Skål!

My god, what a waste of time. This game is the epitome of boredom. The beginning alone is already a pain in the ass. First you have to walk forever through the snow, then travel for ages by boat and then walk for ages on land just to complete the first few quests. Every MMO has a more compelling introduction! The map in this game is so huge and yet empty. The fact that there is a function to automatically follow a path by boat or horse speaks for itself. They might as well have included a fast forward function for the whole game. Coupled with the constant forced walking, the unskippable cutscenes, the eternally long (meaningless) dialogues and the useless loot scattered everywhere, this is probably the most boring game I've played in a long time. Fortunately, the game was included in the Game Pass, otherwise I would have regretted the purchase.

I really like the norse mythology setting, but this game is so incredibly bloated. While it's fun to play, after 30 hours you've seen most of it gameplay wise, but there's still at least 90 more hours to go through. Overall I enjoyed myself with it though, but there are definetly better picks in the franchise

Graphics is good Gameplay Amazing but story is so bad nothing interesting

quando voce se propoe a fazer um jogo de 80 horas, o minimo que vc tem que fazer é optimizar ele pra que nao fique dropando fps e crashando

Este jogo é porco, foi feito de uma maneira porca, é extremamente entediante, cada minuto passado nesse jogo é como se fosse um dildo rodeado por arame farpado sendo enfiado repetidas vezes no seu rabo.

I think I was fatigued from the lot of hours I've put into Odyssey, but this game just felt like a chore, too many things to do that feels just like wasting time traveling from point A to B. I might get it back in the future to try to at least complete the main quest, but have no interest right now.


Decent combat that is carried by jaw-dropping visuals and landscapes. Boring game full of bloat. Typical Ubisoft title.

I for one really love these RPG AC's with their big worlds and secrets in every nook and cranny, and as a lover of all things ancient history and mythology, these are right up my alley, albeit...not without their faults. I'm an Ásatruar myself so I kept my critical Odin's eye wide open but am not gonna fault them on being original. My main problem with Valhalla is all in the physics, the awkard movement of Eivor while running or fighting and the cramped yet huge map. What I mean by that is that the towns etc. don't feel...natural and the landscape, especially in England, doesn't quite feel like England in the slightest. It often feels more like Floridian swamps instead of the beautiful dense forests the UK has. But that's all just a personal nitpick ofcourse. What I do appreciate very much is the fact the game, for this size, ran ever so smoothly on both my PS4 Pro and PS5. no glitches or bugs encountered during a double 150 hours run (yeah, I platinumed it twice). What made the game an absolute beast was it's fantastic soundtrack!
The missions themselves felt a bit repetitive at times, so much so I'd wander for hours to avoid them and tackle the little side missions or simply go fishing (all for that trophy might I add, not simply for fun). Now, I have yet to play "Origins" (shame on me) so I can only compare with "Odyssey"...and to my surprise, "Odyssey" still takes the cake. I was surprised that "Valhalla" actually looked worse than it's predecessor, and not just a little. Also surprised it has a smaller map size.
I gave it a big ol' rating because I loved playing it, absolutely loved it but not even my closer connection to Norse mythology could save it's rating compared to "Odyssey"

Played for 30 hours. Thought I got a good chunk of it. Then I went on a ship to England or fucking whatever and it played the title screen. Uninstalled. Shame cuz I'm a fan of every other assassin's creed games, even the ones that people say are bad